love.graphics object creation functions (love.graphics.new*) now cause an error instead of hard-crashing, if called when the window has not been created yet.

This commit is contained in:
Alex Szpakowski
2016-02-11 22:34:33 -04:00
parent ab4cfb4a35
commit 7c4edf2efc
4 changed files with 41 additions and 10 deletions
+1 -1
View File
@@ -117,6 +117,7 @@ public:
return actual_samples;
}
static Format getSizedFormat(Format format);
static bool isSupported();
static bool isMultiFormatMultiCanvasSupported();
static bool isFormatSupported(Format format);
@@ -143,7 +144,6 @@ private:
void drawv(const Matrix4 &t, const Vertex *v);
static Format getSizedFormat(Format format);
static void convertFormat(Format format, GLenum &internalformat, GLenum &externalformat, GLenum &type);
static size_t getFormatBitsPerPixel(Format format);
+8 -5
View File
@@ -842,11 +842,14 @@ ParticleSystem *Graphics::newParticleSystem(Texture *texture, int size)
Canvas *Graphics::newCanvas(int width, int height, Canvas::Format format, int msaa)
{
if (!Canvas::isSupported())
throw love::Exception("Canvases are not supported by your OpenGL drivers!");
if (!Canvas::isFormatSupported(format))
{
const char *fstr = "rgba8";
Canvas::getConstant(format, fstr);
throw love::Exception("The %s canvas format is not supported by your OpenGL implementation.", fstr);
Canvas::getConstant(Canvas::getSizedFormat(format), fstr);
throw love::Exception("The %s canvas format is not supported by your OpenGL drivers.", fstr);
}
if (width > gl.getMaxTextureSize())
@@ -870,7 +873,7 @@ Canvas *Graphics::newCanvas(int width, int height, Canvas::Format format, int ms
switch (err)
{
case GL_FRAMEBUFFER_UNSUPPORTED:
error_string << "Not supported by your OpenGL implementation.";
error_string << "Not supported by your OpenGL drivers.";
break;
case GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT:
error_string << "Texture format cannot be rendered to on this system.";
@@ -881,14 +884,14 @@ Canvas *Graphics::newCanvas(int width, int height, Canvas::Format format, int ms
case GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER:
case GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER:
case GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE:
error_string << "Error in implementation.";
error_string << "Error in graphics driver.";
break;
default:
// my intel hda card wrongly returns 0 to glCheckFramebufferStatus() but sets
// no error flag. I think it meant to return GL_FRAMEBUFFER_UNSUPPORTED, but who
// knows.
if (glGetError() == GL_NO_ERROR)
error_string << "May not be supported by your OpenGL implementation.";
error_string << "May not be supported by your OpenGL drivers.";
// the remaining error is an indication of a serious fuckup since it should
// only be returned if glCheckFramebufferStatus() was called with the wrong
// arguments.
@@ -47,6 +47,13 @@ namespace opengl
#define instance() (Module::getInstance<Graphics>(Module::M_GRAPHICS))
static int luax_checkgraphicscreated(lua_State *L)
{
if (!instance()->isCreated())
return luaL_error(L, "love.graphics cannot function without a window!");
return 0;
}
int w_reset(lua_State *)
{
instance()->reset();
@@ -290,6 +297,8 @@ static const char *imageFlagName(Image::FlagType flagtype)
int w_newImage(lua_State *L)
{
luax_checkgraphicscreated(L);
std::vector<love::image::ImageData *> data;
std::vector<love::image::CompressedImageData *> cdata;
@@ -400,6 +409,8 @@ int w_newImage(lua_State *L)
int w_newQuad(lua_State *L)
{
luax_checkgraphicscreated(L);
Quad::Viewport v;
v.x = luaL_checknumber(L, 1);
v.y = luaL_checknumber(L, 2);
@@ -417,6 +428,8 @@ int w_newQuad(lua_State *L)
int w_newFont(lua_State *L)
{
luax_checkgraphicscreated(L);
Font *font = nullptr;
// Convert to Rasterizer, if necessary.
@@ -443,6 +456,8 @@ int w_newFont(lua_State *L)
int w_newImageFont(lua_State *L)
{
luax_checkgraphicscreated(L);
// filter for glyphs
Texture::Filter filter = instance()->getDefaultFilter();
@@ -483,6 +498,8 @@ int w_newImageFont(lua_State *L)
int w_newSpriteBatch(lua_State *L)
{
luax_checkgraphicscreated(L);
Texture *texture = luax_checktexture(L, 1);
int size = (int) luaL_optnumber(L, 2, 1000);
Mesh::Usage usage = Mesh::USAGE_DYNAMIC;
@@ -505,6 +522,8 @@ int w_newSpriteBatch(lua_State *L)
int w_newParticleSystem(lua_State *L)
{
luax_checkgraphicscreated(L);
Texture *texture = luax_checktexture(L, 1);
lua_Number size = luaL_optnumber(L, 2, 1000);
ParticleSystem *t = 0;
@@ -522,6 +541,8 @@ int w_newParticleSystem(lua_State *L)
int w_newCanvas(lua_State *L)
{
luax_checkgraphicscreated(L);
// check if width and height are given. else default to screen dimensions.
int width = (int) luaL_optnumber(L, 1, instance()->getWidth());
int height = (int) luaL_optnumber(L, 2, instance()->getHeight());
@@ -547,6 +568,8 @@ int w_newCanvas(lua_State *L)
int w_newShader(lua_State *L)
{
luax_checkgraphicscreated(L);
// clamp stack to 2 elements
lua_settop(L, 2);
@@ -848,6 +871,8 @@ static Mesh *newCustomMesh(lua_State *L)
int w_newMesh(lua_State *L)
{
luax_checkgraphicscreated(L);
// Check first argument: table or number of vertices.
int arg1type = lua_type(L, 1);
if (arg1type != LUA_TTABLE && arg1type != LUA_TNUMBER)
@@ -868,6 +893,8 @@ int w_newMesh(lua_State *L)
int w_newText(lua_State *L)
{
luax_checkgraphicscreated(L);
Font *font = luax_checkfont(L, 1);
Text *t = nullptr;
@@ -888,6 +915,8 @@ int w_newText(lua_State *L)
int w_newVideo(lua_State *L)
{
luax_checkgraphicscreated(L);
if (!luax_istype(L, 1, VIDEO_VIDEO_STREAM_ID))
luax_convobj(L, 1, "video", "newVideoStream");
+3 -4
View File
@@ -55,6 +55,7 @@ bool Keyboard::isDown(const std::vector<Key> &keylist) const
for (Key key : keylist)
{
SDL_Scancode scancode = SDL_GetScancodeFromKey(keymap[key]);
if (state[scancode])
return true;
}
@@ -68,11 +69,9 @@ bool Keyboard::isScancodeDown(const std::vector<Scancode> &scancodelist) const
for (Scancode scancode : scancodelist)
{
SDL_Scancode sdlscancode = SDL_SCANCODE_UNKNOWN;
if (!scancodes.find(scancode, sdlscancode))
continue;
SDL_Scancode sdlcode = SDL_SCANCODE_UNKNOWN;
if (state[sdlscancode])
if (scancodes.find(scancode, sdlcode) && state[sdlcode])
return true;
}