Sasha Szpakowski
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bfc4212f30
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Remove NormalMatrix shader uniform.
It doesn't provide much value given its costs. It also didn't work properly with auto-batched draws.
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2024-06-17 20:57:28 -03:00 |
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Sasha Szpakowski
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e180b256b8
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vulkan: fix cull mode in quad drawing code
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2024-06-17 17:08:31 -03:00 |
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Sasha Szpakowski
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78f8cfc4dc
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Add Shader:getBufferFormat.
Returns a table with the same setup as the data format table used with love.graphics.newBuffer.
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2024-06-16 17:07:34 -03:00 |
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Sasha Szpakowski
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12bbadb0fa
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replace 'onesided' bool in EdgeShape constructors with prev/next vertex coordinates.
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2024-06-16 11:17:46 -03:00 |
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Sasha Szpakowski
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946579a903
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Fix delete key not using the right name
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2024-06-15 20:11:24 -03:00 |
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Sasha Szpakowski
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6869737a3f
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vulkan: recognize more vendor ids for love.graphics.getRendererInfo
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2024-06-15 15:40:48 -03:00 |
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Sasha Szpakowski
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8e67fd5861
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metal: fix compile error
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2024-06-15 15:02:44 -03:00 |
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Sasha Szpakowski
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2eb8198dba
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metal/vulkan: fix uniform numbers and vectors in arrays of structs.
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2024-06-15 14:46:27 -03:00 |
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Sasha Szpakowski
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d13a7f7620
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Fix missing deprecated Shape:getShape method.
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2024-06-07 17:38:08 -03:00 |
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Sasha Szpakowski
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a23d53183e
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key press events and love.keyboard support arbitrary non-ascii key constants.
Closes #2012.
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2024-06-01 21:21:20 -03:00 |
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Miku AuahDark
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d5766924ed
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Update build instructions for *nix.
Closes #2026.
Co-authored-by: Kartik Agaram <github@akkartik.com>
Co-authored-by: Mark Jansen <mark.jansen@reactos.org>
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2024-05-30 10:26:22 +08:00 |
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Sasha Szpakowski
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657b3de9d9
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Merge pull request #2069 from ryandesign/cmake-macos
Fix CMake build on macOS
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2024-05-10 21:50:22 -03:00 |
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Ryan Carsten Schmidt
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e26106222a
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On macOS/iOS, use apple.mm, macos.mm and/os ios.mm
Fixes #2068
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2024-05-10 01:27:41 -05:00 |
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Ryan Carsten Schmidt
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2c23b16556
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On macOS/iOS, use Metal instead of Vulkan
See #2066
See #2068
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2024-05-10 01:24:48 -05:00 |
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Sasha Szpakowski
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b4427a1186
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Merge pull request #2065 from ryandesign/patch-2
Remove duplicate entry in changes.txt
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2024-05-09 19:01:02 -03:00 |
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Sasha Szpakowski
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cccd46af49
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Merge pull request #2067 from ryandesign/fobjc-arc
Add -fobjc-arc for love_3p_luahttps on macOS
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2024-05-09 19:00:53 -03:00 |
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Ryan Carsten Schmidt
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ce03fb839a
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Add -fobjc-arc for love_3p_luahttps on macOS
Fixes error: "ARC is off"
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2024-05-08 22:46:57 -05:00 |
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Ryan Carsten Schmidt
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4ccf81bada
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Remove duplicate entry in changes.txt
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2024-05-08 21:16:39 -05:00 |
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Sasha Szpakowski
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9473c8d710
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vulkan: fix validation error when creating a non-square array texture.
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2024-05-05 09:40:28 -03:00 |
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Sasha Szpakowski
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03f364e131
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graphics: bind internal depth-compare textures to unbound sampler2DShadow vars.
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2024-05-03 20:56:13 -03:00 |
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Sasha Szpakowski
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a894c2f6a4
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vulkan: fix validation errors related to scissors when drawing.
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2024-05-03 20:24:25 -03:00 |
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Sasha Szpakowski
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8d8cf317d5
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opengl+windows: work around a performance issue with lines.
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2024-05-02 18:05:42 -03:00 |
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Miku AuahDark
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629fc1c581
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Android: Use mode a+rwx for directories and a+rw for files in external storage path.
Issue love2d/love-android#269.
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2024-04-27 12:38:30 +08:00 |
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Sasha Szpakowski
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0089749ad0
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metal: work around texture swizzle bug in the github runner VM
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2024-04-26 20:40:37 -03:00 |
|
Sasha Szpakowski
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5f97efd402
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CI: run metal tests on macOS
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2024-04-26 20:40:32 -03:00 |
|
Sasha Szpakowski
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8cba8ce292
|
tests: remove macOS-specific audio codepath
It's not needed now that OpenAL Soft has been updated on macOS
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2024-04-26 20:11:10 -03:00 |
|
Sasha Szpakowski
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7755bf668e
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CI: use wave backend for OpenAL Soft during tests
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2024-04-26 20:05:18 -03:00 |
|
Sasha Szpakowski
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a238d5ae2c
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CI: pull from main branch of love-apple-dependencies
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2024-04-26 19:51:28 -03:00 |
|
Sasha Szpakowski
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1e2696b403
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improve errors when openal fails to initialize
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2024-04-25 18:23:58 -03:00 |
|
Miku AuahDark
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329796d3ba
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Android: Fix inconsistency issue with t.externalstorage.
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2024-04-25 12:36:43 +08:00 |
|
Miku AuahDark
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8cdbeb20b9
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Fix compile error from previous commit.
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2024-04-25 12:04:33 +08:00 |
|
Miku AuahDark
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4270985df1
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Android: Fix missing directories and files with externalstorage when trying to browse it through MTP.
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2024-04-25 11:54:13 +08:00 |
|
Sasha Szpakowski
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562de22289
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CI: fix jit modules not being uploaded
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2024-04-20 19:12:10 -03:00 |
|
Sasha Szpakowski
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f3a1535dd0
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CI: build for iOS simulator using an Apple Silicon computer
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2024-04-20 18:58:35 -03:00 |
|
Sasha Szpakowski
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0b3e5af85f
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CI: don't build for 32 bit windows
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2024-04-20 18:47:13 -03:00 |
|
Sasha Szpakowski
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f6613836b9
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CI: remove legacy compat build setup for windows
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2024-04-20 18:37:52 -03:00 |
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Sasha Szpakowski
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43ba6c98bd
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Merge pull request #2057 from learn-more/SDL3
Add support for SDL3 when building with megasource
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2024-04-20 17:35:57 -03:00 |
|
Sasha Szpakowski
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58f05eb000
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fix incorrect errors when using an integer format ImageData
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2024-04-18 20:32:21 -03:00 |
|
Mark Jansen
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09e8830a87
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Add support for SDL3 when building with megasource
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2024-04-17 22:56:53 +02:00 |
|
Sasha Szpakowski
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3a672387e4
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Error if Texture:generateMipmaps is called on an active canvas.
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2024-04-14 11:31:46 -03:00 |
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Sasha Szpakowski
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e04b5f931d
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Move internal auto-generation for canvas mipmaps to high level code.
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2024-04-14 11:31:10 -03:00 |
|
Sasha Szpakowski
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8f8260afa5
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add a test for auto-generated canvas mipmaps
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2024-04-14 11:29:46 -03:00 |
|
Sasha Szpakowski
|
c5feaa3dfa
|
Fix missing depth formats in love.graphics.getTextureFormats.
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2024-04-13 17:06:06 -03:00 |
|
Sasha Szpakowski
|
59e18df392
|
metal: fix varying matrices and arrays.
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2024-04-13 16:48:44 -03:00 |
|
Sasha Szpakowski
|
4a0e24c415
|
metal: fix integer pixel formats not claiming support for sampling.
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2024-04-13 16:48:22 -03:00 |
|
Sasha Szpakowski
|
e1cad5500f
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fix test...
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2024-04-12 18:08:20 -03:00 |
|
Sasha Szpakowski
|
b547321179
|
tests: use a better-supported canvas format for IO test, and turn off blending
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2024-04-12 18:02:43 -03:00 |
|
Sasha Szpakowski
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1f0f2a0781
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vulkan: fix detection of linear filter support for pixel formats
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2024-04-12 18:00:09 -03:00 |
|
Sasha Szpakowski
|
e92df0a231
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vulkan: fix shader creation when using a varying matrix.
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2024-04-12 17:52:37 -03:00 |
|
Sasha Szpakowski
|
93c26ed25a
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add a graphics test for some shader IO variables
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2024-04-12 17:31:21 -03:00 |
|