Justin Marshall
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032b6e112f
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Buffer_To_Page now writes to the correct area.
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2020-06-16 16:29:29 -07:00 |
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Justin Marshall
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9183814eb8
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Fixed a bug were TemplateTypeClass::Display was displaying incorrect pixels. Enabling the editor no longer shows the system cursor. Placement_Editor now renders correctly again. Linear_Blit_Linear and Linear_Scale_To_Linear now work with 32bit images.
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2020-06-16 15:39:32 -07:00 |
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Justin Marshall
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183302040f
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Removed uneeded WWSDL_ProcessEvents call.
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2020-06-16 13:01:41 -07:00 |
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Justin Marshall
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f70f3331a0
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Mouse L/R Key now goes through the keyboard system.
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2020-06-16 12:58:20 -07:00 |
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Justin Marshall
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3cbdd10813
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SDL event processing is now done in Call_back. Fixed garbage pixels when opening in game menu dialog. Surrender dialog will now always render. Moved WWKeyboardClass::Head/WWKeyboardClass::Tail to static vars in prep for re-write.
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2020-06-16 11:54:13 -07:00 |
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Justin Marshall
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19b6c46149
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Added 32bit image(single frame) overrides for buildings. Image_t now stores raw pixel data.
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2020-06-16 07:25:15 -07:00 |
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Justin Marshall
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a8494d7de4
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Disabled legacy win32 key code that was causing a random crash.
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2020-06-15 18:31:53 -07:00 |
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Justin Marshall
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c25752e638
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Ported Linear_Scale_To_Linear to 32bit.
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2020-06-15 17:31:34 -07:00 |
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Justin Marshall
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4a6f105967
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Converted the 8bit palette render functions to render into a 32bit buffer.
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2020-06-15 15:27:19 -07:00 |
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Justin Marshall
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92cc33e4aa
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Used additional Chronoshift code to remove legacy assembly for stamp/icon rendering.
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2020-06-15 11:47:17 -07:00 |
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jmarshall23
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6bc8e75194
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Merge pull request #7 from nev6502/nev6502_branch
Added ability to attach Lua/MapScript callbacks to a trigger. Can be …
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2020-06-15 11:17:39 -07:00 |
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Justin Marshall
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e571a66f0e
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Re-added dlls
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2020-06-15 11:16:49 -07:00 |
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jmarshall23
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c8c5ef4e34
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Merge branch 'master' into master
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2020-06-15 11:07:10 -07:00 |
|
Ben Lankamp
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47894bc6d4
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* Proper fix for Window padding in ImGui.
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2020-06-15 19:59:17 +02:00 |
|
Ben Lankamp
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d21592d73b
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No briefing in Skirmish
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2020-06-15 18:34:02 +02:00 |
|
Ben Lankamp
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2f7e6dbcaa
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Menus all centered
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2020-06-15 18:20:13 +02:00 |
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Ben Lankamp
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1c1737e10d
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* Main menu now properly aligned.
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2020-06-15 17:49:18 +02:00 |
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nev6502
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9caebd5a17
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First draft of Count functions for everything; units, buildings, aircraft, infantry and vessels. Allows specific types and players or generic "ALL" queries when -1 indexes are passed
Changed GiveCredits to be in line with these commands, and to also allow a player index of -1 to give credits to all players
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2020-06-15 02:19:09 -06:00 |
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nev6502
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4a7a3df2cc
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Added ability to attach Lua/MapScript callbacks to a trigger. Can be set to work with complex trigger actions.
Added scripts path to Lua so that Lua can find scripts within scripts/
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2020-06-14 23:51:31 -06:00 |
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Justin Marshall
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393bc868f6
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Fixed scorescreen page flip issue.
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2020-06-14 18:58:32 -07:00 |
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Justin Marshall
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c9e027e1a0
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Scorescreen no longer crashes but page flips all over the place. Disable color clear each frame.
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2020-06-14 18:28:42 -07:00 |
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Justin Marshall
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5b3f63b4e4
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Team colors are now on the skirmish screen.
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2020-06-14 17:19:57 -07:00 |
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Justin Marshall
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3247be0d33
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Added title screen to skirmish screen.
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2020-06-14 17:16:36 -07:00 |
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Justin Marshall
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e54d35c735
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In Game Load/Save will no longer display the title screen.
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2020-06-14 15:46:01 -07:00 |
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Justin Marshall
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b97ed837bf
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Added red variant of background(needs art pass), fixed bug were g_inMainMenu wasn't updated on map restart.
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2020-06-14 15:24:44 -07:00 |
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Justin Marshall
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0d4ead749f
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Load Mission now works with the new renderer.
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2020-06-14 15:02:20 -07:00 |
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Justin Marshall
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efd9ee934c
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Switched menu render over to OGL.
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2020-06-14 14:56:34 -07:00 |
|
Ben Lankamp
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105fde711a
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* Remove unneeded code in game exit
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2020-06-14 22:18:34 +02:00 |
|
Ben Lankamp
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83e331b9ab
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* Remove old WinPrc code, proper shutdown in SDL events.
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2020-06-14 22:05:12 +02:00 |
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Ben Lankamp
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c412287a3e
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* Fixes for power, sidebar, etc.
* Padding on display?
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2020-06-14 21:39:40 +02:00 |
|
Justin Marshall
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26845809da
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Switched to Arial font to match font used in the original game.
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2020-06-14 10:03:36 -07:00 |
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Justin Marshall
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e8c09e7b36
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Font color now uses g_ColorXlat
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2020-06-14 10:00:41 -07:00 |
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Justin Marshall
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7f00bc46d4
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Removed old wndproc code which fixes ESP crash.
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2020-06-14 09:25:28 -07:00 |
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Justin Marshall
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0a1ef9aa84
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Initial checkin of the new UI blit code(there are issues and will be fixed one by one).
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2020-06-14 09:20:39 -07:00 |
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Justin Marshall
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2b84397244
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Revert "Merge branch 'master' into jm-linux"
This reverts commit bbfefbf9ab, reversing
changes made to 48ba992ee7.
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2020-06-14 08:40:03 -07:00 |
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jmarshall23
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bbfefbf9ab
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Merge branch 'master' into jm-linux
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2020-06-14 08:23:26 -07:00 |
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Ben Lankamp
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a47304608b
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* Mouse cursor working properly on mouse move
* Tooltip over undiscovered terrain
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2020-06-14 17:02:03 +02:00 |
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Ben Lankamp
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054394ecea
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* Show version number
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2020-06-14 16:47:31 +02:00 |
|
Ben Lankamp
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ef38daafef
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* Cleanup of COORD.cpp
* Show Credits and move tab in the right place
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2020-06-14 16:11:07 +02:00 |
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Ben Lankamp
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8e573d5db8
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* Proper shutdown of mouse on exit
* Moved DevIL.dll inside external/devil folder
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2020-06-14 15:25:18 +02:00 |
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Ben Lankamp
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52f249f2c0
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Merge from Marshall
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2020-06-14 15:06:07 +02:00 |
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Ben Lankamp
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7fb577abf7
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Restructuring of code
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2020-06-14 15:03:29 +02:00 |
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nev6502
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c8d084c4f1
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Merge remote-tracking branch 'upstream/master' into nev6502_branch
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2020-06-14 00:14:32 -06:00 |
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Justin Marshall
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41691916b3
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MouseHotX/Y now used with new mouse code.
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2020-06-13 21:39:32 -07:00 |
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nev6502
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ccbdfd163d
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Merge remote-tracking branch 'upstream/master' into nev6502_branch
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2020-06-13 21:29:31 -06:00 |
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Justin Marshall
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c43b0dd047
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Hack for new cursor code to be in the right spot.
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2020-06-13 19:14:58 -07:00 |
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Justin Marshall
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e7f1372fdd
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Cursor now renders in OpenGL.
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2020-06-13 18:57:47 -07:00 |
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nev6502
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25f220ec74
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First draft for completion of Lua implementation of all vanilla trigger actions
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2020-06-13 19:15:38 -06:00 |
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nev6502
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a30d5e8243
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Revert "First draft for completion of Lua implementation of all vanilla actions within Red Alert"
This reverts commit 8f5da5531e.
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2020-06-13 19:05:13 -06:00 |
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nev6502
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8f5da5531e
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First draft for completion of Lua implementation of all vanilla actions within Red Alert
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2020-06-13 18:47:27 -06:00 |
|