Bart van Strien
bd271ce5cb
Remove OpenGL as compile-time dependency on linux, SDL loads it at runtime (and also GLES, if applicable)
2015-03-15 21:37:04 +01:00
Bart van Strien
b049dd0387
Also add *.hpp files to autotools sources lists
2015-03-15 21:36:35 +01:00
Alex Szpakowski
468127eed4
Added a variant of love.graphics.clear which accepts a color table argument for each active canvas, allowing it to clear active canvases to different colors without having to call love.graphics.setCanvas.
2015-03-15 15:15:21 -03:00
Alex Szpakowski
5bc5a2b780
Show the compatibility warning message box before creating the window and loading main.lua, so it will still display even if there are errors in main.lua.
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Also snprintf is only supported in VS2015...
2015-03-15 12:34:40 -03:00
Bart van Strien
715cab4f6f
Fix love.joystick.setGamepadMapping suffix overwriting bug
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Previously, if "leftx" was mapped before "x", the latter mapping would overwrite
the former, or in general if any mapping was a suffix of another, it needed to
be mapped first.
2015-03-15 15:53:48 +01:00
Alex Szpakowski
44b9efb43e
Added love.isVersionCompatible. Returns true if the running version of love is compatible with the specified version.
2015-03-13 19:26:09 -03:00
Alex Szpakowski
a119e6a862
Added an optional spacing argument to love.graphics.newImageFont, allowing additional spacing (positive or negative) to be applied to all glyphs rendered using that font.
2015-03-11 18:28:22 -03:00
Alex Szpakowski
b1f4beac56
Fixed the internal color mask state not being updated when love.graphics.setColorMask is called.
2015-03-10 01:13:39 -03:00
Alex Szpakowski
2e8f19930c
Fixed love.graphics.stencil
2015-03-09 23:08:42 -03:00
Alex Szpakowski
52b2701cf0
Removed love.graphics.clearStencil. love.graphics.stencil now clears the stencil buffer unless true is passed as an optional second argument ('keep the existing contents'.)
2015-03-09 23:05:29 -03:00
Alex Szpakowski
b76b7bac8b
Added support for a few more mouse buttons (via "x3", "x4", and "x5" button constants.)
2015-03-07 23:28:58 -04:00
Alex Szpakowski
4ef0d257e9
Added an optional font hinting argument to love.graphics.newFont / love.font.newRasterizer when loading TrueType fonts. Resolves issue #963 .
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Accepted values are "normal", "light", "mono", and "none".
2015-03-07 22:05:37 -04:00
Alex Szpakowski
afcad4defc
Added new flag t.accelerometerjoystick to love.conf (true by default.) When set to false on mobile, the device's accelerometer will not show up as a joystick even if the joystick module is loaded.
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This can reduce CPU usage if you don't use the accelerometer but you don't want to disable the joystick module entirely.
2015-03-07 15:36:53 -04:00
Alex Szpakowski
7e99ea6839
Added a boolean argument to love.mousemoved indicating whether the event came from a touch press (love.mousepressed and love.mousereleased already have it.)
2015-03-07 00:41:18 -04:00
Alex Szpakowski
4dc73959a6
Hopefully fixed a major bug related to using Shader:send with textures.
2015-03-06 02:08:33 -04:00
Alex Szpakowski
b39036eaa5
Added Image:getFlags.
2015-03-04 23:07:05 -04:00
Alex Szpakowski
c561308c96
Font:getWrap's second return value is now a table containing the text split into lines. Resolves issue #1002 .
2015-03-04 20:35:41 -04:00
Alex Szpakowski
4fa5ab4a07
Fixed the winding order of triangles in SpriteBatches and ParticleSystems.
2015-03-04 16:03:01 -04:00
Alex Szpakowski
4263de89ab
The default offset for particles in a ParticleSystem is now updated when ParticleSystem:setQuads or ParticleSystem:setTexture is used (resolves issue #998.)
2015-03-04 03:57:41 -04:00
Alex Szpakowski
e2652fddc1
Updated the readme.
2015-03-04 03:21:26 -04:00
Alex Szpakowski
06fa7bd7a4
Don't enable SDL_GL_FRAMEBUFFER_SRGB_CAPABLE in Linux when creating the window, to work around a potential bug. sRGB windows are still possible even without that.
2015-03-03 17:48:19 -04:00
Alex Szpakowski
8277eb9abd
Renamed the internal OpenGL buffer class from VertexBuffer to GLBuffer.
2015-03-03 02:21:28 -04:00
Alex Szpakowski
d7667ea8fc
Updated changelog.
2015-03-03 00:49:46 -04:00
Alex Szpakowski
17be869293
Merged minor into default
2015-03-03 00:13:46 -04:00
Alex Szpakowski
275a9a300f
Multi-canvas rendering (love.graphics.setCanvas with multiple canvases) now allows canvases with different formats, if the system supports it. Added 'multicanvasformats' to the table returned by love.graphics.getSupported.
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--HG--
branch : minor
2015-03-02 23:43:09 -04:00
Alex Szpakowski
3ced9ca38f
Added one- and two-channel Canvas formats: r8, rg8, r16f, rg16f, r32f, and rg32f.
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--HG--
branch : minor
2015-03-02 18:06:14 -04:00
Alex Szpakowski
3fea174008
Cleaned up some shader code.
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--HG--
branch : minor
2015-03-02 15:18:12 -04:00
Alex Szpakowski
3536f2665f
love.graphics.clear can accept an array of color components.
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--HG--
branch : minor
2015-03-02 02:32:53 -04:00
Alex Szpakowski
9869999fda
Added a missing key constant.
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--HG--
branch : minor
2015-03-02 00:52:07 -04:00
Alex Szpakowski
bf5f0b4175
bmp isn't a supported format for ImageData:encode.
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--HG--
branch : minor
2015-03-01 23:38:34 -04:00
Alex Szpakowski
dcbe7c4871
Added a static assert to make sure type IDs always have a corresponding type name.
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--HG--
branch : minor
2015-03-01 18:42:02 -04:00
Alex Szpakowski
2f419c1c83
Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's.
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--HG--
branch : minor
2015-03-01 18:32:41 -04:00
Alex Szpakowski
3830a0969c
Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder.
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--HG--
branch : minor
2015-03-01 03:51:44 -04:00
Alex Szpakowski
c572b1af19
Moved the Lua wrapper code for love.event out of the sdl implementation folder.
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--HG--
branch : minor
2015-03-01 02:55:50 -04:00
Alex Szpakowski
a8276105c7
Renamed love.touch.getTouchIDs to love.touch.getIDs.
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--HG--
branch : minor
2015-03-01 02:46:00 -04:00
Alex Szpakowski
395bb0bea8
Fixed a crash when Canvas:newImageData should error.
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--HG--
branch : minor
2015-02-28 16:22:02 -04:00
Alex Szpakowski
faa4a33fe9
Use triangle strips rather than triangle fans when possible.
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--HG--
branch : minor
2015-02-28 02:32:34 -04:00
Alex Szpakowski
9313484fcc
Cleaned up graphics.lua a bit
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--HG--
branch : minor
2015-02-28 00:11:27 -04:00
Alex Szpakowski
9a2bf4b210
Fixed the check for OpenGL extensions that support glInvalidateFramebuffer to check for GL_ARB_invalidate_subdata instead of GL_ARB_ES3_compatibility.
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--HG--
branch : minor
2015-02-27 23:34:08 -04:00
Alex Szpakowski
b9c90e8a6f
Fixed the background color for the error screen, and updated LodePNG to the latest version.
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--HG--
branch : minor
2015-02-27 21:20:31 -04:00
Alex Szpakowski
b52b9c7a2b
Added love.graphics.discard, which discards the contents of the screen (or currently active Canvas.)
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Using it just after activating a Canvas can improve performance on many mobile devices, if the conditions for using it are right.
--HG--
branch : minor
2015-02-27 04:51:38 -04:00
Alex Szpakowski
1326ae9a5d
Added love.graphics.clearStencil, which only clears the stencil buffer.
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--HG--
branch : minor
2015-02-27 03:58:40 -04:00
Alex Szpakowski
3efcf3901b
Removed Canvas:clear. love.graphics.clear now accepts r,g,b,a values (and defaults to 0,0,0,0 with no arguments given.) love.graphics.clear clears the content of the currently active Canvas(es.)
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--HG--
branch : minor
2015-02-27 03:47:25 -04:00
Alex Szpakowski
f83c2db471
Cleaned up the Canvas code.
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--HG--
branch : minor
2015-02-26 17:06:09 -04:00
Alex Szpakowski
a66a7b7ce9
Prevent invalid stencil buffer contents from being used when switching to a Canvas on mobile.
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--HG--
branch : minor
2015-02-26 01:00:38 -04:00
Alex Szpakowski
95f87ed886
Added love.lowmemory event callback function, called when the app is close to running out of memory on iOS and Android.
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--HG--
branch : minor
2015-02-26 00:45:48 -04:00
Alex Szpakowski
e8ce59038f
Renamed Canvas:getImageData to Canvas:newImageData (see issue #1001.)
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--HG--
branch : minor
2015-02-26 00:13:46 -04:00
Alex Szpakowski
8239d472d4
Removed Canvas:getPixel and added optional x/y/width/height arguments to Canvas:getImageData to specify a sub-rectangle (see issue #1001.)
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--HG--
branch : minor
2015-02-25 23:27:35 -04:00
Alex Szpakowski
1b29679912
Merged default into minor
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--HG--
branch : minor
2015-02-24 21:42:55 -04:00
Alex Szpakowski
c4dd3df799
Added a placeholder default launch screen nib for iOS so the app always uses the device's native resolution (in iOS 8+, at least.)
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--HG--
branch : minor
2015-02-24 03:54:29 -04:00