mirror of
https://github.com/love2d/love-android.git
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Preparation for 0.10.2 release
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@@ -1,7 +1,7 @@
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<?xml version="1.0" encoding="utf-8"?>
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<manifest package="org.love2d.android"
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android:versionCode="21"
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android:versionName="0.10.1"
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android:versionCode="22"
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android:versionName="0.10.2"
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android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
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<uses-permission android:name="android.permission.INTERNET"/>
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<uses-permission android:name="android.permission.VIBRATE"/>
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@@ -1,5 +1,5 @@
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Android Port of LÖVE, the awesome 2D game engine LÖVE (http://love2d.org)
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Copyright (c) 2013-2014 Martin Felis <martin@fysx.org>
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Copyright (c) 2013-2016 Martin Felis <martin@fysx.org>
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Instructions:
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-------------
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@@ -10,7 +10,7 @@ Download:
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---------
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You can download pre-built Android packages from
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[https://bitbucket.org/MartinFelis/love-android-sdl2/downloads](https://bitbucket.org/MartinFelis/love-android-sdl2/downloads)
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[https://bitbucket.org/rude/love/downloads](https://bitbucket.org/rude/love/downloads)
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that allow you to run .love files by opening them using a file manager of
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your choice.
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@@ -41,8 +41,12 @@ Bugs and feature requests should be reported to the issue tracker at [https://bi
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Changelog:
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----------
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0.10.2:
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* Contains all relevant changes for desktop LÖVE 0.10.2.
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* Upgrade of SDL2 to 2.0.5 (fixes an issue with the accelerometer)
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0.10.1:
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This release contains all bugfixes of the desktor 0.10.1 release. Android
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This release contains all bugfixes of the desktop 0.10.1 release. Android
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specific fixes are:
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* Added a new love.conf flag t.externalstorage, which determines whether files are saved in internal or external storage on Android devices.
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* Fixed audio on Android to pause when the app is inactive, and resume when the app becomes active again.
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+1
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#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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# Project target.
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target=android-23
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target=android-25
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