mirror of
https://github.com/love2d/love.git
synced 2026-08-15 07:41:11 +02:00
Added love.window.setPosition(x, y [, displayindex]), love.window.getPosition, and optional x and y fields for t.window in love.conf and for the flags table in love.window.set/getMode (resolves issue #930.)
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@@ -52,6 +52,9 @@ WindowSettings::WindowSettings()
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, highdpi(false)
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, sRGB(false)
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, refreshrate(0.0)
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, useposition(false)
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, x(0)
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, y(0)
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{
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}
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@@ -101,6 +104,8 @@ StringMap<Window::Setting, Window::SETTING_MAX_ENUM>::Entry Window::settingEntri
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{"highdpi", SETTING_HIGHDPI},
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{"srgb", SETTING_SRGB},
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{"refreshrate", SETTING_REFRESHRATE},
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{"x", SETTING_X},
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{"y", SETTING_Y},
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};
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StringMap<Window::Setting, Window::SETTING_MAX_ENUM> Window::settings(Window::settingEntries, sizeof(Window::settingEntries));
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@@ -60,6 +60,8 @@ public:
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SETTING_HIGHDPI,
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SETTING_SRGB,
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SETTING_REFRESHRATE,
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SETTING_X,
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SETTING_Y,
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SETTING_MAX_ENUM
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};
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@@ -122,6 +124,9 @@ public:
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virtual void getDesktopDimensions(int displayindex, int &width, int &height) const = 0;
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virtual void setPosition(int x, int y, int displayindex) = 0;
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virtual void getPosition(int &x, int &y, int &displayindex) = 0;
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virtual bool isCreated() const = 0;
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virtual void setWindowTitle(const std::string &title) = 0;
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@@ -205,6 +210,9 @@ struct WindowSettings
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bool highdpi; // false
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bool sRGB; // false
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double refreshrate; // 0.0
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bool useposition; // false
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int x; // 0
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int y; // 0
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}; // WindowSettings
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@@ -124,6 +124,25 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
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sdlflags |= SDL_WINDOW_ALLOW_HIGHDPI;
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#endif
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int x = f.x;
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int y = f.y;
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if (f.useposition)
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{
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// The position needs to be in the global coordinate space.
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SDL_Rect displaybounds = {};
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SDL_GetDisplayBounds(f.display, &displaybounds);
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x += displaybounds.x;
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y += displaybounds.y;
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}
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else
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{
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if (f.centered)
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x = y = SDL_WINDOWPOS_CENTERED_DISPLAY(f.display);
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else
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x = y = SDL_WINDOWPOS_UNDEFINED_DISPLAY(f.display);
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}
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graphics::Graphics *gfx = Module::getInstance<graphics::Graphics>(Module::M_GRAPHICS);
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if (gfx != nullptr)
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gfx->unSetMode();
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@@ -156,9 +175,6 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
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}
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}
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int centeredpos = SDL_WINDOWPOS_CENTERED_DISPLAY(f.display);
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int uncenteredpos = SDL_WINDOWPOS_UNDEFINED_DISPLAY(f.display);
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if (!window)
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{
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created = false;
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@@ -167,9 +183,8 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
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setWindowGLAttributes(f.msaa, f.sRGB);
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const char *title = windowTitle.c_str();
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int pos = f.centered ? centeredpos : uncenteredpos;
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window = SDL_CreateWindow(title, pos, pos, width, height, sdlflags);
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window = SDL_CreateWindow(title, x, y, width, height, sdlflags);
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if (!window && f.msaa > 0)
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{
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@@ -177,7 +192,7 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 0);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 0);
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window = SDL_CreateWindow(title, pos, pos, width, height, sdlflags);
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window = SDL_CreateWindow(title, x, y, width, height, sdlflags);
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f.msaa = 0;
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}
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@@ -195,8 +210,8 @@ bool Window::setWindow(int width, int height, WindowSettings *settings)
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// Enforce minimum window dimensions.
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SDL_SetWindowMinimumSize(window, f.minwidth, f.minheight);
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if (f.centered && !f.fullscreen)
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SDL_SetWindowPosition(window, centeredpos, centeredpos);
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if ((f.useposition || f.centered) && !f.fullscreen)
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SDL_SetWindowPosition(window, x, y);
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SDL_RaiseWindow(window);
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@@ -374,7 +389,8 @@ void Window::updateSettings(const WindowSettings &newsettings)
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curMode.settings.resizable = (wflags & SDL_WINDOW_RESIZABLE) != 0;
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curMode.settings.borderless = (wflags & SDL_WINDOW_BORDERLESS) != 0;
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curMode.settings.centered = newsettings.centered;
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curMode.settings.display = std::max(SDL_GetWindowDisplayIndex(window), 0);
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getPosition(curMode.settings.x, curMode.settings.y, curMode.settings.display);
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#if SDL_VERSION_ATLEAST(2,0,1)
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curMode.settings.highdpi = (wflags & SDL_WINDOW_ALLOW_HIGHDPI) != 0;
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@@ -543,6 +559,46 @@ void Window::getDesktopDimensions(int displayindex, int &width, int &height) con
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}
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}
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void Window::setPosition(int x, int y, int displayindex)
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{
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if (!window)
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return;
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displayindex = std::min(std::max(displayindex, 0), getDisplayCount() - 1);
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SDL_Rect displaybounds = {};
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SDL_GetDisplayBounds(displayindex, &displaybounds);
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// The position needs to be in the global coordinate space.
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x += displaybounds.x;
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y += displaybounds.y;
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SDL_SetWindowPosition(window, x, y);
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curMode.settings.useposition = true;
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}
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void Window::getPosition(int &x, int &y, int &displayindex)
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{
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if (!window)
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{
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x = y = 0;
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displayindex = 0;
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return;
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}
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displayindex = std::max(SDL_GetWindowDisplayIndex(window), 0);
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SDL_GetWindowPosition(window, &x, &y);
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SDL_Rect displaybounds = {};
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SDL_GetDisplayBounds(displayindex, &displaybounds);
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// The position needs to be in the monitor's coordinate space.
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x -= displaybounds.x;
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y -= displaybounds.y;
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}
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bool Window::isCreated() const
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{
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return created;
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@@ -60,6 +60,9 @@ public:
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void getDesktopDimensions(int displayindex, int &width, int &height) const;
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void setPosition(int x, int y, int displayindex);
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void getPosition(int &x, int &y, int &displayindex);
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bool isCreated() const;
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void setWindowTitle(const std::string &title);
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@@ -109,6 +109,16 @@ int w_setMode(lua_State *L)
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settings.highdpi = luax_boolflag(L, 3, settingName(Window::SETTING_HIGHDPI), false);
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settings.sRGB = luax_boolflag(L, 3, settingName(Window::SETTING_SRGB), false);
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lua_getfield(L, 3, settingName(Window::SETTING_X));
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lua_getfield(L, 3, settingName(Window::SETTING_Y));
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settings.useposition = !(lua_isnoneornil(L, -2) && lua_isnoneornil(L, -1));
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if (settings.useposition)
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{
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settings.x = luaL_optint(L, -2, 0);
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settings.y = luaL_optint(L, -1, 0);
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}
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lua_pop(L, 2);
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// We don't explicitly set the refresh rate, it's "read-only".
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// For backward-compatibility. TODO: remove!
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@@ -178,6 +188,12 @@ int w_getMode(lua_State *L)
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lua_pushnumber(L, settings.refreshrate);
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lua_setfield(L, -2, settingName(Window::SETTING_REFRESHRATE));
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lua_pushinteger(L, settings.x);
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lua_setfield(L, -2, settingName(Window::SETTING_X));
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lua_pushinteger(L, settings.y);
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lua_setfield(L, -2, settingName(Window::SETTING_Y));
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return 3;
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}
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@@ -279,6 +295,27 @@ int w_getDesktopDimensions(lua_State *L)
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return 2;
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}
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int w_setPosition(lua_State *L)
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{
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int x = luaL_checkint(L, 1);
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int y = luaL_checkint(L, 2);
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int displayindex = luaL_optint(L, 3, 1) - 1;
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instance()->setPosition(x, y, displayindex);
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return 0;
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}
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int w_getPosition(lua_State *L)
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{
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int x = 0;
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int y = 0;
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int displayindex = 0;
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instance()->getPosition(x, y, displayindex);
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lua_pushinteger(L, x);
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lua_pushinteger(L, y);
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lua_pushinteger(L, displayindex + 1);
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return 3;
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}
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int w_setIcon(lua_State *L)
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{
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image::ImageData *i = luax_checktype<image::ImageData>(L, 1, "ImageData", IMAGE_IMAGE_DATA_T);
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@@ -455,6 +492,8 @@ static const luaL_Reg functions[] =
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{ "getHeight", w_getHeight },
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{ "getDimensions", w_getDimensions },
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{ "getDesktopDimensions", w_getDesktopDimensions },
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{ "setPosition", w_setPosition },
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{ "getPosition", w_getPosition },
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{ "setIcon", w_setIcon },
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{ "getIcon", w_getIcon },
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{ "setTitle", w_setTitle },
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@@ -41,6 +41,8 @@ int w_getWidth(lua_State *L);
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int w_getHeight(lua_State *L);
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int w_getDimensions(lua_State *L);
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int w_getDesktopDimensions(lua_State *L);
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int w_setPosition(lua_State *L);
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int w_getPosition(lua_State *L);
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int w_setIcon(lua_State *L);
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int w_getIcon(lua_State *L);
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int w_setTitle(lua_State *L);
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@@ -300,6 +300,8 @@ function love.init()
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window = {
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width = 800,
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height = 600,
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x = nil,
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y = nil,
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minwidth = 1,
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minheight = 1,
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fullscreen = false,
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@@ -407,6 +409,8 @@ function love.init()
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display = c.window.display,
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highdpi = c.window.highdpi,
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srgb = c.window.srgb,
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x = c.window.x,
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y = c.window.y,
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}), "Could not set window mode")
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love.window.setTitle(c.window.title or c.title)
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if c.window.icon then
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@@ -546,6 +546,8 @@ const unsigned char boot_lua[] =
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0x09, 0x09, 0x77, 0x69, 0x6e, 0x64, 0x6f, 0x77, 0x20, 0x3d, 0x20, 0x7b, 0x0a,
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0x09, 0x09, 0x09, 0x68, 0x65, 0x69, 0x67, 0x68, 0x74, 0x20, 0x3d, 0x20, 0x36, 0x30, 0x30, 0x2c, 0x0a,
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0x09, 0x09, 0x09, 0x78, 0x20, 0x3d, 0x20, 0x6e, 0x69, 0x6c, 0x2c, 0x0a,
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0x09, 0x09, 0x09, 0x79, 0x20, 0x3d, 0x20, 0x6e, 0x69, 0x6c, 0x2c, 0x0a,
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0x09, 0x09, 0x09, 0x6d, 0x69, 0x6e, 0x77, 0x69, 0x64, 0x74, 0x68, 0x20, 0x3d, 0x20, 0x31, 0x2c, 0x0a,
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@@ -717,6 +719,8 @@ const unsigned char boot_lua[] =
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0x64, 0x6f, 0x77, 0x2e, 0x68, 0x69, 0x67, 0x68, 0x64, 0x70, 0x69, 0x2c, 0x0a,
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