Commit Graph

2795 Commits

Author SHA1 Message Date
Alex Szpakowski 677a8d60b8 Use love::Vector (8 bytes) instead of love::Vertex (20 bytes) for love.math.triangulate and love.math.isConvex. 2016-08-24 18:02:27 -03:00
Alex Szpakowski acde58d311 Improved the error message when nil is passed as the first argument to love.image.newImageData (resolves issue #1205). 2016-08-21 11:22:21 -03:00
airstruck 154f7cbc7e Support reference angle on revolute, prismatic, and weld joints (fixes #1194) 2016-08-19 14:36:36 +02:00
Anders Ruud 78a2e80818 Created bitbucket-pipelines.yml. 2016-08-19 08:47:16 +00:00
Anders Ruud d896f7f871 Work-around for gcc bug 1568899. 2016-08-19 08:46:05 +00:00
Bart van Strien 9998e761a4 Do not error in newVideo when optionally loading audio with love.audio disabled (fixes #1206) 2016-08-15 17:12:36 +02:00
Alex Szpakowski 3e678fc462 Fix SpriteBatch:setBufferSize to keep old sprite data if it can fit (resolves issue #1204). 2016-08-12 23:44:16 -03:00
Bart van Strien 5ae730be9e Update changelog 2016-08-02 14:33:28 +02:00
Bart van Strien 57e4ec78e3 Prevent attaching a MouseJoint to a kinematic body (fixes #1185)
It turns out, calling World:update() after attaching a MouseJoint to a
kinematic body causes an exception. Normally the wrapper catches the exception,
but somehow this exception cannot be caught. Wonderful.
2016-08-02 14:26:51 +02:00
Bart van Strien 0ce44e465d Catch possible Box2D exception in Fixture:getBoundingBox() (fixes #1196) 2016-08-02 13:07:05 +02:00
Alex Szpakowski fc2c79ad5f Add EdgeShape:set/getNext/PreviousVertex. ChainShape:setNext/PreviousVertex can now take no arguments to disable ghost vertices.
Resolves issue #1191.
2016-08-01 10:15:34 -03:00
Alex Szpakowski 2e8f785a01 Potentially fix building with megasource on Windows 2016-07-31 14:40:55 -03:00
Alex Szpakowski 3157e5df7b Added ChainShape:getNext/PreviousVertex (see issue #1191). Thanks airstruck! 2016-07-31 14:25:12 -03:00
Alex Szpakowski 55cb2fad84 Fixture:setCategory and Fixture:setMask now accept a table of categories/masks (resolves issue #1178). 2016-07-31 11:51:53 -03:00
Alex Szpakowski 0a534d4751 Fixed ChainShape:setPreviousVertex. 2016-07-28 18:08:27 -03:00
Bart van Strien f4999bd2c7 Fail gracefully when auto.lua is called on a file not in src/scripts 2016-07-28 17:15:52 +02:00
Leonardo Etcheverry a11c7278c8 Fix FT_Get_Kerning using char codes instead of glyph indices. 2016-07-20 21:52:56 -03:00
Alex Szpakowski d2c2c717e4 Mac: treat folders with the .love extension as packages that can be double-clicked to open with LÖVE (resolves issue #1186). 2016-07-20 19:36:43 -03:00
Alex Szpakowski 8ea1edbc2a Cause a Lua error instead of silently failing if a vertex buffer memory allocation fails. 2016-07-17 17:44:38 -03:00
Bart van Strien 877ebbf9c9 Make WheelJoint/PrismaticJoint:getAxis return a world vector (refs #1176) 2016-07-15 12:20:58 +02:00
rude 7922c44d27 Make CMake build functional on Linux.
At least on Ubuntu.
2016-07-14 18:07:20 +02:00
Bart van Strien bf601470e1 Update changelog 2016-07-14 16:41:08 +02:00
Bart van Strien 65f53a491f Make MouseJoint:getBodies() return only one body (fixes #1179)
Override Joint's Body getters in MouseJoint, to make the second (user-supplied) body the first body returned, and return nil for the second (internal) body
2016-07-14 16:39:29 +02:00
rude 64ee986984 Make LÖVE buildable (barely) with Megasource on Mac. 2016-07-14 16:29:45 +02:00
Bart van Strien 7266fa4fc5 Fix memory leak in Text:set (fixes #1181) 2016-07-14 14:22:38 +02:00
rude ba1a234543 Use LÖVE in NSIS once again. 2016-07-13 22:42:06 +01:00
rude f6154998dc Use nsis-unicode for AppVeyor build. 2016-07-13 22:19:09 +01:00
rude b0effb5570 Make CMakeLists.txt more decoupled from Megasource. 2016-07-13 21:26:50 +01:00
rude f66011de2f Return correct size from b64_decode.
The current implementation does not take into account padding (and yet it does
actually depend on padding), or skipped whitespace/gibberish characters.

The actual size can be computed by subtracting the padding and gibberish bytes,
but in this case it's easier to just return the actual number of bytes written.
2016-07-12 21:25:23 +02:00
airstruck 9a2f99dc3d Added 2-point version of love.physics.newRevoluteJoint (fixes #1175) 2016-07-07 21:18:35 +02:00
airstruck 24da8433d0 Expose axis vector of PrismaticJoint and WheelJoint (fixes #1176) 2016-07-07 21:13:49 +02:00
Bart van Strien debea1192b Fixed large burst of particles when dramatically increasing the emission rate of a ParticleSystem. (fixes #1169) 2016-06-21 15:48:49 +02:00
Bart van Strien b328049517 Fix print coloring bug with empty strings (fixes #1171) 2016-06-11 19:51:51 +02:00
Alex Szpakowski 9900051647 Improved performance of ImageData:mapPixel when JIT compilation is unavailable (e.g. on iOS and Android) 2016-05-21 22:18:12 +00:00
Alex Szpakowski a5334f8017 Updated the changelog. 2016-05-12 18:14:36 -03:00
Alex Szpakowski d6310ca87f Fixed glyphs being added to partially out-of-bounds positions in Font texture atlases in rare cases (resolves issue #1162). 2016-05-11 21:38:12 -03:00
Alex Szpakowski 9bebe9e4e8 Updated the version. 2016-05-02 18:03:57 -03:00
Alex Szpakowski d28bc1f42e Fixed a warning about a missing newline at the end of a file. 2016-05-01 21:04:01 -03:00
Alex Szpakowski 4befa01f4a Testing using an older version of NSIS in appveyor builds again 2016-04-15 22:45:34 +00:00
EntranceJew 67c5eb77ae Put methods for getTexture* on Quad 2016-04-14 18:36:47 -04:00
EntranceJew b2b02c4f8e Exposed getTextureDimensions on Quad 2016-04-14 18:32:39 -04:00
Alex Szpakowski aab6dbda5f Fixed love.event.quit on un-fused iOS games to properly exit to the game list instead of just restarting the current game. 2016-04-10 22:11:28 -03:00
Alex Szpakowski 9701e2a262 Fixed love on iOS 6 crashing on launch due to GameController.framework being missing (see issue #1155). Some further issues remain, for now. 2016-04-10 21:52:16 -03:00
Alex Szpakowski ef5411e8ee Fix building for Windows XP. 2016-04-10 21:58:03 +00:00
Alex Szpakowski 2cbaa7b3ae Better fix, hopefully 2016-04-10 15:59:03 +00:00
Alex Szpakowski 08671ae48e Fix building for Windows desktop 2016-04-10 15:51:50 +00:00
T-Bone c12005b4bb Forgot one LOVE_NOMPG123. 2016-04-10 06:29:58 +02:00
T-Bone 4ef7504c05 Fixed things pointed out by Alex Szpakowski and Bart von Strien 2016-04-09 07:28:03 +02:00
T-Bone b2291fb62a Fixes to make Löve compile on Windows 10 UWP 2016-04-07 22:56:03 +02:00
Alex Szpakowski 03801e49d6 Fix a potential issue when an OpenAL source that was previously static is reused for a streaming Source. 2016-04-03 09:58:17 -03:00