metal: fix compile error

This commit is contained in:
Sasha Szpakowski
2024-06-15 15:02:44 -03:00
parent 2eb8198dba
commit 8e67fd5861
+1 -1
View File
@@ -290,7 +290,7 @@ void Shader::buildLocalUniforms(const spirv_cross::CompilerMSL &msl, const spirv
case SPIRType::Struct:
if (membertype.op == spv::OpTypeArray)
{
size_t arraystride = comp.type_struct_member_array_stride(type, uindex);
size_t arraystride = msl.type_struct_member_array_stride(type, uindex);
for (uint32 i = 0; i < membertype.array[0]; i++)
{
std::string structname = name + "[" + std::to_string(i) + "].";