Commit Graph

893 Commits

Author SHA1 Message Date
Alex Szpakowski c561308c96 Font:getWrap's second return value is now a table containing the text split into lines. Resolves issue #1002. 2015-03-04 20:35:41 -04:00
Alex Szpakowski 4fa5ab4a07 Fixed the winding order of triangles in SpriteBatches and ParticleSystems. 2015-03-04 16:03:01 -04:00
Alex Szpakowski 4263de89ab The default offset for particles in a ParticleSystem is now updated when ParticleSystem:setQuads or ParticleSystem:setTexture is used (resolves issue #998.) 2015-03-04 03:57:41 -04:00
Alex Szpakowski e2652fddc1 Updated the readme. 2015-03-04 03:21:26 -04:00
Alex Szpakowski 06fa7bd7a4 Don't enable SDL_GL_FRAMEBUFFER_SRGB_CAPABLE in Linux when creating the window, to work around a potential bug. sRGB windows are still possible even without that. 2015-03-03 17:48:19 -04:00
Alex Szpakowski 8277eb9abd Renamed the internal OpenGL buffer class from VertexBuffer to GLBuffer. 2015-03-03 02:21:28 -04:00
Alex Szpakowski d7667ea8fc Updated changelog. 2015-03-03 00:49:46 -04:00
Alex Szpakowski 275a9a300f Multi-canvas rendering (love.graphics.setCanvas with multiple canvases) now allows canvases with different formats, if the system supports it. Added 'multicanvasformats' to the table returned by love.graphics.getSupported.
--HG--
branch : minor
2015-03-02 23:43:09 -04:00
Alex Szpakowski 3ced9ca38f Added one- and two-channel Canvas formats: r8, rg8, r16f, rg16f, r32f, and rg32f.
--HG--
branch : minor
2015-03-02 18:06:14 -04:00
Alex Szpakowski 3fea174008 Cleaned up some shader code.
--HG--
branch : minor
2015-03-02 15:18:12 -04:00
Alex Szpakowski 3536f2665f love.graphics.clear can accept an array of color components.
--HG--
branch : minor
2015-03-02 02:32:53 -04:00
Alex Szpakowski bf5f0b4175 bmp isn't a supported format for ImageData:encode.
--HG--
branch : minor
2015-03-01 23:38:34 -04:00
Alex Szpakowski 2f419c1c83 Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's.
--HG--
branch : minor
2015-03-01 18:32:41 -04:00
Alex Szpakowski 3830a0969c Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder.
--HG--
branch : minor
2015-03-01 03:51:44 -04:00
Alex Szpakowski 395bb0bea8 Fixed a crash when Canvas:newImageData should error.
--HG--
branch : minor
2015-02-28 16:22:02 -04:00
Alex Szpakowski faa4a33fe9 Use triangle strips rather than triangle fans when possible.
--HG--
branch : minor
2015-02-28 02:32:34 -04:00
Alex Szpakowski 9a2bf4b210 Fixed the check for OpenGL extensions that support glInvalidateFramebuffer to check for GL_ARB_invalidate_subdata instead of GL_ARB_ES3_compatibility.
--HG--
branch : minor
2015-02-27 23:34:08 -04:00
Alex Szpakowski b9c90e8a6f Fixed the background color for the error screen, and updated LodePNG to the latest version.
--HG--
branch : minor
2015-02-27 21:20:31 -04:00
Alex Szpakowski b52b9c7a2b Added love.graphics.discard, which discards the contents of the screen (or currently active Canvas.)
Using it just after activating a Canvas can improve performance on many mobile devices, if the conditions for using it are right.

--HG--
branch : minor
2015-02-27 04:51:38 -04:00
Alex Szpakowski 1326ae9a5d Added love.graphics.clearStencil, which only clears the stencil buffer.
--HG--
branch : minor
2015-02-27 03:58:40 -04:00
Alex Szpakowski 3efcf3901b Removed Canvas:clear. love.graphics.clear now accepts r,g,b,a values (and defaults to 0,0,0,0 with no arguments given.) love.graphics.clear clears the content of the currently active Canvas(es.)
--HG--
branch : minor
2015-02-27 03:47:25 -04:00
Alex Szpakowski f83c2db471 Cleaned up the Canvas code.
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branch : minor
2015-02-26 17:06:09 -04:00
Alex Szpakowski a66a7b7ce9 Prevent invalid stencil buffer contents from being used when switching to a Canvas on mobile.
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branch : minor
2015-02-26 01:00:38 -04:00
Alex Szpakowski e8ce59038f Renamed Canvas:getImageData to Canvas:newImageData (see issue #1001.)
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branch : minor
2015-02-26 00:13:46 -04:00
Alex Szpakowski 8239d472d4 Removed Canvas:getPixel and added optional x/y/width/height arguments to Canvas:getImageData to specify a sub-rectangle (see issue #1001.)
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branch : minor
2015-02-25 23:27:35 -04:00
Alex Szpakowski 2cc53bb85c Added Canvas MSAA support in OpenGL ES 2 on iOS and when ANGLE is used on Windows.
--HG--
branch : minor
2015-02-24 03:07:46 -04:00
Alex Szpakowski 517ee44e84 Fixed Canvases on iOS, added support for Canvas MSAA on OpenGL ES 3.
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branch : minor
2015-02-24 02:36:32 -04:00
Alex Szpakowski aac4b3487a Replace deprecated PHYSFS_addToSearchPath calls with PHYSFS_mount.
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branch : minor
2015-02-22 17:48:32 -04:00
Alex Szpakowski 1aaa8737ab Merged default into minor
--HG--
branch : minor
2015-02-22 02:38:09 -04:00
Alex Szpakowski 59e1cf23e8 Probably fixed the Windows build 2015-02-22 02:30:26 -04:00
Alex Szpakowski 622b737019 Merged default into minor
--HG--
branch : minor
2015-02-21 03:53:33 -04:00
Alex Szpakowski 971380003b Reorganized some Image code.
--HG--
branch : minor
2015-02-21 03:47:19 -04:00
Alex Szpakowski 813061c0e0 Fix the stencil buffer in Canvases when the graphics driver uses a MSAA value for the Canvas' buffers that's greater than the number of requested MSAA samples.
Fixes https://love2d.org/forums/viewtopic.php?f=4&t=79701
2015-02-21 01:56:17 -04:00
Alex Szpakowski ebc68023a7 Fix many warnings about implicit integer conversions when compiling for 64 bits.
--HG--
branch : minor
2015-02-20 01:20:08 -04:00
Alex Szpakowski e137c9327b Fixed a GL error on startup when OpenGL ES is used.
--HG--
branch : minor
2015-02-18 19:01:19 -04:00
Alex Szpakowski ac2b03e8a4 Added love.graphics.isActive. love.graphics function calls (and method calls on objects created via love.graphics) are only guaranteed to work when isActive is true, otherwise bad things might happen (the program crashing, for example.)
It's usually only false when the app is inactive on iOS, and when the window hasn't been created yet.

--HG--
branch : minor
2015-02-17 02:24:09 -04:00
Bart van Strien 600a369d77 Allow calling newRasterizer without arguments from newFont again
Fixes regression introduced by commit 9b0752574f26, the default value for the
1-argument newFont could not be called.
Thanks to josefnpat for reporting.
2015-02-13 15:18:52 +01:00
Alex Szpakowski 36e99b4880 Fix an OpenGL error when an sRGB image is created with mipmaps in OpenGL ES 2.
--HG--
branch : minor
2015-02-09 21:46:56 -04:00
Alex Szpakowski 2a09774a54 Fixed love.graphics.newFont. 2015-02-02 15:26:13 -04:00
Alex Szpakowski 67aede6bc0 Merged default into minor
--HG--
branch : minor
2015-02-02 01:13:21 -04:00
Alex Szpakowski ea2e45f4e2 Renamed love.mouse.setRelative to love.mouse.setRelativeMode, removed some unused OpenGL code. 2015-01-31 23:17:37 -04:00
Alex Szpakowski f6bd177f84 A debug print statement snuck in there... 2015-01-31 01:35:17 -04:00
Alex Szpakowski 9cf1868b81 Fixed the point style and color mask getting reset in love.window.setMode (thanks Shell32) 2015-01-31 01:22:54 -04:00
Alex Szpakowski 665cdc4ae7 Moved the default Font logic from the graphics.lua script to the Graphics and Font module C++ code. Moved love.graphics.setNewFont from the graphics.lua script to the Graphics module Lua wrapper code. Moved the Vera.ttf data from the graphics.lua script to its own file inside the Font module. 2015-01-31 01:10:38 -04:00
Alex Szpakowski 6c11443a04 Fixed graphics initialization crashing love when OpenGL ES 2 is used.
--HG--
branch : minor
2015-01-30 04:24:31 -04:00
Alex Szpakowski 54516a5652 Fixed a case of undefined behavior in love.graphics.printf and Text:set.
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branch : minor
2015-01-29 21:36:28 -04:00
Alex Szpakowski 62d596dec1 Fixed Windows build.
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branch : minor
2015-01-29 21:28:27 -04:00
Alex Szpakowski ad1fbbf3ea Merged default into minor
--HG--
branch : minor
2015-01-29 21:27:05 -04:00
Alex Szpakowski cf60cf89fc De-namespaced a class, to make it less verbose. 2015-01-24 04:09:56 -04:00
Alex Szpakowski e662fbdf80 Removed some dumb/redundant comments. 2015-01-24 03:52:09 -04:00