Merge pull request #2069 from ryandesign/cmake-macos

Fix CMake build on macOS
This commit is contained in:
Sasha Szpakowski
2024-05-10 21:50:22 -03:00
committed by GitHub
+71 -26
View File
@@ -305,13 +305,27 @@ target_link_libraries(love_common PUBLIC
if (APPLE)
target_sources(love_common PRIVATE
src/common/macos.mm
src/common/apple.mm
)
target_link_libraries(love_common PUBLIC
objc
"-framework CoreFoundation"
"-framework AppKit"
)
if(CMAKE_SYSTEM_NAME STREQUAL "Darwin")
target_sources(love_common PRIVATE
src/common/macos.mm
)
target_link_libraries(love_common PUBLIC
"-framework AppKit"
)
else()
target_sources(love_common PRIVATE
src/common/ios.mm
)
target_link_libraries(love_common PUBLIC
"-framework UIKit"
)
endif()
endif()
#
@@ -641,36 +655,67 @@ target_link_libraries(love_graphics_opengl PUBLIC
lovedep::SDL
)
add_library(love_graphics_vulkan STATIC
src/modules/graphics/vulkan/Graphics.h
src/modules/graphics/vulkan/Graphics.cpp
src/modules/graphics/vulkan/GraphicsReadback.h
src/modules/graphics/vulkan/GraphicsReadback.cpp
src/modules/graphics/vulkan/Shader.h
src/modules/graphics/vulkan/Shader.cpp
src/modules/graphics/vulkan/ShaderStage.h
src/modules/graphics/vulkan/ShaderStage.cpp
src/modules/graphics/vulkan/StreamBuffer.h
src/modules/graphics/vulkan/StreamBuffer.cpp
src/modules/graphics/vulkan/Buffer.h
src/modules/graphics/vulkan/Buffer.cpp
src/modules/graphics/vulkan/Texture.h
src/modules/graphics/vulkan/Texture.cpp
src/modules/graphics/vulkan/Vulkan.h
src/modules/graphics/vulkan/Vulkan.cpp
src/modules/graphics/vulkan/VulkanWrapper.h
)
target_link_libraries(love_graphics_vulkan PUBLIC
lovedep::SDL
)
add_library(love_graphics INTERFACE)
target_link_libraries(love_graphics INTERFACE
love_graphics_root
love_graphics_opengl
love_graphics_vulkan
)
if(APPLE)
add_library(love_graphics_metal STATIC
src/modules/graphics/metal/Buffer.h
src/modules/graphics/metal/Buffer.mm
src/modules/graphics/metal/Graphics.h
src/modules/graphics/metal/Graphics.mm
src/modules/graphics/metal/GraphicsReadback.h
src/modules/graphics/metal/GraphicsReadback.mm
src/modules/graphics/metal/Metal.h
src/modules/graphics/metal/Metal.mm
src/modules/graphics/metal/Shader.h
src/modules/graphics/metal/Shader.mm
src/modules/graphics/metal/ShaderStage.h
src/modules/graphics/metal/ShaderStage.mm
src/modules/graphics/metal/StreamBuffer.h
src/modules/graphics/metal/StreamBuffer.mm
src/modules/graphics/metal/Texture.h
src/modules/graphics/metal/Texture.mm
)
target_link_libraries(love_graphics_metal PUBLIC
objc
"-framework Metal"
"-framework QuartzCore"
)
target_link_libraries(love_graphics INTERFACE
love_graphics_metal
)
else()
add_library(love_graphics_vulkan STATIC
src/modules/graphics/vulkan/Graphics.h
src/modules/graphics/vulkan/Graphics.cpp
src/modules/graphics/vulkan/GraphicsReadback.h
src/modules/graphics/vulkan/GraphicsReadback.cpp
src/modules/graphics/vulkan/Shader.h
src/modules/graphics/vulkan/Shader.cpp
src/modules/graphics/vulkan/ShaderStage.h
src/modules/graphics/vulkan/ShaderStage.cpp
src/modules/graphics/vulkan/StreamBuffer.h
src/modules/graphics/vulkan/StreamBuffer.cpp
src/modules/graphics/vulkan/Buffer.h
src/modules/graphics/vulkan/Buffer.cpp
src/modules/graphics/vulkan/Texture.h
src/modules/graphics/vulkan/Texture.cpp
src/modules/graphics/vulkan/Vulkan.h
src/modules/graphics/vulkan/Vulkan.cpp
src/modules/graphics/vulkan/VulkanWrapper.h
)
target_link_libraries(love_graphics_vulkan PUBLIC
lovedep::SDL
)
target_link_libraries(love_graphics INTERFACE
love_graphics_vulkan
)
endif()
#
# love.image
#