Updated changes.txt

This commit is contained in:
Bart van Strien
2010-09-05 17:24:33 +02:00
parent 26d856a9ce
commit 0ae80fc873
+14 -6
View File
@@ -2,25 +2,33 @@ LOVE 0.7.0
----------
* Added love.thread module.
* Added love.graphics.Framebuffer.
* Added Source:play, Source:pause, etc.
* Added Source:isStatic().
* Added get/setPosition, get/setVelocity, and get/setDirection to Source.
* Added get/setGroupIndex to CircleShape and PolygonShape.
* Added Font:getWrap.
* Added identity field to love.conf.
* Added love.quit callback.
* Added love.focus callback.
* Added identity field to love.conf.
* Added love.quit callback.
* Added love.focus callback.
* Added extra meter parameter to love.physics.newWorld.
* Added love.graphics.setIcon.
* Added way to make the window desktop resolution.
* Added subtractive and multiplicative blend modes.
* Added body:getAllowSleeping.
* Added shape:getBody.
* Enabled love.filesystem.FileData.
* Fixed bug where the debug module was not an upvalue of the error handlers. (you can now override debug)
* Fixed bug where love.audio.pause and friends were acting on everything, not just the passed Source.
* Fixed setFixedRotation enabling other flags.
* Fixed a bug in the loader (for require).
* Fixed a bug where ParticleSystem::setSprite did not retain the new image.
* Fixed a bug where images would lose their settings (wrapping, filters) when setMode as called.
* Fixed a bug where ParticleSystem::setSprite did not retain the new image.
* Fixed a bug where images would lose their settings (wrapping, filters) when setMode as called.
* Fixed a bug where shape:getBody wasn't exposed.
* Fixed a bug where DistanceJoint:getType() returned "circle" - it now returns "distance".
* Fixed a bug where DistanceJoint:getType() returned "circle" - it now returns "distance".
* Fixed a bug where SpriteBatches were unaffected by setColor
* Fixed the audio bug.
* Fonts are now padded.
* Invalid FSAA values now fall back to working ones (or none at all).
* Cleaned up traceback in error screen.
* Moved fonts to love.font (from love.graphics), only rendering remains in love.graphics.