Commit Graph

268 Commits

Author SHA1 Message Date
Justin Marshall 0ceb87a4d4 Switched TacticalCoordinate to new DisplayTacticalCoord struct that manages XY to Coord and vice versa conversion. Temp disabled scroll inertia. 2020-07-19 10:39:36 -07:00
Justin Marshall 8a2bf274c9 Fixed display scrolling in map view not working correct. 2020-07-18 18:26:54 -07:00
Justin Marshall 8353b2c1dd Refactored scroll dimensions, fixed a crash were you would click on non existent tiles, editor now displays splash initially until you do new scenario or load a existing one. 2020-07-17 20:17:49 -07:00
Justin Marshall c48fc9723a Unit lost vox audio now plays. 2020-07-16 21:25:19 -07:00
Justin Marshall 268f6592d2 Temp new wallpapers for Allied Force. 2020-07-16 21:07:02 -07:00
Justin Marshall c928c1c052 Removed counterstrike and aftermath mission select. 2020-07-16 20:25:39 -07:00
Justin Marshall 16c72a0305 Updated briefing screen to show objectives and mission name, with a temp background. 2020-07-16 17:14:16 -07:00
Justin Marshall b87f462d5f Added initial audio support for movies. External wav files are going to be used for multilang videos. 2020-07-16 12:45:32 -07:00
Justin Marshall 7a1bd0fbb0 Fixed a bug were videos would not play initially. 2020-07-16 11:11:29 -07:00
Justin Marshall 8dd21f5b25 Added H.264 movie codec support. 2020-07-16 11:07:17 -07:00
Justin Marshall d37e740d19 Added test video for soviet mission 1 and red intro. 2020-07-15 22:06:16 -07:00
Justin Marshall 95f5cecc48 SMK video playback now works again. 2020-07-15 21:47:45 -07:00
Justin Marshall 5d441ca39e Added soviet mission 1 script, expanded _global with more vehicle types and CreateVehicle/CreateInfrantry now support coordinate input. 2020-07-14 15:05:25 -07:00
Justin Marshall b5fd70a200 Added clear tile variation(this will be break some maps and may require them to be redone). 2020-07-12 17:25:50 -07:00
Justin Marshall fbcd9e4bba Tesla lightning now renders correctly in isometric. 2020-07-12 13:36:39 -07:00
Justin Marshall a9028cb525 Smudges are now positioned properly. 2020-07-12 13:21:20 -07:00
Justin Marshall a33f7bfa25 Added new blend types, added lighting to first soviet mission. 2020-07-12 09:01:36 -07:00
Justin Marshall 52869ac0e9 Initial light rendering code, doesn't render correct in all situations yet. 2020-07-11 22:24:19 -07:00
Justin Marshall 98ff70f6ef Added new rendertexture class for FBO's. 2020-07-11 19:35:18 -07:00
Justin Marshall 3185e48ccd Added the ability to place new light objects in the world, lights don't work yet. 2020-07-11 14:19:34 -07:00
Justin Marshall 37b8b475c9 Fixed a bug were isometric units were placed at the wrong coords in the editor. 2020-07-11 12:58:18 -07:00
Justin Marshall 289e319db9 Centered Add Object dialog. 2020-07-09 09:54:41 -07:00
Justin Marshall c7ba544c94 Disabled scroll in editor when user is interacting with the top menu. 2020-07-09 08:46:17 -07:00
jmarshall23 31e868bb54 Merge pull request #29 from jmarshall23/master
Internal Editor: Right click main menu moved to top down main menu.
2020-07-08 17:32:36 -07:00
Justin Marshall a2e06b5c48 Internal Editor: Right click main menu moved to top down main menu. 2020-07-08 17:30:49 -07:00
nev6502 a2e4e7a8f1 Improved adjustment of scrolling direction with emphasis on cardinal directions like the original. 2020-07-08 01:56:21 -06:00
nev6502 f362bda53a Merge branch 'Isometric-Dev' into Nev6502_Isometric 2020-07-08 00:58:34 -06:00
nev6502 cd6446d58a Improved Scrolling, Large Map Handling
- Bugfix in MapClass::Overpass when placing objects while scrolled all the way up / left on a larger map
- Disabled a check in DisplayClass::Set_Cursor_Pos preventing mouse cell coordinates from being updated while scrolled all the way up / left on a larger map
- Added (disabled) function to display mouse/cell position
- Improved mouse scroll region (but still work to be done)
2020-07-08 00:58:13 -06:00
Justin Marshall ace3df0d94 Added two more abandoned buildings from Tiberian Sun(restricted assets). 2020-07-07 16:46:05 -07:00
Justin Marshall 8a04d5fca9 Added first enviro prop building(restricted asset from Tiberian Sun). 2020-07-07 13:53:42 -07:00
Justin Marshall 9d3525aa71 Added isotemp support from Tiberian Sun 2020-07-07 09:29:52 -07:00
nev6502 c3ba2033ca Realigned Facing16 lookup table to better orientate 16 direction units 2020-07-06 23:01:45 -06:00
nev6502 7a67674d42 Realigned Facing32 lookup table to better orientate units 2020-07-06 22:33:20 -06:00
Justin Marshall 8f08fd61ce Removed accidental check in of debug print. 2020-07-06 16:27:35 -07:00
Justin Marshall f4964c83e9 Ruberband selection now works better. 2020-07-06 16:20:36 -07:00
Justin Marshall f1e75e4a63 Added missing files from previous CL. 2020-07-05 20:26:23 -07:00
Justin Marshall 318cfe0cfc Iso tiles now render into the radar view. 2020-07-05 19:55:03 -07:00
jmarshall23 4e637bfbb3 Merge pull request #26 from jmarshall23/master
Mainline to Branch
2020-07-05 14:34:18 -07:00
Justin Marshall 2fba63254c Removed 50 cost for buildings developer checkin. 2020-07-05 14:32:56 -07:00
Justin Marshall f8e30d6e0d Water and road is properly marked. 2020-07-05 10:19:33 -07:00
Justin Marshall 6b6db0c6e4 Removed legacy cdcheck for Read_Scenario_INI. 2020-07-05 09:30:00 -07:00
Justin Marshall b3bc7ae3f0 If IQ is too high it no longer sets to 1, instead IQ gets set to max IQ. 2020-07-05 09:23:55 -07:00
Justin Marshall e298a30992 Shroud now renders with a circle alpha image, shrouded terrain no longer renders and is no longer simply covered with a black rectangle. Creating skirmish maps in multiplayer no longer causes a crash. 2020-07-04 22:10:04 -07:00
jmarshall23 80f19de543 Merge pull request #24 from jmarshall23/master
Fix for crash related to the power bar rendering with the fading table.
2020-07-04 20:07:36 -07:00
Justin Marshall 58d354ea6e Fix for crash related to the power bar rendering with the fading table. 2020-07-04 20:04:48 -07:00
Justin Marshall df725471d5 Moved trans hash mark icons to PNG's and now render properly. 2020-07-04 17:29:28 -07:00
Justin Marshall 0384e3fd42 Setup shroud isometric coordinates. 2020-07-04 14:49:40 -07:00
jmarshall23 ac87cda55b Merge pull request #23 from jmarshall23/master
Switched new sidebar graphics to HD graphics pipeline.
2020-07-04 09:49:45 -07:00
Justin Marshall 9aefac70b6 Switched new sidebar graphics to HD graphics pipeline. 2020-07-04 09:47:42 -07:00
jmarshall23 27b68d51f1 Merge pull request #22 from jmarshall23/master
Mainline to Branch Integration
2020-07-04 08:19:51 -07:00