Commit Graph

3566 Commits

Author SHA1 Message Date
Alex Szpakowski 33bc8aabfc Add Joystick:getGamepadMappingString and love.joystick.getGamepadMappingString(guid). Resolves issue #1371. 2019-09-15 14:02:19 -03:00
Alex Szpakowski 9ab2a94037 Rename internal C++ Color struct to Color32 to help differentiate it from Colorf. 2019-09-14 23:13:40 -03:00
Alex Szpakowski e824a1e26b iOS: remove obsolete app icons. 2019-09-12 20:08:45 -03:00
Alex Szpakowski 48343d5965 iOS: remove Launch Images references, it's been replaced by a Launch Screen file since iOS 8. 2019-09-12 20:00:23 -03:00
Alex Szpakowski 89eb3c6236 Remove a static_assert that fails in some compilers 2019-08-25 17:16:58 -03:00
Alex Szpakowski 55d4dc0f9e Restructure some internal vertex buffer binding code to be closer to how graphics APIs actually behave. 2019-08-25 16:50:15 -03:00
Bart van Strien 932068e777 Stop the attached Source when a Video gets destroyed
Before it would end up paused, but this means the audio playback thread will
still keep it alive. Since there are no other references, there is no way to
then free that Source anymore.
2019-08-11 15:34:00 +02:00
Bart van Strien cb625d890a Make sure luax_getfile always returns a retained value
Before it would return a retained value if it returned a freshly constructed file, and an unretained value otherwise.
Also update all (3) call sites, to correctly retain or release as needed.
2019-08-11 11:13:22 +02:00
Alex Szpakowski 639bdb10e9 Fix love.filesystem.mount(data). Resolves issue #1506. 2019-08-02 21:06:07 -03:00
Alex Szpakowski 528c1e2390 love.filesystem's loaders in the package.loaders table error instead of crashing when no argument is given to them (resolves issue #1504). 2019-08-02 21:04:22 -03:00
Alex Szpakowski 459d31db7e Fix the Data-returning variant of love.filesystem.read/File:read to return the size that was read. Now it's consistent with the string-returning variant. 2019-07-31 19:24:17 -03:00
Alex Szpakowski 56e3af1744 Slightly improve performance of Channel:push(table). 2019-07-20 11:25:52 -03:00
Alex Szpakowski b43074efa5 Add an easier std::string Variant constructor. 2019-07-20 10:59:12 -03:00
Alex Szpakowski 32f381576e Avoid using lightuserdata in internal wrapper code for the math module. 2019-07-20 10:51:59 -03:00
Alex Szpakowski cb4b45dcf1 Add Data:getFFIPointer. Similar to Data:getPointer but returns a cdata pointer directly (or nil if the FFI isn't available).
It should be preferred instead of Data:getPointer because the latter uses lightuserdata which can't store more all possible memory addresses on some new arm64 architectures, when LuaJIT is used.
2019-07-20 10:47:58 -03:00
Alex Szpakowski d700800888 Update the changelog 2019-07-17 19:18:56 -03:00
Alex Szpakowski 5a6bb2d2f9 typo... 2019-07-17 19:03:45 -03:00
Alex Szpakowski 09f4b59925 Update the readme.
- Add a link to the discord server.
- Fix some out-of-date info.
2019-07-17 19:02:17 -03:00
Alex Szpakowski 93fef5f144 Remove some dead code. 2019-07-17 18:57:14 -03:00
Alex Szpakowski f192eca727 Add a .gitignore file based on .hgignore. 2019-07-14 10:23:19 -03:00
Alex Szpakowski 5c01289300 Fix love.graphics.getTextureTypes to return a table with boolean values instead of number values. 2019-07-13 21:58:01 -03:00
Alex Szpakowski b158aef11e Add Android.mk file from the love-android repository. 2019-07-01 12:45:44 -03:00
Alex Szpakowski aca979c3ea Add Joystick:getDeviceInfo(). Returns USB vendor id, product id, and product version numbers (consistent across operating systems).
Can be used to show different icons, etc. for different gamepads.
2019-06-29 21:01:17 -03:00
Alex Szpakowski 3c9662a9ce Fix a typo in the line smoothing code. I don't think it causes any visual change. 2019-06-28 12:40:41 -03:00
Alex Szpakowski 3938da9cc6 Fix compiler warnings about Optional field initialization order 2019-06-28 12:39:15 -03:00
Bart van Strien 65d9d7fbbd Re-enable building FLAC decoder with autotools
Because who likes linker errors?
2019-06-26 17:38:04 +02:00
Alex Szpakowski f911af88c9 Possibly fix win32 compile error. This change should probably be upstreamed... 2019-06-25 20:39:40 -03:00
Alex Szpakowski e66ecd03a8 Minor code cleanup of FLAC decoder. 2019-06-25 20:19:27 -03:00
Alex Szpakowski 07179f11ea Add dr_flac header file to cmakelists and xcode 2019-06-25 20:13:31 -03:00
Alex Szpakowski 62d6573216 Rearrange fields in the Optional struct for less wasted padding. 2019-06-25 20:08:32 -03:00
Alex Szpakowski 9833515eba Merged in AuahDark/love/flac-audio (pull request #125)
Enable FLAC audio support.
2019-06-25 23:02:44 +00:00
Alex Szpakowski 37472d6f5e Add 'usedpiscale' boolean (true by default) to love.window.setMode's settings table and love.conf's t.window table. Add love.window.getNativeDPIScale.
When usedpiscale=false, love will no longer automatically scale coordinates by the screen's DPI scale factor (so all coordinates will be in pixels), even when highdpi=true. love.window.getDPIScale will return 1, love.graphics.newCanvas will default to a dpi scale of 1 instead of the screen's dpi scale, etc.

love.window.getNativeDPIScale() will return the screen's DPI scale as reported by the OS no matter what usedpiscale is set to.
2019-06-24 21:54:09 -03:00
Alex Szpakowski 2e6644fd44 Backout changeset b0094b5a9fa7f9a8f38040ec2f3d94d0a3cf31ce 2019-06-20 18:57:42 -03:00
Miku AuahDark 65b01fc52f Re-enable FLAC codepath using dr_flac instead of libFLAC.
--HG--
branch : flac-audio
2019-06-17 16:09:46 +08:00
Alex Szpakowski fc8ede263e Fixed BezierCurve:render to avoid adding collinear points in some situations. Resolves issue #1501. 2019-06-16 22:48:33 -03:00
Alex Szpakowski 2a534893b1 Small ImageData code cleanup. 2019-06-04 20:33:44 -03:00
Alex Szpakowski 8455ef22d5 More consistent naming for vertex and index buffers in love's code. 2019-06-04 20:29:44 -03:00
Alex Szpakowski 44fd8b4e19 Update TinyEXR 2019-06-02 11:35:52 -03:00
Alex Szpakowski 8e5b71e8e7 Improve automatic batching performance slightly on AMD gpus by removing some redundant/useless opengl calls (there is no mapped buffer to flush). 2019-06-01 15:58:42 -03:00
Alex Szpakowski ddef70e141 Potentially improve automatic batching performance slightly on nvidia/intel GPUs. 2019-06-01 15:06:19 -03:00
Alex Szpakowski 51d0733943 Apply workaround for font texture loading on Radeon 3000/4000-era graphics cards to mobile GPUs as well as desktop ones. 2019-05-30 20:36:19 -03:00
Alex Szpakowski 02fa8b0b2b Fill truetype font glyph atlases with transparent white instead of transparent black in the borders between glyphs. Fixes black fringes around text (resolves issue #1495) and reduces the appearance of flickering when text is moved at non-integer coordinates and gamma correct rendering isn't enabled (closes issue #1143). 2019-05-27 19:36:22 -03:00
Alex Szpakowski 46d8b07e41 Fix non-integer dpi scale values specified in love.graphics.newCanvas. 2019-05-27 19:20:25 -03:00
Alex Szpakowski ee77eef9a9 Update glslang 2019-05-26 15:12:02 -03:00
Alex Szpakowski 38cb56f168 Use doubles instead of floats for the time argument in Source:seek. This probably won't affect anything meaningfully, but in theory it's more precise. 2019-05-26 14:46:52 -03:00
Alex Szpakowski 3c77edb68b Fix modplug-decoded streaming Sources when looping repeatedly, and when stop() is called on them. Resolves issue #1493. 2019-05-26 13:55:29 -03:00
Bart van Strien 7b7d03721c Prevent the currently displayed video frame from changing if the video is paused
If you'd seek while the video was paused, you'd see the next frame of the video.
2019-05-22 20:00:30 +02:00
Bart van Strien 064296a6ce Don't write intermediate frames to the backbuffer if catching up or seeking
There's no need to lock a mutex twice and copy the entire frame if we know
we'll just discard the data anyway.
2019-05-22 19:57:39 +02:00
Bart van Strien 1e8ab8ce1e Never seek video more than once when trying to catch up (issue #1472, issue #1438)
I'm not sure if this actually helps, because I haven't been able to reproduce
the issue so far, but at least this should make it less likely the decoder
thread ends up in an infinite loop.
2019-05-22 19:50:51 +02:00
Alex Szpakowski ae572f2ffe Fix love.isVersionCompatible (resolves issue #1488). 2019-05-19 18:30:45 -03:00