Commit Graph

910 Commits

Author SHA1 Message Date
Dermoumi Sid 6a07823224 Fixed shearing resetting transformations 2015-03-29 12:37:18 +01:00
Alex Szpakowski 3aafab9607 Hopefully fixed compilation in Windows. 2015-03-26 22:16:17 -03:00
Alex Szpakowski a29b349014 Added love.math.compress(data, format [, level]) and love.math.decompress(compresseddata) / love.math.decompress(compressedstring, format).
Renamed the love.image CompressedData type to CompressedImageData.

love.math.compress returns a love.math CompressedData object which holds the newly compressed data. Currently supported formats are "lz4" and "zlib". Note that the formats are not file formats and don't compress filesystem hierarchies.
2015-03-23 11:28:14 -03:00
Alex Szpakowski e237ed2432 love.graphics.discard now accepts a table of booleans indicating which of the active canvases to discard (matches love.graphics.clear.) 2015-03-21 02:36:13 -03:00
Alex Szpakowski d31168c0e0 Cleaned up some graphics code. 2015-03-20 00:16:36 -03:00
Alex Szpakowski a36dbc3d49 Only update the shader point size in OpenGL ES 2 when it's been modified, rather than before every draw. 2015-03-17 17:24:45 -03:00
Alex Szpakowski 06ef263537 Added OpenGL debug groups for most graphics operations when love is built in debug mode for iOS. The Xcode frame capture tool uses them to create nice visual groups for OpenGL function calls. 2015-03-16 22:55:58 -03:00
Alex Szpakowski 14cbc91e7f Fixed a memory leak in love.graphics.newText. 2015-03-16 03:13:10 -03:00
Alex Szpakowski d00773b974 Updated GLAD for the latest GL and GLES extensions. 2015-03-15 23:45:08 -03:00
Alex Szpakowski 468127eed4 Added a variant of love.graphics.clear which accepts a color table argument for each active canvas, allowing it to clear active canvases to different colors without having to call love.graphics.setCanvas. 2015-03-15 15:15:21 -03:00
Alex Szpakowski a119e6a862 Added an optional spacing argument to love.graphics.newImageFont, allowing additional spacing (positive or negative) to be applied to all glyphs rendered using that font. 2015-03-11 18:28:22 -03:00
Alex Szpakowski b1f4beac56 Fixed the internal color mask state not being updated when love.graphics.setColorMask is called. 2015-03-10 01:13:39 -03:00
Alex Szpakowski 2e8f19930c Fixed love.graphics.stencil 2015-03-09 23:08:42 -03:00
Alex Szpakowski 52b2701cf0 Removed love.graphics.clearStencil. love.graphics.stencil now clears the stencil buffer unless true is passed as an optional second argument ('keep the existing contents'.) 2015-03-09 23:05:29 -03:00
Alex Szpakowski 4ef0d257e9 Added an optional font hinting argument to love.graphics.newFont / love.font.newRasterizer when loading TrueType fonts. Resolves issue #963.
Accepted values are "normal", "light", "mono", and "none".
2015-03-07 22:05:37 -04:00
Alex Szpakowski 4dc73959a6 Hopefully fixed a major bug related to using Shader:send with textures. 2015-03-06 02:08:33 -04:00
Alex Szpakowski b39036eaa5 Added Image:getFlags. 2015-03-04 23:07:05 -04:00
Alex Szpakowski c561308c96 Font:getWrap's second return value is now a table containing the text split into lines. Resolves issue #1002. 2015-03-04 20:35:41 -04:00
Alex Szpakowski 4fa5ab4a07 Fixed the winding order of triangles in SpriteBatches and ParticleSystems. 2015-03-04 16:03:01 -04:00
Alex Szpakowski 4263de89ab The default offset for particles in a ParticleSystem is now updated when ParticleSystem:setQuads or ParticleSystem:setTexture is used (resolves issue #998.) 2015-03-04 03:57:41 -04:00
Alex Szpakowski e2652fddc1 Updated the readme. 2015-03-04 03:21:26 -04:00
Alex Szpakowski 06fa7bd7a4 Don't enable SDL_GL_FRAMEBUFFER_SRGB_CAPABLE in Linux when creating the window, to work around a potential bug. sRGB windows are still possible even without that. 2015-03-03 17:48:19 -04:00
Alex Szpakowski 8277eb9abd Renamed the internal OpenGL buffer class from VertexBuffer to GLBuffer. 2015-03-03 02:21:28 -04:00
Alex Szpakowski d7667ea8fc Updated changelog. 2015-03-03 00:49:46 -04:00
Alex Szpakowski 275a9a300f Multi-canvas rendering (love.graphics.setCanvas with multiple canvases) now allows canvases with different formats, if the system supports it. Added 'multicanvasformats' to the table returned by love.graphics.getSupported.
--HG--
branch : minor
2015-03-02 23:43:09 -04:00
Alex Szpakowski 3ced9ca38f Added one- and two-channel Canvas formats: r8, rg8, r16f, rg16f, r32f, and rg32f.
--HG--
branch : minor
2015-03-02 18:06:14 -04:00
Alex Szpakowski 3fea174008 Cleaned up some shader code.
--HG--
branch : minor
2015-03-02 15:18:12 -04:00
Alex Szpakowski 3536f2665f love.graphics.clear can accept an array of color components.
--HG--
branch : minor
2015-03-02 02:32:53 -04:00
Alex Szpakowski bf5f0b4175 bmp isn't a supported format for ImageData:encode.
--HG--
branch : minor
2015-03-01 23:38:34 -04:00
Alex Szpakowski 2f419c1c83 Replaced most cases of type bits and type name strings in love's Lua wrapper code with type id's.
--HG--
branch : minor
2015-03-01 18:32:41 -04:00
Alex Szpakowski 3830a0969c Moved the Texture and Quad Lua wrapper files out of the opengl graphics implementation folder.
--HG--
branch : minor
2015-03-01 03:51:44 -04:00
Alex Szpakowski 395bb0bea8 Fixed a crash when Canvas:newImageData should error.
--HG--
branch : minor
2015-02-28 16:22:02 -04:00
Alex Szpakowski faa4a33fe9 Use triangle strips rather than triangle fans when possible.
--HG--
branch : minor
2015-02-28 02:32:34 -04:00
Alex Szpakowski 9a2bf4b210 Fixed the check for OpenGL extensions that support glInvalidateFramebuffer to check for GL_ARB_invalidate_subdata instead of GL_ARB_ES3_compatibility.
--HG--
branch : minor
2015-02-27 23:34:08 -04:00
Alex Szpakowski b9c90e8a6f Fixed the background color for the error screen, and updated LodePNG to the latest version.
--HG--
branch : minor
2015-02-27 21:20:31 -04:00
Alex Szpakowski b52b9c7a2b Added love.graphics.discard, which discards the contents of the screen (or currently active Canvas.)
Using it just after activating a Canvas can improve performance on many mobile devices, if the conditions for using it are right.

--HG--
branch : minor
2015-02-27 04:51:38 -04:00
Alex Szpakowski 1326ae9a5d Added love.graphics.clearStencil, which only clears the stencil buffer.
--HG--
branch : minor
2015-02-27 03:58:40 -04:00
Alex Szpakowski 3efcf3901b Removed Canvas:clear. love.graphics.clear now accepts r,g,b,a values (and defaults to 0,0,0,0 with no arguments given.) love.graphics.clear clears the content of the currently active Canvas(es.)
--HG--
branch : minor
2015-02-27 03:47:25 -04:00
Alex Szpakowski f83c2db471 Cleaned up the Canvas code.
--HG--
branch : minor
2015-02-26 17:06:09 -04:00
Alex Szpakowski a66a7b7ce9 Prevent invalid stencil buffer contents from being used when switching to a Canvas on mobile.
--HG--
branch : minor
2015-02-26 01:00:38 -04:00
Alex Szpakowski e8ce59038f Renamed Canvas:getImageData to Canvas:newImageData (see issue #1001.)
--HG--
branch : minor
2015-02-26 00:13:46 -04:00
Alex Szpakowski 8239d472d4 Removed Canvas:getPixel and added optional x/y/width/height arguments to Canvas:getImageData to specify a sub-rectangle (see issue #1001.)
--HG--
branch : minor
2015-02-25 23:27:35 -04:00
Alex Szpakowski 2cc53bb85c Added Canvas MSAA support in OpenGL ES 2 on iOS and when ANGLE is used on Windows.
--HG--
branch : minor
2015-02-24 03:07:46 -04:00
Alex Szpakowski 517ee44e84 Fixed Canvases on iOS, added support for Canvas MSAA on OpenGL ES 3.
--HG--
branch : minor
2015-02-24 02:36:32 -04:00
Alex Szpakowski aac4b3487a Replace deprecated PHYSFS_addToSearchPath calls with PHYSFS_mount.
--HG--
branch : minor
2015-02-22 17:48:32 -04:00
Alex Szpakowski 1aaa8737ab Merged default into minor
--HG--
branch : minor
2015-02-22 02:38:09 -04:00
Alex Szpakowski 59e1cf23e8 Probably fixed the Windows build 2015-02-22 02:30:26 -04:00
Alex Szpakowski 622b737019 Merged default into minor
--HG--
branch : minor
2015-02-21 03:53:33 -04:00
Alex Szpakowski 971380003b Reorganized some Image code.
--HG--
branch : minor
2015-02-21 03:47:19 -04:00
Alex Szpakowski 813061c0e0 Fix the stencil buffer in Canvases when the graphics driver uses a MSAA value for the Canvas' buffers that's greater than the number of requested MSAA samples.
Fixes https://love2d.org/forums/viewtopic.php?f=4&t=79701
2015-02-21 01:56:17 -04:00