Merged in henriquegemignani_/love-android-sdl2/gradle (pull request #7)
Change buildsystem to Gradle / Android Studio
@@ -15,21 +15,14 @@ local.properties
|
||||
*.orig
|
||||
*.rej
|
||||
|
||||
!jni/LuaJIT-2.0.1/android/armeabi/libluajit.a
|
||||
!jni/LuaJIT-2.0.1/android/armeabi-v7a/libluajit.a
|
||||
|
||||
jni/LuaJIT-2.0.1/buildandroid.sh
|
||||
jni/LuaJIT-2.0.1/src/host/buildvm
|
||||
jni/LuaJIT-2.0.1/src/host/buildvm_arch.h
|
||||
jni/LuaJIT-2.0.1/src/host/minilua
|
||||
jni/LuaJIT-2.0.1/src/jit/vmdef.lua
|
||||
jni/LuaJIT-2.0.1/src/libluajit.a
|
||||
jni/LuaJIT-2.0.1/src/lj_bcdef.h
|
||||
jni/LuaJIT-2.0.1/src/lj_ffdef.h
|
||||
jni/LuaJIT-2.0.1/src/lj_folddef.h
|
||||
jni/LuaJIT-2.0.1/src/lj_libdef.h
|
||||
jni/LuaJIT-2.0.1/src/lj_recdef.h
|
||||
jni/LuaJIT-2.0.1/src/lj_vm.s
|
||||
jni/LuaJIT-2.0.1/src/luajit
|
||||
# Downloaded gradle wrapper
|
||||
.gradle
|
||||
|
||||
jni/love/src/Makefile.am
|
||||
# Android Studio project files
|
||||
.idea
|
||||
*.iml
|
||||
|
||||
# Gradle build files
|
||||
build
|
||||
.externalNativeBuild
|
||||
@@ -1,53 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<projectDescription>
|
||||
<name>love_android_sdl2</name>
|
||||
<comment></comment>
|
||||
<projects>
|
||||
</projects>
|
||||
<buildSpec>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.ui.externaltools.ExternalToolBuilder</name>
|
||||
<triggers>full,incremental,</triggers>
|
||||
<arguments>
|
||||
<dictionary>
|
||||
<key>LaunchConfigHandle</key>
|
||||
<value><project>/.externalToolBuilders/[Löve] Generate Internal Scripts.launch</value>
|
||||
</dictionary>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.ui.externaltools.ExternalToolBuilder</name>
|
||||
<triggers>full,incremental,</triggers>
|
||||
<arguments>
|
||||
<dictionary>
|
||||
<key>LaunchConfigHandle</key>
|
||||
<value><project>/.externalToolBuilders/ndk-build.launch</value>
|
||||
</dictionary>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>org.eclipse.jdt.core.javabuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
<buildCommand>
|
||||
<name>com.android.ide.eclipse.adt.ApkBuilder</name>
|
||||
<arguments>
|
||||
</arguments>
|
||||
</buildCommand>
|
||||
</buildSpec>
|
||||
<natures>
|
||||
<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
|
||||
<nature>org.eclipse.jdt.core.javanature</nature>
|
||||
</natures>
|
||||
</projectDescription>
|
||||
@@ -21,17 +21,15 @@ Install the Android NDK and the Android SDK with SDK API 23, set the
|
||||
environment variables ```ANDROID_NDK```, ```ANDROID_SDK```, and
|
||||
```ANDROID_HOME``` and run
|
||||
|
||||
ndk-build -j4
|
||||
./gradlew build
|
||||
|
||||
and after that
|
||||
in the root folder of this project. This should give you a .apk file in the
|
||||
app/build/outputs/apk/ subdirectory that you can then install on your phone.
|
||||
|
||||
ant debug
|
||||
Alternatively, you can install Android Studio. After opening it for the first time,
|
||||
open it's SDK Manager and on the tab "SDK Tools", select NDK. After that, open the
|
||||
repository root.
|
||||
|
||||
in the root folder of this project or load the project using Eclipse and
|
||||
compile/run it using Eclipse.
|
||||
|
||||
This should give you a .apk file in the bin/ subdirectory that you can then
|
||||
install on your phone.
|
||||
|
||||
Bugs:
|
||||
-----
|
||||
@@ -152,7 +150,7 @@ License:
|
||||
--------
|
||||
|
||||
This project contains code from multiple projects using various licenses.
|
||||
Please look into the folders of jni/<projectname>/ for the respective
|
||||
Please look into the folders of love/src/jni/<projectname>/ for the respective
|
||||
licenses. A possibly incomplete overview of dependent and included
|
||||
libraries and licenses is the following:
|
||||
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
apply plugin: 'com.android.application'
|
||||
|
||||
android {
|
||||
compileSdkVersion 25
|
||||
buildToolsVersion "25.0.2"
|
||||
defaultConfig {
|
||||
applicationId "org.love2d.android"
|
||||
versionCode 22
|
||||
versionName "0.10.2"
|
||||
minSdkVersion 10
|
||||
targetSdkVersion 18
|
||||
}
|
||||
buildTypes {
|
||||
release {
|
||||
minifyEnabled false
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
|
||||
}
|
||||
}
|
||||
lintOptions {
|
||||
abortOnError false
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compile 'com.android.support:multidex:1.0.1'
|
||||
compile fileTree(dir: 'libs', include: ['*.jar'])
|
||||
compile 'com.android.support:appcompat-v7:25.1.0'
|
||||
compile project(':love')
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
# Add project specific ProGuard rules here.
|
||||
# By default, the flags in this file are appended to flags specified
|
||||
# in /Users/diglet/android-sdk-macosx/tools/proguard/proguard-android.txt
|
||||
# You can edit the include path and order by changing the proguardFiles
|
||||
# directive in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
|
||||
# Add any project specific keep options here:
|
||||
|
||||
# If your project uses WebView with JS, uncomment the following
|
||||
# and specify the fully qualified class name to the JavaScript interface
|
||||
# class:
|
||||
#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
|
||||
# public *;
|
||||
#}
|
||||
|
||||
-keep class br.com.tapps.love.LoveActivity { *; }
|
||||
|
||||
-keepclassmembers class br.com.tapps.love.LoveActivity {
|
||||
public com.naef.jnlua.LuaState createLuaState();
|
||||
}
|
||||
@@ -1,7 +1,5 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<manifest package="org.love2d.android"
|
||||
android:versionCode="22"
|
||||
android:versionName="0.10.2"
|
||||
<manifest package="org.love2d.android.executable"
|
||||
android:installLocation="auto" xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<uses-permission android:name="android.permission.INTERNET"/>
|
||||
<uses-permission android:name="android.permission.VIBRATE"/>
|
||||
@@ -9,14 +7,17 @@
|
||||
<!-- Allow writing to external storage -->
|
||||
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
|
||||
|
||||
<application
|
||||
<!-- OpenGL ES 2.0 -->
|
||||
<uses-feature android:glEsVersion="0x00020000" />
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
android:icon="@drawable/love"
|
||||
android:label="LÖVE for Android"
|
||||
android:theme="@android:style/Theme.NoTitleBar.Fullscreen" >
|
||||
<service android:name=".DownloadService" />
|
||||
<service android:name="org.love2d.android.DownloadService" />
|
||||
<activity
|
||||
android:name="GameActivity"
|
||||
android:name="org.love2d.android.GameActivity"
|
||||
android:configChanges="orientation|screenSize"
|
||||
android:label="LÖVE for Android"
|
||||
android:launchMode="singleTop"
|
||||
@@ -43,7 +44,7 @@
|
||||
</intent-filter>
|
||||
</activity>
|
||||
<activity
|
||||
android:name="DownloadActivity"
|
||||
android:name="org.love2d.android.DownloadActivity"
|
||||
android:noHistory="true" >
|
||||
<intent-filter>
|
||||
<action android:name="android.intent.action.VIEW" />
|
||||
@@ -62,10 +63,4 @@
|
||||
</intent-filter>
|
||||
</activity>
|
||||
</application>
|
||||
|
||||
<!-- Android 2.3.3 -->
|
||||
<uses-sdk android:minSdkVersion="10" android:targetSdkVersion="18" />
|
||||
|
||||
<!-- OpenGL ES 2.0 -->
|
||||
<uses-feature android:glEsVersion="0x00020000" />
|
||||
</manifest>
|
||||
@@ -0,0 +1,5 @@
|
||||
values/generated_strings.xml
|
||||
values/generated_integers.xml
|
||||
drawable-*/icon.png
|
||||
drawable-*/notificationicon.png
|
||||
mipmap-*/ic_launcher.png
|
||||
|
Before Width: | Height: | Size: 3.6 KiB After Width: | Height: | Size: 3.6 KiB |
|
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 4.8 KiB After Width: | Height: | Size: 4.8 KiB |
|
Before Width: | Height: | Size: 7.5 KiB After Width: | Height: | Size: 7.5 KiB |
|
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 10 KiB |
@@ -0,0 +1,6 @@
|
||||
<resources>
|
||||
<!-- Example customization of dimensions originally defined in res/values/dimens.xml
|
||||
(such as screen margins) for screens with more than 820dp of available width. This
|
||||
would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively). -->
|
||||
<dimen name="activity_horizontal_margin">64dp</dimen>
|
||||
</resources>
|
||||
@@ -0,0 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<resources>
|
||||
<color name="colorPrimary">#3F51B5</color>
|
||||
<color name="colorPrimaryDark">#303F9F</color>
|
||||
<color name="colorAccent">#FF4081</color>
|
||||
</resources>
|
||||
@@ -0,0 +1,11 @@
|
||||
<resources>
|
||||
|
||||
<!-- Base application theme. -->
|
||||
<style name="AppTheme" parent="Theme.AppCompat.Light.DarkActionBar">
|
||||
<!-- Customize your theme here. -->
|
||||
<item name="colorPrimary">@color/colorPrimary</item>
|
||||
<item name="colorPrimaryDark">@color/colorPrimaryDark</item>
|
||||
<item name="colorAccent">@color/colorAccent</item>
|
||||
</style>
|
||||
|
||||
</resources>
|
||||
@@ -0,0 +1,17 @@
|
||||
// Top-level build file where you can add configuration options common to all sub-projects/modules.
|
||||
|
||||
buildscript {
|
||||
repositories {
|
||||
jcenter()
|
||||
}
|
||||
dependencies {
|
||||
classpath 'com.android.tools.build:gradle:2.2.3'
|
||||
|
||||
// NOTE: Do not place your application dependencies here; they belong
|
||||
// in the individual module build.gradle files
|
||||
}
|
||||
}
|
||||
|
||||
task clean(type: Delete) {
|
||||
delete rootProject.buildDir
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<!-- This should be changed to the name of your project -->
|
||||
<project name="love-android" default="help">
|
||||
|
||||
<!-- The local.properties file is created and updated by the 'android' tool.
|
||||
It contains the path to the SDK. It should *NOT* be checked into
|
||||
Version Control Systems. -->
|
||||
<property file="local.properties" />
|
||||
|
||||
<!-- The ant.properties file can be created by you. It is only edited by the
|
||||
'android' tool to add properties to it.
|
||||
This is the place to change some Ant specific build properties.
|
||||
Here are some properties you may want to change/update:
|
||||
|
||||
source.dir
|
||||
The name of the source directory. Default is 'src'.
|
||||
out.dir
|
||||
The name of the output directory. Default is 'bin'.
|
||||
|
||||
For other overridable properties, look at the beginning of the rules
|
||||
files in the SDK, at tools/ant/build.xml
|
||||
|
||||
Properties related to the SDK location or the project target should
|
||||
be updated using the 'android' tool with the 'update' action.
|
||||
|
||||
This file is an integral part of the build system for your
|
||||
application and should be checked into Version Control Systems.
|
||||
|
||||
-->
|
||||
<property file="ant.properties" />
|
||||
|
||||
<!-- if sdk.dir was not set from one of the property file, then
|
||||
get it from the ANDROID_HOME env var.
|
||||
This must be done before we load project.properties since
|
||||
the proguard config can use sdk.dir -->
|
||||
<property environment="env" />
|
||||
<condition property="sdk.dir" value="${env.ANDROID_HOME}">
|
||||
<isset property="env.ANDROID_HOME" />
|
||||
</condition>
|
||||
|
||||
<!-- The project.properties file is created and updated by the 'android'
|
||||
tool, as well as ADT.
|
||||
|
||||
This contains project specific properties such as project target, and library
|
||||
dependencies. Lower level build properties are stored in ant.properties
|
||||
(or in .classpath for Eclipse projects).
|
||||
|
||||
This file is an integral part of the build system for your
|
||||
application and should be checked into Version Control Systems. -->
|
||||
<loadproperties srcFile="project.properties" />
|
||||
|
||||
<!-- quick check on sdk.dir -->
|
||||
<fail
|
||||
message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through the ANDROID_HOME environment variable."
|
||||
unless="sdk.dir"
|
||||
/>
|
||||
|
||||
<!--
|
||||
Import per project custom build rules if present at the root of the project.
|
||||
This is the place to put custom intermediary targets such as:
|
||||
-pre-build
|
||||
-pre-compile
|
||||
-post-compile (This is typically used for code obfuscation.
|
||||
Compiled code location: ${out.classes.absolute.dir}
|
||||
If this is not done in place, override ${out.dex.input.absolute.dir})
|
||||
-post-package
|
||||
-post-build
|
||||
-pre-clean
|
||||
-->
|
||||
<import file="custom_rules.xml" optional="true" />
|
||||
|
||||
<!-- Import the actual build file.
|
||||
|
||||
To customize existing targets, there are two options:
|
||||
- Customize only one target:
|
||||
- copy/paste the target into this file, *before* the
|
||||
<import> task.
|
||||
- customize it to your needs.
|
||||
- Customize the whole content of build.xml
|
||||
- copy/paste the content of the rules files (minus the top node)
|
||||
into this file, replacing the <import> task.
|
||||
- customize to your needs.
|
||||
|
||||
***********************
|
||||
****** IMPORTANT ******
|
||||
***********************
|
||||
In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
|
||||
in order to avoid having your file be overridden by tools such as "android update project"
|
||||
-->
|
||||
<!-- version-tag: 1 -->
|
||||
<import file="${sdk.dir}/tools/ant/build.xml" />
|
||||
|
||||
</project>
|
||||
@@ -0,0 +1,6 @@
|
||||
#Mon Dec 28 10:00:20 PST 2015
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-2.14.1-all.zip
|
||||
@@ -0,0 +1,160 @@
|
||||
#!/usr/bin/env bash
|
||||
|
||||
##############################################################################
|
||||
##
|
||||
## Gradle start up script for UN*X
|
||||
##
|
||||
##############################################################################
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS=""
|
||||
|
||||
APP_NAME="Gradle"
|
||||
APP_BASE_NAME=`basename "$0"`
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD="maximum"
|
||||
|
||||
warn ( ) {
|
||||
echo "$*"
|
||||
}
|
||||
|
||||
die ( ) {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
}
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
case "`uname`" in
|
||||
CYGWIN* )
|
||||
cygwin=true
|
||||
;;
|
||||
Darwin* )
|
||||
darwin=true
|
||||
;;
|
||||
MINGW* )
|
||||
msys=true
|
||||
;;
|
||||
esac
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
# Resolve links: $0 may be a link
|
||||
PRG="$0"
|
||||
# Need this for relative symlinks.
|
||||
while [ -h "$PRG" ] ; do
|
||||
ls=`ls -ld "$PRG"`
|
||||
link=`expr "$ls" : '.*-> \(.*\)$'`
|
||||
if expr "$link" : '/.*' > /dev/null; then
|
||||
PRG="$link"
|
||||
else
|
||||
PRG=`dirname "$PRG"`"/$link"
|
||||
fi
|
||||
done
|
||||
SAVED="`pwd`"
|
||||
cd "`dirname \"$PRG\"`/" >/dev/null
|
||||
APP_HOME="`pwd -P`"
|
||||
cd "$SAVED" >/dev/null
|
||||
|
||||
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD="$JAVA_HOME/jre/sh/java"
|
||||
else
|
||||
JAVACMD="$JAVA_HOME/bin/java"
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD="java"
|
||||
which java >/dev/null 2>&1 || die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
|
||||
MAX_FD_LIMIT=`ulimit -H -n`
|
||||
if [ $? -eq 0 ] ; then
|
||||
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
|
||||
MAX_FD="$MAX_FD_LIMIT"
|
||||
fi
|
||||
ulimit -n $MAX_FD
|
||||
if [ $? -ne 0 ] ; then
|
||||
warn "Could not set maximum file descriptor limit: $MAX_FD"
|
||||
fi
|
||||
else
|
||||
warn "Could not query maximum file descriptor limit: $MAX_FD_LIMIT"
|
||||
fi
|
||||
fi
|
||||
|
||||
# For Darwin, add options to specify how the application appears in the dock
|
||||
if $darwin; then
|
||||
GRADLE_OPTS="$GRADLE_OPTS \"-Xdock:name=$APP_NAME\" \"-Xdock:icon=$APP_HOME/media/gradle.icns\""
|
||||
fi
|
||||
|
||||
# For Cygwin, switch paths to Windows format before running java
|
||||
if $cygwin ; then
|
||||
APP_HOME=`cygpath --path --mixed "$APP_HOME"`
|
||||
CLASSPATH=`cygpath --path --mixed "$CLASSPATH"`
|
||||
JAVACMD=`cygpath --unix "$JAVACMD"`
|
||||
|
||||
# We build the pattern for arguments to be converted via cygpath
|
||||
ROOTDIRSRAW=`find -L / -maxdepth 1 -mindepth 1 -type d 2>/dev/null`
|
||||
SEP=""
|
||||
for dir in $ROOTDIRSRAW ; do
|
||||
ROOTDIRS="$ROOTDIRS$SEP$dir"
|
||||
SEP="|"
|
||||
done
|
||||
OURCYGPATTERN="(^($ROOTDIRS))"
|
||||
# Add a user-defined pattern to the cygpath arguments
|
||||
if [ "$GRADLE_CYGPATTERN" != "" ] ; then
|
||||
OURCYGPATTERN="$OURCYGPATTERN|($GRADLE_CYGPATTERN)"
|
||||
fi
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
i=0
|
||||
for arg in "$@" ; do
|
||||
CHECK=`echo "$arg"|egrep -c "$OURCYGPATTERN" -`
|
||||
CHECK2=`echo "$arg"|egrep -c "^-"` ### Determine if an option
|
||||
|
||||
if [ $CHECK -ne 0 ] && [ $CHECK2 -eq 0 ] ; then ### Added a condition
|
||||
eval `echo args$i`=`cygpath --path --ignore --mixed "$arg"`
|
||||
else
|
||||
eval `echo args$i`="\"$arg\""
|
||||
fi
|
||||
i=$((i+1))
|
||||
done
|
||||
case $i in
|
||||
(0) set -- ;;
|
||||
(1) set -- "$args0" ;;
|
||||
(2) set -- "$args0" "$args1" ;;
|
||||
(3) set -- "$args0" "$args1" "$args2" ;;
|
||||
(4) set -- "$args0" "$args1" "$args2" "$args3" ;;
|
||||
(5) set -- "$args0" "$args1" "$args2" "$args3" "$args4" ;;
|
||||
(6) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" ;;
|
||||
(7) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" ;;
|
||||
(8) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" ;;
|
||||
(9) set -- "$args0" "$args1" "$args2" "$args3" "$args4" "$args5" "$args6" "$args7" "$args8" ;;
|
||||
esac
|
||||
fi
|
||||
|
||||
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
|
||||
function splitJvmOpts() {
|
||||
JVM_OPTS=("$@")
|
||||
}
|
||||
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
|
||||
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
|
||||
|
||||
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"
|
||||
@@ -0,0 +1,90 @@
|
||||
@if "%DEBUG%" == "" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS=
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%" == "" set DIRNAME=.
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if "%ERRORLEVEL%" == "0" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto init
|
||||
|
||||
echo.
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME%
|
||||
echo.
|
||||
echo Please set the JAVA_HOME variable in your environment to match the
|
||||
echo location of your Java installation.
|
||||
|
||||
goto fail
|
||||
|
||||
:init
|
||||
@rem Get command-line arguments, handling Windowz variants
|
||||
|
||||
if not "%OS%" == "Windows_NT" goto win9xME_args
|
||||
if "%@eval[2+2]" == "4" goto 4NT_args
|
||||
|
||||
:win9xME_args
|
||||
@rem Slurp the command line arguments.
|
||||
set CMD_LINE_ARGS=
|
||||
set _SKIP=2
|
||||
|
||||
:win9xME_args_slurp
|
||||
if "x%~1" == "x" goto execute
|
||||
|
||||
set CMD_LINE_ARGS=%*
|
||||
goto execute
|
||||
|
||||
:4NT_args
|
||||
@rem Get arguments from the 4NT Shell from JP Software
|
||||
set CMD_LINE_ARGS=%$
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
set CLASSPATH=%APP_HOME%\gradle\wrapper\gradle-wrapper.jar
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -classpath "%CLASSPATH%" org.gradle.wrapper.GradleWrapperMain %CMD_LINE_ARGS%
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if "%ERRORLEVEL%"=="0" goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
if not "" == "%GRADLE_EXIT_CONSOLE%" exit 1
|
||||
exit /b 1
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
@@ -1,17 +0,0 @@
|
||||
# This file is used to override default values used by the Ant build system.
|
||||
#
|
||||
# This file must be checked into Version Control Systems, as it is
|
||||
# integral to the build system of your project.
|
||||
|
||||
# This file is only used by the Ant script.
|
||||
|
||||
# You can use this to override default values such as
|
||||
# 'source.dir' for the location of your java source folder and
|
||||
# 'out.dir' for the location of your output folder.
|
||||
|
||||
# You can also use it define how the release builds are signed by declaring
|
||||
# the following properties:
|
||||
# 'key.store' for the location of your keystore and
|
||||
# 'key.alias' for the name of the key to use.
|
||||
# The password will be asked during the build when you use the 'release' target.
|
||||
|
||||
@@ -1,17 +0,0 @@
|
||||
# This file is used to override default values used by the Ant build system.
|
||||
#
|
||||
# This file must be checked in Version Control Systems, as it is
|
||||
# integral to the build system of your project.
|
||||
|
||||
# This file is only used by the Ant script.
|
||||
|
||||
# You can use this to override default values such as
|
||||
# 'source.dir' for the location of your java source folder and
|
||||
# 'out.dir' for the location of your output folder.
|
||||
|
||||
# You can also use it define how the release builds are signed by declaring
|
||||
# the following properties:
|
||||
# 'key.store' for the location of your keystore and
|
||||
# 'key.alias' for the name of the key to use.
|
||||
# The password will be asked during the build when you use the 'release' target.
|
||||
|
||||
@@ -0,0 +1,53 @@
|
||||
apply plugin: 'com.android.library'
|
||||
|
||||
android {
|
||||
// If you want to use the debugger for JNI code, you want to compile this lib-project in Debug!
|
||||
// And due to gradle limitations/bugs, the best way is to always compile it in debug.
|
||||
// See https://code.google.com/p/android/issues/detail?id=52962
|
||||
// and http://stackoverflow.com/questions/27277433/why-does-gradle-build-my-module-in-release-mode-when-the-app-is-in-debug
|
||||
// defaultPublishConfig "debug"
|
||||
compileSdkVersion 25
|
||||
buildToolsVersion "25.0.2"
|
||||
|
||||
defaultConfig {
|
||||
compileSdkVersion 25
|
||||
buildToolsVersion "25.0.2"
|
||||
minSdkVersion 10
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
arguments "-j2"
|
||||
}
|
||||
}
|
||||
ndk {
|
||||
// Specifies the ABI configurations of your native
|
||||
// libraries Gradle should build and package with your APK.
|
||||
abiFilters 'armeabi-v7a', 'armeabi'
|
||||
}
|
||||
}
|
||||
buildTypes {
|
||||
release {
|
||||
minifyEnabled false
|
||||
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
|
||||
}
|
||||
}
|
||||
sourceSets {
|
||||
main {
|
||||
java {
|
||||
srcDirs('src/main/java', 'src/jni/SDL2-2.0.5/android-project/src')
|
||||
}
|
||||
}
|
||||
}
|
||||
externalNativeBuild {
|
||||
ndkBuild {
|
||||
path "src/jni/Android.mk"
|
||||
}
|
||||
}
|
||||
lintOptions {
|
||||
abortOnError false
|
||||
}
|
||||
}
|
||||
|
||||
dependencies {
|
||||
compile fileTree(dir: 'libs', include: ['*.jar'])
|
||||
compile 'com.android.support:appcompat-v7:25.0.0'
|
||||
}
|
||||
@@ -1,11 +1,8 @@
|
||||
# To enable ProGuard in your project, edit project.properties
|
||||
# to define the proguard.config property as described in that file.
|
||||
#
|
||||
# Add project specific ProGuard rules here.
|
||||
# By default, the flags in this file are appended to flags specified
|
||||
# in ${sdk.dir}/tools/proguard/proguard-android.txt
|
||||
# You can edit the include path and order by changing the ProGuard
|
||||
# include property in project.properties.
|
||||
# in /Users/diglet/android-sdk-macosx/tools/proguard/proguard-android.txt
|
||||
# You can edit the include path and order by changing the proguardFiles
|
||||
# directive in build.gradle.
|
||||
#
|
||||
# For more details, see
|
||||
# http://developer.android.com/guide/developing/tools/proguard.html
|
||||
@@ -0,0 +1,18 @@
|
||||
!LuaJIT-2.1/android/armeabi/libluajit.a
|
||||
!LuaJIT-2.1/android/armeabi-v7a/libluajit.a
|
||||
!LuaJIT-2.1/android/x86/libluajit.a
|
||||
|
||||
LuaJIT-2.1/src/host/buildvm
|
||||
LuaJIT-2.1/src/host/buildvm_arch.h
|
||||
LuaJIT-2.1/src/host/minilua
|
||||
LuaJIT-2.1/src/jit/vmdef.lua
|
||||
LuaJIT-2.1/src/libluajit.a
|
||||
LuaJIT-2.1/src/lj_bcdef.h
|
||||
LuaJIT-2.1/src/lj_ffdef.h
|
||||
LuaJIT-2.1/src/lj_folddef.h
|
||||
LuaJIT-2.1/src/lj_libdef.h
|
||||
LuaJIT-2.1/src/lj_recdef.h
|
||||
LuaJIT-2.1/src/lj_vm.s
|
||||
LuaJIT-2.1/src/luajit
|
||||
|
||||
love/src/Makefile.am
|
||||
@@ -8,4 +8,8 @@ APP_LDFLAGS := -llog -landroid -lz
|
||||
APP_PLATFORM := 10
|
||||
NDK_TOOLCHAIN_VERSION := 4.9
|
||||
|
||||
# Fix for building on Windows
|
||||
# http://stackoverflow.com/questions/12598933/ndk-build-createprocess-make-e-87-the-parameter-is-incorrect
|
||||
APP_SHORT_COMMANDS := true
|
||||
|
||||
# APP_OPTIM := debug
|
||||
|
Before Width: | Height: | Size: 1.3 KiB After Width: | Height: | Size: 1.3 KiB |