Update changelog

This commit is contained in:
Alex Szpakowski
2013-03-04 14:31:33 -04:00
parent 65a3206ae4
commit 75c3262d49
+15 -3
View File
@@ -13,6 +13,7 @@ LOVE 0.9.0 []
* Added Source:isPlaying.
* Added mipmapping support (has isSupported test).
* Added Font:getAscent/getDescent/getBaseline.
* Added Font:setFilter/getFilter.
* Added Canvas:getPixel.
* Added vertex shader support.
* Added boolean support to Shader:send.
@@ -24,12 +25,15 @@ LOVE 0.9.0 []
* Added resize event.
* Added love.math module.
* Added a platform-independent (good) random implementation to love.math.
* Added blend mode "none".
* Added SpriteBatch:isEmpty and SpriteBatch:isFull.
* Added support for extern Images in Shaders when drawing graphics primitives.
* OPTIONAL: Added support for GME.
* Fixed crashes with font drawing on some ATI cards.
* Fixed scaling in several love.physics functions.
* Fixed artifacts when drawing lines at huge scale.
* Fixed ImageFonts ignoring default image filter.
* Fixed Fonts and Canvases ignoring default image filter.
* Fixed getMode and friends returning wrong values when using desktop size.
* Fixed memory leak in the mp3 decoder.
* Fixed sound issues with some versions of OpenAL soft, by enabling direct channels.
@@ -40,9 +44,13 @@ LOVE 0.9.0 []
* Fixed multiplicative blend mode.
* Fixed Box2D exception in World:update.
* Fixed spacing for the last character in an ImageFont.
* Fixed crash when locking SpriteBatches multiple times.
* Fixed crash when binding SpriteBatches multiple times.
* Fixed File:read reading past end of file.
* Fixed keyrepeat settings being lost after (indirect) setMode.
* Fixed alpha blend mode.
* Fixed Shader:send with Images and Canvases failing sometimes.
* Fixed love.graphics.getPointStyle.
* Fixed line numbers in shader errors.
* Moved love's startup to modules/love.
@@ -54,6 +62,7 @@ LOVE 0.9.0 []
* Removed thread names.
* Removed old thread messaging api (see Channels).
* Removed love.graphics.quad/triangle.
* Removed ColorMode functions.
* Updated allocation for SoundData, it's more efficient and less wasteful.
* Updated Source:set* functions to default z to 0.
@@ -61,8 +70,11 @@ LOVE 0.9.0 []
* Updated love.image memory handling, improves errors and thread-safety.
* Updated order of sleep/present in love.run (now draws, *then* sleeps).
* Updated the setFilter and setWrap methods, the second argument is now optional.
* Updated font rendering code, now more performant.
* Updated Font and ParticleSystem rendering code, now more performant.
* Updated error handling, error handlers now get resolved when the error occurs.
* Updated SpriteBatch code, now more performant when (un)binding.
* Updated Image creation code to error when creation fails.
* Updated Canvas code to support more systems.
LOVE 0.8.0 [Rubber Piggy]
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