Slight adjustments on how to build with the new gradle build system

This commit is contained in:
Martin Felis
2017-05-11 23:04:55 +02:00
parent 7d7e1cb1f9
commit 646de828b9
+9 -3
View File
@@ -1,5 +1,5 @@
Android Port of LÖVE, the awesome 2D game engine LÖVE (http://love2d.org)
Copyright (c) 2013-2016 Martin Felis <martin@fysx.org>
Copyright (c) 2013-2017 Martin Felis <martin@fysx.org>
Instructions:
-------------
@@ -18,8 +18,14 @@ Quick Start:
------------
Install the Android NDK and the Android SDK with SDK API 23, set the
environment variables ```ANDROID_NDK```, ```ANDROID_SDK```, and
```ANDROID_HOME``` and run
environment variables ```ANDROID_NDK```, ```ANDROID_SDK```and
```ANDROID_HOME```, create a file ```local.properties``` with contents:
ndk.dir=/opt/android-ndk
sdk.dir=/opt/android-sdk
(you may have to adjust the paths to the install directories of the Android
SDK and Android NDK on your system) and run
./gradlew build