Commit Graph

256 Commits

Author SHA1 Message Date
Martin Felis ac443d7e2f Upgraded OpenAL-Soft to 0.18.2 2018-02-01 15:53:05 +01:00
Martin Felis 8c7772cfa4 Merge branch 'master' into 0.10.x 2018-01-24 10:17:36 +01:00
Martin Felis 21ff4b2188 Adjusted SDLActivity.java to allow restarting of the native thread 2018-01-23 21:27:41 +01:00
Martin Felis 4ffea15ffc Copied SDL2 2.0.7+ (changeset b359333bdc52) and adjusted gradle to use the new directory layout of the SDL2 android project 2018-01-23 21:22:56 +01:00
Martin Felis 906a7cc00b Cleaned up formatting of Java code 2018-01-23 15:28:20 +01:00
Martin Felis 5f4aeb2d71 merge 2018-01-23 15:22:57 +01:00
Martin Felis d62a4df5ac merge 2018-01-22 22:57:29 +01:00
Martin Felis 406d0c04e2 Merge branch 'setSource_mount_order' 2018-01-22 22:52:36 +01:00
Martin Felis 0afdf271a2 Cleaned up logic of loading games on the Java side of the App 2018-01-22 22:52:16 +01:00
Martin Felis cff1a295a6 Merge https://bitbucket.org/cigumo/love-android-sdl2/branch/master into setSource_mount_order 2018-01-22 13:28:18 +01:00
Tiago Shibata 84dc89e264 Merged in tiagokcshibata/love-android-sdl2 (pull request #8)
Add GameActivity.hasBackgroundMusic

Approved-by: Tiago Shibata <tiago.shibata@tapps.com.br>
Approved-by: Bart van Strien <bart.bes+projects@gmail.com>
2018-01-22 12:18:17 +00:00
Martin Felis 487f00201e Updgraded SDL2 to version 2.0.7 2017-12-26 22:04:21 +01:00
Martin Felis 204945586e Removed physfs, updated LÖVE to changeset 7bb02207faa6 2017-12-26 16:42:40 +01:00
Martin Felis f68cf2fcc4 Upgraded physfs to 3.0.1 2017-12-26 14:20:42 +01:00
Martin Felis 391429367d Updated gradle scripts so that it uses newer gradle version 2017-12-26 13:37:35 +01:00
cigumo 957330d722 Changes Filesystem::setSource mount order on Android
Simplifies the way setSource is handled on Android. It tries to mount
first and if that fails it will copy to memory and mount.

The /sdcard/lovegame fallback is moved to GameActivity.java.

Also a flag is added (mustCacheArchive) that will copy the game.love
file to the cache dir, so it can be mounted directly and not loaded to
memory, which does not work for large .love files.

The Filesystem.cpp change was also submitted to rude/love repo in this
push request: https://bitbucket.org/rude/love/pull-requests/99
2017-11-16 19:53:41 -03:00
Tiago Koji Castro Shibata b3db9d4839 Add GameActivity.getMusicStreamVolume 2017-07-10 16:09:28 -03:00
Martin Felis 646de828b9 Slight adjustments on how to build with the new gradle build system 2017-05-11 23:04:55 +02:00
Martin Felis 7d7e1cb1f9 Merge branch 'master' of ssh://bitbucket.org/MartinFelis/love-android-sdl2 2017-05-11 22:52:40 +02:00
Henrique Gemignani 0ac0e39287 Merged in henriquegemignani_/love-android-sdl2/gradle (pull request #7)
Change buildsystem to Gradle / Android Studio
2017-05-11 20:51:48 +00:00
Henrique Gemignani Passos Lima 529b897fed Use 'org.love2d.android' package name for the library. 2017-02-19 16:14:34 -03:00
Henrique Gemignani Passos Lima 40b2aa6e6a Readme changes. 2017-02-19 16:08:49 -03:00
Henrique Gemignani Passos Lima dbdefdd86a Make gradlew work. 2017-02-19 16:05:14 -03:00
Henrique Gemignani Passos Lima 15474cab41 Update gitignore with x86 luajit 2017-02-19 15:56:46 -03:00
Henrique Gemignani Passos Lima af039516c0 Fix build on windows. 2017-02-19 15:56:10 -03:00
Henrique Gemignani Passos Lima 76230b01f9 Fix build.gradle and add gradle/Android Studio entries to gitignore 2017-02-19 10:48:35 -03:00
Henrique Gemignani Passos Lima ab888ac39f Move the java code. 2017-02-19 10:41:46 -03:00
Henrique Gemignani Passos Lima d32e6ada77 Move JNI folder. 2017-02-19 13:39:42 +00:00
Henrique Gemignani Passos Lima 46d624851b Fix JNI gitignore. 2017-02-19 10:38:07 -03:00
Henrique Gemignani Passos Lima 00cfe30282 Adding love libproject. 2017-02-19 10:32:44 -03:00
Henrique Gemignani Passos Lima 0cf41c2792 Removing more old files. 2017-02-19 10:28:28 -03:00
Henrique Gemignani Passos Lima 803786eee9 Initial files for gradle build. 2017-02-19 10:27:00 -03:00
Martin Felis c025e5eab4 Imported official LÖVE 0.10.2 release version 0.10.2 2016-11-01 20:21:18 +01:00
Martin Felis 35cd9f1900 Preparation for 0.10.2 release 2016-10-30 21:27:26 +01:00
Martin Felis 70f63954ed Applied LÖVE related patches to SDL2 2016-10-30 21:26:13 +01:00
Martin Felis f87d73671f updated SDLActivity to version from SDL2 2.0.5 2016-10-30 21:10:10 +01:00
Martin Felis 967840db16 Updated LÖVE codebase to 6d245a253bab 2016-10-30 19:08:36 +01:00
Martin Felis 6dedec28a2 Updated SDL to version 2.0.5 2016-10-22 22:10:28 +02:00
Martin Felis 2358b45c27 Merge commit '42093cf' 2016-08-30 23:11:50 +02:00
Martin Felis 08b116c09f Fixed linking errors due to using newer toolchain (4.9) 2016-08-30 23:08:04 +02:00
Martin Felis e9a3b2ac59 Merged in orangeudav/love-android-sdl2/orangeudav/update-to-actual-version-of-ndk-at-2016-1470408661381 (pull request #6)
Update to actual version of NDK at 2016
2016-08-25 06:53:49 +02:00
orangeudav 7345a01f56 Update to actual version of NDK at 2016 2016-08-05 14:51:10 +00:00
Martin Felis 42093cfbe9 Updated changes.txt from the 0.10.1 release 0.10.1 2016-02-14 16:18:59 +01:00
Martin Felis 8244228004 OpenGL ES fix and proper sizes for the icons 2016-02-14 14:14:31 +01:00
Martin Felis 7459285690 New release 0.10.1 2016-02-14 00:30:25 +01:00
Martin Felis 7aaeb1485e LuaJIT build script also builds for x86 and added the binary. First step to optional support of x86 android devices 2016-01-20 22:53:06 +01:00
Martin Felis 5e410bca8e Updated to latest LÖVE code (29f0bad6be9d), which adds the externalstorage config flag to conf.lua. Note: one cannot switch between internal and external storage after running the app! 2016-01-17 14:12:09 +01:00
Martin Felis 19e0b12363 Only enable vibration if we have the proper permissions (fixes #122) 2016-01-17 13:45:47 +01:00
Martin Felis 24387a8450 Updated SDL2 to the 2.0.4 release version 2016-01-17 13:22:47 +01:00
Martin Felis 962c894908 Release cleanup 0.10.0 2015-12-22 16:02:02 +01:00