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Removed some dumb/redundant comments.
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@@ -443,23 +443,18 @@ private:
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struct DisplayState
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{
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// Colors.
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Color color;
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Color backgroundColor;
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// Blend mode.
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BlendMode blendMode;
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// Line.
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float lineWidth;
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LineStyle lineStyle;
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LineJoin lineJoin;
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// Point.
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float pointSize;
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PointStyle pointStyle;
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// Scissor.
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bool scissor;
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OpenGL::Viewport scissorBox;
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@@ -468,15 +463,12 @@ private:
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std::vector<Object::StrongRef<Canvas>> canvases;
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// Color mask.
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ColorMask colorMask;
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bool wireframe;
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// Default filter.
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Texture::Filter defaultFilter;
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// Default mipmap filter and sharpness.
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Texture::FilterMode defaultMipmapFilter;
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float defaultMipmapSharpness;
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