Expose axis vector of PrismaticJoint and WheelJoint (fixes #1176)

This commit is contained in:
airstruck
2016-07-07 21:13:49 +02:00
parent debea1192b
commit 24da8433d0
7 changed files with 43 additions and 0 deletions
+1
View File
@@ -6,6 +6,7 @@ Released: N/A
* Added lovec.exe in Windows. It is the same as love.exe but built with the Console subsystem, so it always uses or provides a console.
* Added 'shaderswitches' field to the table returned by love.graphics.getStats.
* Added Quad:getTextureDimensions.
* Added PrismaticJoint:getAxis and WheelJoint:getAxis.
* Fixed love on iOS 6.
* Fixed os.execute always returning -1 on Linux.
@@ -138,6 +138,12 @@ int PrismaticJoint::getLimits(lua_State *L)
return 2;
}
int PrismaticJoint::getAxis(lua_State *L)
{
lua_pushnumber(L, joint->GetLocalAxisA().x);
lua_pushnumber(L, joint->GetLocalAxisA().y);
return 2;
}
} // box2d
} // physics
@@ -134,6 +134,13 @@ public:
**/
int getLimits(lua_State *L);
/**
* Gets the axis unit vector, relative to body1.
* @returns The X component of the axis unit vector.
* @returns The Y component of the axis unit vector.
**/
int getAxis(lua_State *L);
private:
// The Box2D prismatic joint object.
+6
View File
@@ -113,6 +113,12 @@ float WheelJoint::getSpringDampingRatio() const
return joint->GetSpringDampingRatio();
}
int WheelJoint::getAxis(lua_State *L)
{
lua_pushnumber(L, joint->GetLocalAxisA().x);
lua_pushnumber(L, joint->GetLocalAxisA().y);
return 2;
}
} // box2d
} // physics
+7
View File
@@ -114,6 +114,13 @@ public:
**/
float getSpringDampingRatio() const;
/**
* Gets the axis unit vector, relative to body1.
* @returns The X component of the axis unit vector.
* @returns The Y component of the axis unit vector.
**/
int getAxis(lua_State *L);
private:
// The Box2D wheel joint object.
@@ -164,6 +164,13 @@ int w_PrismaticJoint_getLimits(lua_State *L)
return t->getLimits(L);
}
int w_PrismaticJoint_getAxis(lua_State *L)
{
PrismaticJoint *t = luax_checkprismaticjoint(L, 1);
lua_remove(L, 1);
return t->getAxis(L);
}
static const luaL_Reg w_PrismaticJoint_functions[] =
{
{ "getJointTranslation", w_PrismaticJoint_getJointTranslation },
@@ -183,6 +190,7 @@ static const luaL_Reg w_PrismaticJoint_functions[] =
{ "getLowerLimit", w_PrismaticJoint_getLowerLimit },
{ "getUpperLimit", w_PrismaticJoint_getUpperLimit },
{ "getLimits", w_PrismaticJoint_getLimits },
{ "getAxis", w_PrismaticJoint_getAxis },
{ 0, 0 }
};
@@ -132,6 +132,13 @@ int w_WheelJoint_getSpringDampingRatio(lua_State *L)
return 1;
}
int w_WheelJoint_getAxis(lua_State *L)
{
WheelJoint *t = luax_checkwheeljoint(L, 1);
lua_remove(L, 1);
return t->getAxis(L);
}
static const luaL_Reg w_WheelJoint_functions[] =
{
{ "getJointTranslation", w_WheelJoint_getJointTranslation },
@@ -147,6 +154,7 @@ static const luaL_Reg w_WheelJoint_functions[] =
{ "getSpringFrequency", w_WheelJoint_getSpringFrequency },
{ "setSpringDampingRatio", w_WheelJoint_setSpringDampingRatio },
{ "getSpringDampingRatio", w_WheelJoint_getSpringDampingRatio },
{ "getAxis", w_WheelJoint_getAxis },
{ 0, 0 }
};