No briefing in Skirmish

This commit is contained in:
Ben Lankamp
2020-06-15 18:34:02 +02:00
parent 2f7e6dbcaa
commit d21592d73b
2 changed files with 4 additions and 19 deletions
+4 -7
View File
@@ -1435,17 +1435,14 @@ bool Select_Game(bool fade)
if (selection != SEL_START_NEW_GAME) {
BlackPalette.Set(FADE_PALETTE_MEDIUM, Call_Back);
#ifdef WIN32
HiddenPage.Clear();
VisiblePage.Clear();
#else
HidPage.Clear();
SeenPage.Clear();
#endif //WIN32
}
Show_Mouse();
//Mono_Printf("About to call Start Scenario with %s\n", Scen.ScenarioName);
if (!Start_Scenario(Scen.ScenarioName)) {
if ( !Start_Scenario(Scen.ScenarioName, Session.Type != GAME_SKIRMISH ) )
{
return(false);
}
if (Special.IsFromInstall) Show_Mouse();
-12
View File
@@ -123,22 +123,10 @@ int Com_Scenario_Dialog(bool skirmish)
int d_name_x = d_dialog_x + (d_dialog_w / 4) - (d_name_w / 2);
int d_name_y = d_dialog_y + d_margin2 + d_txt6_h + 1 * RESFACTOR;
#ifdef OLDWAY
int d_gdi_w = 40 * RESFACTOR;
int d_gdi_h = 9 * RESFACTOR;
int d_gdi_x = d_dialog_cx - d_gdi_w;
int d_gdi_y = d_name_y;
int d_nod_w = 40 * RESFACTOR;
int d_nod_h = 9 * RESFACTOR;
int d_nod_x = d_dialog_cx;
int d_nod_y = d_name_y;
#else
int d_house_w = 60 * RESFACTOR;
int d_house_h = (8 * 5 * RESFACTOR);
int d_house_x = d_dialog_cx - (d_house_w / 2);
int d_house_y = d_name_y;
#endif
int d_color_w = 10 * RESFACTOR;
int d_color_h = 9 * RESFACTOR;