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Fix print coloring bug with empty strings (fixes #1171)
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@@ -17,6 +17,7 @@ Released: N/A
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* Fixed love.window.setMode crashing when called with a Canvas active.
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* Fixed gamma correction of ImageFonts and BMFonts with colored images.
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* Fixed the default shader improperly applying gamma correction to per-vertex colors when gamma correction is requested but not supported on OpenGL ES.
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* Fixed text coloring breaking because of an empty string.
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* Improved performance of Channel methods by roughly 2x in many cases.
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@@ -387,6 +387,11 @@ void Font::getCodepointsFromString(const std::vector<ColoredString> &strs, Color
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for (const ColoredString &cstr : strs)
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{
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// No need to add the color if the string is empty anyway, and the code
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// further on assumes no two colors share the same starting position.
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if (cstr.str.size() == 0)
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continue;
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IndexedColor c = {cstr.color, (int) codepoints.cps.size()};
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codepoints.colors.push_back(c);
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