Bart van Strien
|
e515cf076e
|
Make configure not search for dependencies of disabled implementations (resolves #1099)
Also rewrite dependency searching so we have a single file with all test macros.
--HG--
branch : minor
|
2016-03-08 12:55:49 +01:00 |
|
Bart van Strien
|
dc7b1fb049
|
Remove the default source type (resolves #1082)
--HG--
branch : minor
|
2016-03-08 11:44:36 +01:00 |
|
Bart van Strien
|
34b6aa608b
|
Merge in default
--HG--
branch : minor
|
2016-03-08 11:29:50 +01:00 |
|
Alex Szpakowski
|
a0bbcce8ee
|
The video decoding thread efficiently waits for a video to be created before doing anything, rather than sleeping for 2ms in a loop. Reduces the CPU usage of the video worker thread to ~0% when no videos are loaded.
|
2016-03-05 21:56:51 -04:00 |
|
Alex Szpakowski
|
d4e701b434
|
SpriteBatch:add will now automatically increase the maximum size of the SpriteBatch if there's no more room.
--HG--
branch : minor
|
2016-03-05 12:59:00 -04:00 |
|
Alex Szpakowski
|
9ee1d3cf2f
|
Increased the version on Windows / OS X / iOS
--HG--
branch : minor
|
2016-03-03 21:30:46 -04:00 |
|
Alex Szpakowski
|
2e5f385be3
|
Merge default into minor
--HG--
branch : minor
|
2016-03-03 21:28:30 -04:00 |
|
Alex Szpakowski
|
7370bd56ce
|
Improved the error message when love.graphics.newImage fails due to CompressedImageData not having all required mipmap levels (thanks Shell32!)
|
2016-03-03 20:36:30 -04:00 |
|
Alex Szpakowski
|
a3ff90c94c
|
Cleaned up the GlyphData code.
|
2016-03-02 22:12:32 -04:00 |
|
Alex Szpakowski
|
f51bbb8462
|
Cleaned up some StrongRef-related code.
|
2016-03-01 18:57:17 -04:00 |
|
Alex Szpakowski
|
8d7481c3b2
|
Improved the error message given when jpeg, TGA, and BMP images fail to decode.
|
2016-02-28 12:41:27 -04:00 |
|
Alex Szpakowski
|
e08374fdd1
|
We don't need a mutex lock in Channel::retain/release... I think.
|
2016-02-26 18:38:39 -04:00 |
|
Bart van Strien
|
33341de7bc
|
Rewrite the c module loader, adding a search path (fixes #1050)
Note: also removes the restriction that only fused games can load libraries from
their save folders.
--HG--
branch : minor
|
2016-02-26 15:24:01 +01:00 |
|
Bart van Strien
|
2f7492667a
|
Bump version
--HG--
branch : minor
|
2016-02-26 15:11:42 +01:00 |
|
Bart van Strien
|
977ffd1154
|
Merge in default
--HG--
branch : minor
|
2016-02-26 14:52:02 +01:00 |
|
Alex Szpakowski
|
4ca6106d7a
|
Cleaned up Canvas::checkCreateStencil a bit.
|
2016-02-24 18:36:34 -04:00 |
|
Adam M
|
62b642f28a
|
Support combined depth/stencil buffers when using vendor extensions.
|
2016-02-24 19:42:22 +00:00 |
|
Alex Szpakowski
|
ff91fa1327
|
Improved Shader:send performance by removing some temporary memory allocations.
|
2016-02-20 19:24:33 -04:00 |
|
Alex Szpakowski
|
cf4b409302
|
Renamed some things.
|
2016-02-18 22:11:41 -04:00 |
|
Alex Szpakowski
|
bd93f0dfef
|
Fixed and reenabled lovec.exe.
|
2016-02-15 16:29:16 -04:00 |
|
Alex Szpakowski
|
78fa2ab536
|
Disabled lovec.exe until I can actually test it (since it doesn't work yet).
|
2016-02-14 22:06:43 -04:00 |
|
Alex Szpakowski
|
f281e5871b
|
Only try to make lovec.exe in Windows.
|
2016-02-14 21:56:32 -04:00 |
|
Alex Szpakowski
|
8c22b1bff2
|
Added "lovec.exe" in Windows, which uses the console subsystem so love games don't need to set t.console to true if they want to output to the console.
|
2016-02-14 21:51:29 -04:00 |
|
Alex Szpakowski
|
20b77bd28c
|
Changed World:update(dt) to default to Box2D's recommended 3 internal position iterations instead of 6. Added a new variant World:update(dt, velocityiterations, positioniterations) which lets you specify the number of velocity and position iterations Box2D performs when updating the world. The defaults are 8 and 3 respectively, higher numbers increase precision and reduce performance.
Resolves issue #1135.
--HG--
branch : minor
|
2016-02-14 20:06:16 -04:00 |
|
Alex Szpakowski
|
1be2e34c92
|
Merged default into minor.
--HG--
branch : minor
|
2016-02-14 19:59:34 -04:00 |
|
Alex Szpakowski
|
2dd80fcb49
|
Fixed a compiler warning...
|
2016-02-14 19:52:27 -04:00 |
|
Alex Szpakowski
|
5d7425b60e
|
Reduced the size in bytes of Variant slightly by allowing the compiler to better pack its member variables together in memory.
|
2016-02-14 19:51:55 -04:00 |
|
Alex Szpakowski
|
7ea259e38b
|
Optimize constructing a Variant from a Lua table with a non-zero array size.
|
2016-02-14 19:24:17 -04:00 |
|
Alex Szpakowski
|
23fcaec89f
|
The Variant class is now meant to be used on the stack instead of allocated on the heap. As a result (and because of related changes), performance of Channels has roughly doubled when pushing and popping most types.
|
2016-02-14 16:39:32 -04:00 |
|
Bart van Strien
|
7995e6ba85
|
Added tag 0.10.1 for changeset 3cb3559eebb8
|
2016-02-14 15:51:50 +01:00 |
|
Bart van Strien
|
aefb08a261
|
0.10.1 release date is today
0.10.1
|
2016-02-14 15:51:45 +01:00 |
|
Alex Szpakowski
|
f7ee949af8
|
Fixed love.graphics.clear(colortable) causing crashes in GLES 2.0 when a Canvas is active (resolves issue #1127).
|
2016-02-14 00:26:02 -04:00 |
|
rude
|
5923e2ca5b
|
New installer graphics for Windows.
|
2016-02-13 23:14:08 +01:00 |
|
Alex Szpakowski
|
7ff411bb00
|
Merged in TannerRogalsky/love/source_relative_bug_fix (pull request #54)
Source:setRelative bug fix
|
2016-02-13 12:24:33 -04:00 |
|
Tanner Rogalsky
|
6336f2adac
|
Use passed value when setting a Source's relative state instead of the stale, cached value.
--HG--
branch : source_relative_bug_fix
|
2016-02-13 10:58:03 -05:00 |
|
Tanner Rogalsky
|
026230f41a
|
start new branch source_relative_bug_fix
--HG--
branch : source_relative_bug_fix
|
2016-02-13 11:20:53 -05:00 |
|
Bart van Strien
|
119af763b5
|
Update changelog
|
2016-02-13 15:45:07 +01:00 |
|
Alex Szpakowski
|
57697b372b
|
New Mac and iOS icons
|
2016-02-12 17:07:24 -04:00 |
|
rude
|
60278b0532
|
Add new icons. (Linux).
|
2016-02-12 20:26:49 +01:00 |
|
rude
|
9fae370c52
|
Add new icons. (Windows).
|
2016-02-12 20:13:49 +01:00 |
|
Alex Szpakowski
|
7c4edf2efc
|
love.graphics object creation functions (love.graphics.new*) now cause an error instead of hard-crashing, if called when the window has not been created yet.
|
2016-02-11 22:34:33 -04:00 |
|
Alex Szpakowski
|
ab4cfb4a35
|
Added an optional 'collideconnected' boolean argument to love.physics.newMotorJoint (resolves issue #1130).
|
2016-02-02 08:38:07 -04:00 |
|
Alex Szpakowski
|
53795d40a6
|
Updated the changelog.
|
2016-02-01 20:30:52 -04:00 |
|
Alex Szpakowski
|
c2de8dbb6a
|
Fixed audio on android to properly pause when the app is inactive, and resume when the app becomes active again.
|
2016-01-31 18:41:24 -04:00 |
|
Alex Szpakowski
|
ed933847f8
|
Color values in love's APIs are now in the range of [0, 1] rather than [0, 255].
--HG--
branch : minor
|
2016-01-31 10:49:29 -04:00 |
|
Alex Szpakowski
|
50087bd60e
|
Merged default into minor.
--HG--
branch : minor
|
2016-01-31 10:03:19 -04:00 |
|
Alex Szpakowski
|
588013727c
|
Updated the version number used with Appveyor.
|
2016-01-31 10:02:42 -04:00 |
|
Alex Szpakowski
|
b794ffa84a
|
love.touch.getTouches now returns the list of ids in a stable order, instead of being effectively randomly ordered.
The least recently pressed (longest-pressed) active touch id is first in the list, etc.
|
2016-01-30 22:35:25 -04:00 |
|
Alex Szpakowski
|
7db2997bc3
|
Improved the error messages caused when invalid or missing arguments are given to ImageData and SoundData methods.
|
2016-01-26 22:19:35 -04:00 |
|
Alex Szpakowski
|
ab91ff0bfe
|
Removed LOVE_LEGENDARY_UTF8_ARGV_HACK, SDL 2.0 does it for us.
|
2016-01-25 22:52:32 -04:00 |
|