Commit Graph

1313 Commits

Author SHA1 Message Date
Alex Szpakowski 6a83eba5f2 Merged love-experiments/particlesystem-quads into default 2013-03-11 01:53:49 -03:00
Alex Szpakowski 318f335c7c ParticleSystem:setQuads can now accept a table argument, cleaned up the ParticleSystem quad code
--HG--
branch : particlesystem-quads
2013-03-11 01:44:43 -03:00
Bart van Strien 7efe11b11f Add centered flag to setMode, optionally centers the window (on by default, as before) (issue #463) 2013-03-10 23:00:31 +01:00
Bart van Strien 63c57ba3f8 Make love.timer.getFPS and love.timer.getAverageDelta microsecond-accurate 2013-03-10 22:16:23 +01:00
Bart van Strien 28af989a00 Add love.timer.getAverageDelta (issue #570) and constify love.timer.sleep 2013-03-10 22:07:24 +01:00
Alex Szpakowski d30809ebff Added ParticleSystem:setQuads(q1, q2, ...), quads are chosen based on current particle lifetime in a similar style to ParticleSystem:setColors
--HG--
branch : particlesystem-quads
2013-03-10 03:40:25 -03:00
Alex Szpakowski 738f471978 Fixed shader creation 2013-03-07 17:47:40 -04:00
Alex Szpakowski 6f67fbdfa7 Fixed a typo in joystick event code 2013-03-06 11:17:39 -04:00
Alex Szpakowski be648a82f7 Updated Visual Studio project for new thread module files and version changes (thanks Boolsheet) 2013-03-06 09:43:55 -04:00
Alex Szpakowski 3c8bc9ee9f Merged bartbes/love-experiments/joystickevents into default 2013-03-05 13:59:45 -04:00
Alex Szpakowski 6b1222366d Removed 'moved' suffix from new joystick callbacks
--HG--
branch : joystickevents
2013-03-05 12:31:11 -04:00
Alex Szpakowski cd21eaaf33 Re-enable GME support in OS X 2013-03-04 22:16:54 -04:00
Alex Szpakowski 974d63124e Removed redundant code in the event module 2013-03-04 19:05:57 -04:00
Alex Szpakowski a844ac2389 Added love.joystickaxismoved, love.joystickballmoved, and love.joystickhatmoved callbacks
--HG--
branch : joystickevents
2013-03-04 18:49:25 -04:00
Alex Szpakowski 75c3262d49 Update changelog 2013-03-04 14:31:33 -04:00
Alex Szpakowski 65a3206ae4 Fixed another case of issue #538 (check for non power of two support does not cover all possibilities) 2013-03-04 14:02:35 -04:00
Alex Szpakowski 2d7dd87eb5 Removed PixelEffect compatibility functions (love.graphics.newPixelEffect is now love.graphics.newShader, etc)
Also removed love.graphics.isSupported("pixeleffect") in favor of love.graphics.isSupported("shader")
2013-03-04 14:01:04 -04:00
Alex Szpakowski 524368331d Removed love.graphics.setColorMode
- The "replace" color mode can easily be duplicated with love.graphics.setColor(255, 255, 255)
- The current color mode has no effect when a shader is active
- Color mode functionality can easily be replicated with shaders
- OpenGL ES 2 (iOS, Android, etc) does not have the functions used by love.graphics.setColorMode
2013-03-04 13:58:14 -04:00
Alex Szpakowski 4ae126ac44 Fixed some potential instability or crash issues 2013-03-03 20:23:40 -04:00
Alex Szpakowski d5245483ef Updated version to 0.9.0 (codename TBD) 2013-03-03 19:55:37 -04:00
Alex Szpakowski 22c514e53a Fixed a compiler warning 2013-03-03 18:55:57 -04:00
Alex Szpakowski f0ca4f6c97 Removed internal code for love.graphics.triangle and love.graphics.quad 2013-03-03 18:49:56 -04:00
Alex Szpakowski 0efdc732e0 Updated Xcode project for new thread module files 2013-03-03 14:58:59 -04:00
Bart van Strien a9244da013 Merge minor into default, next release shall be 0.9.0 2013-03-03 19:53:57 +01:00
Bart van Strien 3d0c5761ce Merge in default, update changelog
--HG--
branch : minor
2013-03-03 19:51:04 +01:00
Alex Szpakowski d3cdb7d609 Added SpriteBatch:isEmpty() and SpriteBatch:isFull() 2013-03-01 17:32:38 -04:00
Alex Szpakowski 34f291f26e Updated UTF-8 library to the latest version 2013-03-01 10:01:37 -04:00
Alex Szpakowski 706ed3e8ce Added math module files to Visual Studio project (thanks Boolsheet) 2013-02-26 22:15:48 -04:00
Alex Szpakowski 395a1dbced The "alpha" blend mode now outputs more useful/intuitive alpha values (thanks Boolsheet)
See https://love2d.org/forums/viewtopic.php?f=4&t=16223 and http://www.opengl.org/discussion_boards/showthread.php/167554-FBO-and-blending
2013-02-26 21:44:01 -04:00
Alex Szpakowski 0be26b7678 Added new math module files to the Xcode project 2013-02-26 06:35:50 -04:00
vrld 4b8c6d236d Rename Math.{cpp,h} to ModMath.{cpp,h}.
Compilers can get confused and include Math.h and math.h (included by cmath).
2013-02-26 10:43:03 +01:00
vrld d842c5d28d Fix box muller transform in common/math.cpp.
Random numbers have to be in (0:1], not in [0:1).
2013-02-26 10:37:42 +01:00
vrld 03518d51ac Merge something (?) 2013-02-25 18:34:23 +01:00
vrld 5f586390d8 Add module love.math. Implements xorshift RNG.
Contains just a RNG for now, but may include other functionality (e.g.
transforms) later on.

New Functions:

-- as in the lua math library:
love.math.randomseed(number) -- set random seed
love.math.random()           -- get random number in [0:1) (uniformly distributed)
love.math.random(high)       -- get integer random number in [1:high]
love.math.random(low, high)  -- get integer random number in [low:high]

-- additional functions
love.math.randnormal()     -- get normally distributed number with zero mean
                           -- and unit variance
love.math.randnormal(o)    -- get normally distributed number with zero mean
                           -- and standard deviation `o`
love.math.randnormal(m, o) -- get normally distributed number with mean `m`
                           -- and standard deviation `o`
2013-02-25 18:32:54 +01:00
Alex Szpakowski 86ced3c70e Simplified the error message on image creation failure 2013-02-24 15:02:56 -04:00
Bart van Strien 6282cad960 Update changelog 2013-02-24 15:11:14 +01:00
Bart van Strien 4c2b1ea104 Make visual studio produce love.dll instead of liblove.dll 2013-02-24 14:54:25 +01:00
Alex Szpakowski 1d34dda48b Removed SpriteBatch:remove(id) (reverted commit 2ca82dd)
The implementation had issues with sprite draw order when SpriteBatch:add used indices in the vertex buffer previously freed with SpriteBatch:remove
2013-02-24 09:47:03 -04:00
Alex Szpakowski 7d579308dc LÖVE now errors when Image creation fails 2013-02-24 00:50:39 -04:00
Alex Szpakowski 472915a4bb Worked around ATI/AMD driver bugs when creating mipmaps for Images 2013-02-23 15:52:03 -04:00
Alex Szpakowski d9736ab3ab Removed mipmap support from Font graphics objects 2013-02-19 14:21:01 -04:00
Alex Szpakowski 5bf78f891d Fixed OpenGL vertex buffer function usage (issue #489.)
The functions will be assigned to their core version counterparts if the extension version isn't supported but the core version is.
2013-02-19 03:17:05 -04:00
Alex Szpakowski 23968d3b4a Fixed image mipmap creation on some systems with buggy video drivers 2013-02-17 11:36:17 -04:00
Alex Szpakowski 8c21c4dce0 Fixed love.graphics.getBlendMode on systems which don't support the subtractive blend mode 2013-02-17 00:19:46 -04:00
Alex Szpakowski a68bdfe7a2 Constified many Graphics and Window methods 2013-02-16 01:45:01 -04:00
Alex Szpakowski eba8cbc0b5 Removed internal code support for multitexturing without shaders, since it's not currently used and there are no plans to do so 2013-02-16 01:04:00 -04:00
Alex Szpakowski 0e4d7f1f4a Replaced deprecated lua_open calls with luaL_newstate 2013-02-16 00:51:57 -04:00
Alex Szpakowski 1945b7975d Cleaned up exception handling code when creating new fonts, spritebatches, and shaders 2013-02-14 21:49:11 -04:00
Alex Szpakowski e1779897ab Removed love.graphics.drawTest 2013-02-14 08:03:55 -04:00
Alex Szpakowski e05e8e6e6a Switched audio backends in OS X from Apple's OpenAL implementation to OpenAL Soft 2013-02-13 04:01:02 -04:00