Bill Meltsner
6492888c31
updated no game screen
2010-09-18 14:40:17 -04:00
Bill Meltsner
86dbc3212c
removed the DMG creation process from the OS X build - we'll distribute using zips from here on out
2010-09-18 14:39:43 -04:00
Bart van Strien
7e318cc9b2
Let's hope I finally smashed those mem leaks
2010-09-18 20:22:29 +02:00
Bart van Strien
2b273c0081
Hopefully fixed more memory leakage in fonts
2010-09-18 10:07:52 +02:00
Bart van Strien
99abe5ae19
Updated the changelog to reflect bugfix as described in issue #67
2010-09-15 21:11:52 +02:00
Bart van Strien
c96ade1cf0
Prevented a memory leak in the setFont wrapper
2010-09-15 21:10:46 +02:00
Bill Meltsner
708f4f92ae
updated version stuff
2010-09-14 15:42:46 -04:00
rude
a39b58bf5e
Added code names for each version.
2010-09-14 21:05:26 +02:00
rude
1eca14ed9e
Fixed artifacts exposed (not really caused) by a0d18b527fb1. GL_CLAMP is deprecated in OpenGL ES. Image::Filter and Image::Wrap did not have reasonable default.
2010-09-14 20:41:14 +02:00
rude
712bab2b34
Added MSVC2010 project files.
2010-09-05 16:38:49 +02:00
rude
5fcdb687d4
AAAargh. Disabled FLAC code, which isn't really used now anyway.
2010-09-05 16:37:56 +02:00
rude
8c721ceb6a
Some small fixes to make LOVE compilable in MSVC2010.
2010-09-05 12:05:05 +02:00
Bart van Strien
2107f6810b
Fixed memory leak in EncodedImageData, thanks Michael R
2010-09-07 17:16:58 +02:00
Bart van Strien
fe60afda0e
Moved volume change in modplug decoder to after check if file has been loaded, thanks Michael R ( fixes #60 )
2010-09-06 07:53:30 +02:00
Bart van Strien
3930028ee0
thelinx wanted to clean up the changelog
2010-09-05 17:43:40 +02:00
Bart van Strien
0ae80fc873
Updated changes.txt
2010-09-05 17:24:33 +02:00
Bart van Strien
26d856a9ce
Merged in fbos
2010-09-04 16:53:19 +02:00
Bart van Strien
5e691e75e1
Fixed --enable-luajit option
2010-09-03 19:29:26 +02:00
Bart van Strien
639eca997d
Fixed two cases of inefficient usage of the lua api
2010-09-03 15:30:13 +02:00
Bart van Strien
e3232408ee
Meeerge...
2010-09-03 15:18:48 +02:00
Bart van Strien
fbf2661048
Added the ability to compile with luajit using --enable-luajit
2010-09-03 15:18:16 +02:00
vrld
08c06f0fe0
Allow zero arguments in love.graphics.setRenderTarget(), update boot.lua.h
...
Calling love.graphics.setRenderTarget() as opposed to
love.graphics.setRenderTarget( nil ) was an error before. fixed.
2010-09-03 14:53:37 +02:00
vrld
9afc5dfb08
On Error, switch to default framebuffer before showing bluescreen.
...
Bluescreens might not be shown if the error happens with a render target
different from the default framebuffer, because it gets rendered to
the attached framebuffer object. Fix that.
2010-09-03 14:46:01 +02:00
vrld
78a793e08f
Add default width/height to love.graphics.newFramebuffer
2010-09-03 14:28:57 +02:00
Bill Meltsner
fd1294de24
hid audio recording from Lua
2010-09-02 18:25:28 -04:00
Bart van Strien
08c0a68784
FINALLY THE AUDIO BUG HAS BEEN FIXED ( fixes #5 )
2010-09-02 17:21:09 +02:00
Bill Meltsner
769842ce6e
made Framebuffer Volatile and fixed a few bugs
2010-08-28 13:02:28 -05:00
Bill Meltsner
ee3b74e66d
updated Xcode project with Framebuffer files
2010-08-28 12:28:56 -05:00
Bill Meltsner
046f2a3084
Fixed some bugs with font drawing and reverted the display list change - it was causing problems with multiple fonts
2010-08-28 11:42:37 -05:00
Bart van Strien
9ba06d65f6
Added subtractive and multiplicative blend modes (thanks vrld)
2010-08-28 17:27:35 +02:00
Bart van Strien
4bfd5a905b
setMode now accepts 0, 0 as width and height for screen width and height
2010-08-28 17:03:21 +02:00
Bart van Strien
9a86aab97d
Added body.getAllowSleeping, resolves #52
2010-08-27 22:19:16 +02:00
Bill Meltsner
944a1a6e8b
SpriteBatches are now affected by love.graphics.setColor()
2010-08-27 08:52:14 -05:00
vrld
9dd4be5e31
Issue #4 : Now really clearing with 0 alpha
2010-08-27 14:38:36 +02:00
vrld
ce6ca185f1
Issue #5 : Add Framebuffer:getImageData()
2010-08-27 14:14:22 +02:00
vrld
f9f7e83f0e
Issue #7 : Use GL_EXT_framebuffer_object when OpenGL version < 3.0
...
Add runtime check of OpenGL version and extensions.
If OpenGL version >= 3.0, use core functions.
Else check for framebuffer object extension and use EXT functions.
If none of the above, do nothing but return GL_FRAMEBUFFER_COMPLETE.
2010-08-27 13:51:11 +02:00
vrld
5ae3573c32
Merge error message changes
2010-08-26 21:02:50 +02:00
vrld
320ac05fd1
Fix of http://bitbucket.org/bartbes/love-fbo/issue/7
...
Move fbo:grab() to love.graphics.setRenderTarget( fbo )
Move fbo:stop() to love.graphics.setRenderTarget( nil )
Rename fbo:render( func ) to fbo:renderTo( func )
2010-08-26 20:44:30 +02:00
Bill Meltsner
e937ab2d68
fixed gcc warnings with regard to initialization order in GlyphData
2010-08-26 10:36:07 -05:00
Bart van Strien
b3799b52e6
Fixed anjo's freeing issues & hopefully padding works
2010-08-26 17:25:34 +02:00
vrld
9dea5e638f
More descriptive error messages
2010-08-26 13:02:41 +02:00
Bill Meltsner
6c456ea93b
fixed scalar vs. vector delete issue in GlyphData::pad
2010-08-25 17:54:19 -05:00
vrld
98feae1950
Fix error messages on multiple Frambuffer:grab()/stop()
2010-08-25 17:38:06 +02:00
vrld
f97d087158
Framebuffer status handling
...
Remove Framebuffer::statusCode() and Framebuffer::statusMessage().
Introduce Framebuffer:getStatus() returning the value of
glCheckFramebufferStatus().
Test if creation was successful in w_newFramebuffer(L), on failure throw
useful error message.
2010-08-25 17:28:51 +02:00
Bill Meltsner
2cc3fb4715
Fonts now handle resolution changes properly
2010-08-24 14:12:12 -05:00
Bill Meltsner
5a3b9691e5
tweaked drawing a bit more for efficiency's sake
2010-08-23 21:59:50 -05:00
Bill Meltsner
34ac035c1b
converted Font drawing to use display lists - should increase draw speed
2010-08-23 21:24:16 -05:00
Bill Meltsner
c06d5c3263
hopefully padded fonts so that people with crappy graphics cards can still see them - this needs testing, though
2010-08-19 13:41:19 -05:00
Bill Meltsner
6f90a33e17
Exposed Source:setPosition and its brethren
2010-08-19 09:08:36 -05:00
Bill Meltsner
7611edd9ee
DistanceJoint:getType now returns "distance" instead of "circle"
2010-08-19 01:05:51 -05:00