Removed old wndproc code which fixes ESP crash.

This commit is contained in:
Justin Marshall
2020-06-14 09:25:28 -07:00
parent 0a1ef9aa84
commit 7f00bc46d4
+3 -177
View File
@@ -320,180 +320,6 @@ void Check_For_Focus_Loss(void)
extern bool InMovie;
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int low_param = LOWORD(wParam);
if (message == CCFocusMessage) {
Start_Primary_Sound_Buffer(TRUE);
if (!InMovie) {
Theme.Stop();
Theme.Queue_Song(THEME_PICK_ANOTHER);
}
return(0);
}
#ifdef WINSOCK_IPX
/*
** Pass on any messages intended for the winsock message handler.
*/
if ( PacketTransport ) {
if ( message == (UINT) PacketTransport->Protocol_Event_Message() ) {
if ( PacketTransport->Message_Handler (hwnd, message, wParam, lParam) ){
return ( DefWindowProc (hwnd, message, wParam, lParam) );
}else{
return (0);
}
}
}
#endif //WINSOCK_IPX
/*
** Pass this message through to the keyboard handler. If the message
** was processed and requires no further action, then return with
** this information.
*/
if (Keyboard->Message_Handler(hWnd, message, wParam, lParam)) {
return(1);
}
switch ( message ) {
// case WM_SYSKEYDOWN:
// Mono_Printf("wparam=%08X lparam=%08X\n", (long)wParam, (long)lParam);
// fall through
// case WM_MOUSEMOVE:
// case WM_KEYDOWN:
// case WM_SYSKEYUP:
// case WM_KEYUP:
// case WM_LBUTTONDOWN:
// case WM_LBUTTONUP:
// case WM_LBUTTONDBLCLK:
// case WM_MBUTTONDOWN:
// case WM_MBUTTONUP:
// case WM_MBUTTONDBLCLK:
// case WM_RBUTTONDOWN:
// case WM_RBUTTONUP:
// case WM_RBUTTONDBLCLK:
// Keyboard->Message_Handler(hwnd, message, wParam, lParam);
// return(0);
/*
** Windoze message says we have to shut down. Try and do it cleanly.
*/
case WM_DESTROY:
Prog_End("WM_DESTROY", false);
Invalidate_Cached_Icons();
VisiblePage.Un_Init();
HiddenPage.Un_Init();
AllSurfaces.Release();
if (!InDebugger) Reset_Video_Mode();
//Stop_Profiler();
PostQuitMessage( 0 );
/*
** If we are shutting down gracefully than flag that the message loop has finished.
** If this is a forced shutdown (ReadyToQuit == 0) then try and close down everything
** before we exit.
*/
switch (ReadyToQuit) {
case 1:
ReadyToQuit = 2;
break;
case 0:
//Shutdown_Network();
#ifndef WINSOCK_IPX
if (Winsock.Get_Connected()) Winsock.Close();
/*
** Free the THIPX32 dll
*/
//Unload_IPX_Dll();
#endif //WINSOCK_IPX
ExitProcess(0);
break;
case 3:
//Shutdown_Network();
#ifndef WINSOCK_IPX
/*
** Call the function to disable the IPX callback as horrible things can
** happen if we get a callback after the process has exited!
*/
if (Session.Type == GAME_IPX){
IPX_Shut_Down95();
}
/*
** Free the THIPX32 dll
*/
#ifdef FIXIT_CSII // checked - ajw 9/28/98
#else
Unload_IPX_Dll();
#endif
if (Winsock.Get_Connected()) Winsock.Close();
#endif //WINSOCK_IPX
ReadyToQuit = 2;
break;
}
return(0);
case WM_ACTIVATEAPP:
GameInFocus=(BOOL)wParam;
if (!GameInFocus) Focus_Loss();
AllSurfaces.Set_Surface_Focus (GameInFocus);
AllSurfaces.Restore_Surfaces();
// if (GameInFocus) {
// Restore_Cached_Icons();
// Map.Flag_To_Redraw(true);
// Start_Primary_Sound_Buffer(TRUE);
// if (WWMouse) WWMouse->Set_Cursor_Clip();
// }
return(0);
#ifdef NEVER
case WM_ACTIVATE:
if (low_param == WA_INACTIVE) {
GameInFocus = FALSE;
Focus_Loss();
}
return(0);
#endif //NEVER
case WM_SYSCOMMAND:
switch ( wParam ) {
case SC_CLOSE:
/*
** Windows sent us a close message. Probably in response to Alt-F4. Ignore it by
** pretending to handle the message and returning true;
*/
return (0);
case SC_SCREENSAVE:
/*
** Windoze is about to start the screen saver. If we just return without passing
** this message to DefWindowProc then the screen saver will not be allowed to start.
*/
return (0);
}
break;
#ifndef WINSOCK_IPX
case WM_ACCEPT:
case WM_HOSTBYADDRESS:
case WM_HOSTBYNAME:
case WM_ASYNCEVENT:
case WM_UDPASYNCEVENT:
Winsock.Message_Handler(hWnd, message, wParam, lParam);
return (0);
#endif //WINSOCK_IPX
}
return DefWindowProc (hWnd, message, wParam, lParam);
}
@@ -840,9 +666,9 @@ void WWSDL_ProcessEvents(KeyNumType& key, int& flags, bool presentBuffer) {
while (SDL_PollEvent(&event)) {
switch (event.type)
{
case SDL_SYSWMEVENT:
WndProc( event.syswm.msg->msg.win.hwnd , event.syswm.msg->msg.win.msg, event.syswm.msg->msg.win.wParam, event.syswm.msg->msg.win.lParam );
break;
//case SDL_SYSWMEVENT:
// WndProc( event.syswm.msg->msg.win.hwnd , event.syswm.msg->msg.win.msg, event.syswm.msg->msg.win.wParam, event.syswm.msg->msg.win.lParam );
// break;
case SDL_MOUSEBUTTONDOWN:
if (event.button.button == SDL_BUTTON_LEFT) {