Alex Szpakowski
|
dff496bdb5
|
Passing --console to love.exe now opens the console before conf.lua is loaded.
|
2015-01-15 17:48:04 -04:00 |
|
Alex Szpakowski
|
c26315dd4d
|
Actually a stop() in the Audio module destructor is redundant, since stop() is called by the Source pool when it's deleted (also in the destructor.)
|
2015-01-15 16:39:27 -04:00 |
|
Alex Szpakowski
|
6d3ae981ac
|
Moved the love.audio.stop call when love is quit from love.run to the destructor of the Audio module.
|
2015-01-15 16:36:52 -04:00 |
|
Alex Szpakowski
|
f1634bc6a8
|
The existence of the AL_EXT_MCFORMATS OpenAL extension is checked when creating 5.1 and 7.1 (6 and 8 channel) Sources. love.audio.newSource now errors if the channel count and bit-depth combination of the Source isn't supported.
|
2015-01-15 15:59:15 -04:00 |
|
Bart van Strien
|
12c358769c
|
Check if binary and library version match on startup (resolves #860)
|
2015-01-15 11:26:40 +01:00 |
|
foo0
|
e4eac17355
|
Fix Windows resource generation for love.dll (resolves issue #935)
|
2015-01-15 11:10:46 +01:00 |
|
Bart van Strien
|
181196fc0c
|
Add support for 5.1 and 7.1 audio loading, still seems a bit dodgy (issue #970)
|
2015-01-15 10:54:27 +01:00 |
|
Alex Szpakowski
|
fab029ae6b
|
Hopefully fixed the Windows build.
|
2015-01-14 15:55:49 -04:00 |
|
Alex Szpakowski
|
811f574ef6
|
Reference counting for love objects in 0.9.2 is now atomic (using SDL's atomic operation functions.)
|
2015-01-14 15:52:05 -04:00 |
|
Alex Szpakowski
|
1b41d546e2
|
Removed a Mac-specific workaround from love.run (pumping events before love.load so that love.mouse.setPosition works before love.update.)
It seems to be no longer necessary, and it was a partial workaround anyway.
|
2015-01-10 18:44:58 -04:00 |
|
Alex Szpakowski
|
91062a1496
|
Added Body/Contact/Fixture/Joint/World:isDestroyed (resolves issue #964.)
|
2015-01-05 00:14:41 -04:00 |
|
Alex Szpakowski
|
be9b5b5d1a
|
Added love.window.maximize (resolves issue #966.)
|
2015-01-05 00:00:46 -04:00 |
|
Alex Szpakowski
|
8a9a73151d
|
Pump events when calling love.mouse.getPosition/getX/getY/setX/setY, since some of SDL's backends don't update the internal mouse state until the next PumpEvents, if SDL_WarpMouseInWindow was called previously.
Resolves issue #968.
|
2015-01-03 23:02:10 -04:00 |
|
Alex Szpakowski
|
c7b45b3505
|
Updated copyright for the new year
|
2014-12-31 19:32:43 -04:00 |
|
Alex Szpakowski
|
e6ff146e67
|
Updated changelog
|
2014-12-29 03:29:03 -04:00 |
|
Alex Szpakowski
|
fdee6f0e30
|
Fixed a misleading comment.
|
2014-12-23 04:01:03 -04:00 |
|
Alex Szpakowski
|
60eceadc0a
|
Added "mirroredrepeat" wrap mode.
|
2014-12-22 19:16:36 -04:00 |
|
Bart van Strien
|
ff01e6e63b
|
Merged in Anylo/love/Anylo/updated-year-from-2013-to-2014-1418642961070 (pull request #41)
Updated year from 2013 to 2014.
|
2014-12-15 12:31:40 +01:00 |
|
Anylo
|
426813945e
|
Updated year from 2013 to 2014.
--HG--
branch : Anylo/updated-year-from-2013-to-2014-1418642961070
|
2014-12-15 11:29:26 +00:00 |
|
Alex Szpakowski
|
a7b27f3303
|
Forgot to remove a bit of code...
|
2014-12-11 21:23:06 -04:00 |
|
Alex Szpakowski
|
6eee2368be
|
Literal strings containing Lua code can be passed into love.thread.newThread directly, similar to loadstring and love.graphics.newShader (resolves issue #622.)
Threads are still *very* heavyweight objects and should be treated as such, unlike the functions returned by loadstring.
|
2014-12-11 21:22:12 -04:00 |
|
Alex Szpakowski
|
b585e97e99
|
Fixed compiling Box2D on some platforms (memory.h doesn't exist in every build environment)
|
2014-12-08 21:19:41 -04:00 |
|
Alex Szpakowski
|
c4a1457603
|
Fixed Image:setMipmapFilter keeping bad state around if it errors.
|
2014-12-05 12:19:50 -04:00 |
|
Alex Szpakowski
|
5fac441a51
|
Added Body:getJointList.
|
2014-11-15 01:17:20 -04:00 |
|
Alex Szpakowski
|
68936e6d2f
|
Added GearJoint:getJoints (resolves issue #922.)
|
2014-11-14 22:06:37 -04:00 |
|
Alex Szpakowski
|
78d5db6981
|
Fixed MotorJoint:getType.
|
2014-11-14 21:43:22 -04:00 |
|
Alex Szpakowski
|
775f816304
|
Added Joint:getBodies (see issue #922.)
|
2014-11-12 17:18:50 -04:00 |
|
Alex Szpakowski
|
22bbe74ed9
|
Allow BC6 and BC7 compressed DDS files to be loaded into Images.
|
2014-11-05 21:11:22 -04:00 |
|
Alex Szpakowski
|
195d41d1d9
|
Ignore lines starting with "#" when parsing the mappings string given to love.joystick.loadGamepadMappings.
|
2014-11-03 16:34:18 -04:00 |
|
Alex Szpakowski
|
0d28135465
|
Fixed love.joystick.loadGamepadMappings to work properly if a FileData object is passed to it.
|
2014-11-03 16:24:28 -04:00 |
|
Alex Szpakowski
|
b9271ed25a
|
Don't throw an error if the mappings passed to love.joystick.loadGamepadMappings contain mappings for other platforms but no mappings for the currently running platform.
|
2014-11-03 16:19:47 -04:00 |
|
Alex Szpakowski
|
9771c49ea6
|
Updated license.txt to include MIT-licensed libraries used by LÖVE.
|
2014-10-19 19:25:31 -03:00 |
|
Alex Szpakowski
|
7bcb48c562
|
Fixed compilation (resolves issue #938.)
|
2014-10-13 03:20:47 -03:00 |
|
Dalton Nell
|
3bc28345aa
|
Added function host:destroy(), added error handling for trying to work with a destroyed host, and fixed awkward naming of socket_get_address (it now matches the rest of the lib and official documentation as get_socket_address now).
|
2014-10-10 12:35:33 -06:00 |
|
Alex Szpakowski
|
1108dea696
|
Updated the error message when invalid UTF-8 strings are used in love.graphics.print and friends to mention UTF-8.
|
2014-10-06 19:34:11 -03:00 |
|
Alex Szpakowski
|
d3e1993673
|
Rearranged love.window.showMessageBox' arguments so the messagebox type is the second-last argument and defaults to "info" (resolves issue #937.)
|
2014-09-28 15:37:56 -03:00 |
|
Alex Szpakowski
|
e8009bb4cb
|
Reverted commit 14ca947 (love.math.setRandomSeed internally calling random() a few times.) The change can break existing 0.9.x games so it will be pushed back to the minor branch.
|
2014-09-28 15:28:14 -03:00 |
|
Alex Szpakowski
|
808e533b02
|
Tweaked streaming Sources to use fewer OpenAL buffers (and increased the amount of decoded data per buffer to compensate), and removed some unnecessary #include statements.
|
2014-09-28 14:58:59 -03:00 |
|
Alex Szpakowski
|
e2354acc65
|
Updated the love key to SDL keycode mapping to be a static array instead of a std::map.
|
2014-09-27 03:17:08 -03:00 |
|
Alex Szpakowski
|
b70f72acb3
|
Fixed a couple potential memory leaks if love.graphics.newShader causes an error, and cleaned up some shader-related code.
|
2014-09-27 02:26:58 -03:00 |
|
Alex Szpakowski
|
c6b610d116
|
Cleaned up some code.
|
2014-09-21 19:50:02 -03:00 |
|
Alex Szpakowski
|
7948b11082
|
Updated love.physics.newPolygonShape and love.physics.newChainShape to accept a table of vertices, fixed a small memory leak if newChainShape errors, fixed the vertex order of newChainShape.
|
2014-09-21 03:31:36 -03:00 |
|
Alex Szpakowski
|
228c925c0d
|
Updated the changelog.
|
2014-09-20 00:27:20 -03:00 |
|
Alex Szpakowski
|
7f490c4c30
|
Added ParticleSystem:setLinearDamping and ParticleSystem:getLinearDamping (resolves issue #803.)
|
2014-09-19 21:00:04 -03:00 |
|
Alex Szpakowski
|
d4c60e077d
|
Fixed the window position in fullscreen modes.
|
2014-09-19 17:24:30 -03:00 |
|
Alex Szpakowski
|
b75e1bdeaa
|
Added love.window.setPosition(x, y [, displayindex]), love.window.getPosition, and optional x and y fields for t.window in love.conf and for the flags table in love.window.set/getMode (resolves issue #930.)
|
2014-09-19 16:19:55 -03:00 |
|
Alex Szpakowski
|
3d7a3c2c3c
|
Improved the error message when a misspelled filename is given to love.graphics.newShader (resolves issue #928.)
|
2014-09-18 22:36:22 -03:00 |
|
Alex Szpakowski
|
c6896dfc4e
|
Consolidated some duplicate code in SpriteBatch:add.
|
2014-09-18 20:29:47 -03:00 |
|
Alex Szpakowski
|
5dda0c08eb
|
Slightly improved the performance of SpriteBatch:setBufferSize.
|
2014-09-18 18:30:56 -03:00 |
|
Alex Szpakowski
|
417173b43a
|
GLSL precision qualifiers (lowp, mediump, highp) can now be used for variables in shader code on desktops without causing a compile error, although they do nothing.
|
2014-09-16 22:34:22 -03:00 |
|