tests: use a better-supported canvas format for IO test, and turn off blending

This commit is contained in:
Sasha Szpakowski
2024-04-12 18:02:43 -03:00
parent 1f0f2a0781
commit b547321179
+3 -2
View File
@@ -983,8 +983,9 @@ love.test.graphics.Shader = function(test)
#endif
]]
local canvas4 = love.graphics.newCanvas(16, 16, {format="rgba32i"})
local canvas4 = love.graphics.newCanvas(16, 16, {format="rgba8i"})
love.graphics.push("all")
love.graphics.setBlendMode("none")
love.graphics.setCanvas(canvas4)
love.graphics.setShader(shader8)
love.graphics.rectangle("fill", 0, 0, 16, 16)
@@ -994,7 +995,7 @@ love.test.graphics.Shader = function(test)
local imgdata3 = love.image.newImageData(16, 16, "rgba8")
for y=0, 15 do
for x=0, 15 do
local ir, ig, ib, ia = intimagedata:getInt32(4 * 4 * (y * 16 + x), 4)
local ir, ig, ib, ia = intimagedata:getInt32(4 * (y * 16 + x), 4)
imgdata3:setPixel(x, y, ir, ig, ib, ia)
end
end