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Updated the changelog.
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LOVE 0.10.1 [Super Toast]
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-------------------------
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Released: N/A
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* Added a new love.conf flag t.externalstorage, which determines whether files are saved in internal or external storage on Android devices.
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* Added a new variant of love.graphics.arc which can draw different types of arcs ("pie", "open", or "closed").
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* Added "lighten" and "darken" BlendModes. They can only be used with the "premultiplied" BlendAlphaMode.
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* Added the "lighten" GraphicsFeature constant.
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* Added the ability to avoid clearing specific Canvases when calling love.graphics.clear, if multiple Canvases are active at once via love.graphics.setCanvas.
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* Added Text:getDimensions.
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* Fixed a Lua error in the no-game screen if the window's height is too small.
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* Fixed the default error handler to reset the mouse Cursor.
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* Fixed love.filesystem functions crashing when called if liblove is used directly without calling love.filesystem.init.
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* Fixed audio on Android to pause when the app is inactive, and resume when the app becomes active again.
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* Fixed the Video decoding thread hanging after Video:seek or when a Video finishes.
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* Fixed Video:isPlaying to always return false after it finishes playing.
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* Fixed RandomGenerator:random crashing if a nil 'self' is used.
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* Fixed loading BMFont files which have characters with 0 width or height (a space character, for example).
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* Fixed love.graphics.newFont causing crashes if FileData is passed in.
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* Fixed a driver bug on some Android devices which caused all objects to show up as black.
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* Fixed a driver bug on Windows with AMD graphics cards where love.graphics.clear would not always work.
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* Fixed Shader:sendColor incorrectly converting alpha values from sRGB to linear RGB when gamma-correct rendering is enabled.
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* Fixed love.graphics.newMesh(vertices) double-converting colors from sRGB to linear RGB when gamma-correct rendering is enabled.
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* Updated the Windows executable to prefer the high-powered AMD graphics card on systems which have switchable Intel+AMD GPUs.
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* Updated love.touch.getTouches to return the list of IDs in the relative order that the touches initially happened, instead of being in a random order.
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* Updated the error messages caused by invalid or bad arguments to ImageData and SoundData methods to be more descriptive.
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LOVE 0.10.0 [Super Toast]
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--------------
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-------------------------
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Released: 2015-12-22
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