Alex Szpakowski
3de1aa863a
Fix encoding ImageData to 16 bit per color channel PNG.
...
--HG--
branch : minor
2016-10-27 22:23:24 -03:00
Alex Szpakowski
5dd915ee8a
whitespace and formatting cleanup
...
--HG--
branch : minor
2016-10-25 19:56:47 -03:00
Alex Szpakowski
8e1482dbd9
Merged in rcoaxil/love-patches/minor-manual-decoders (pull request #67 )
...
decoder manual decoding and seeking implemented
--HG--
branch : minor
2016-10-25 22:50:53 +00:00
Raidho
3b37cc9462
moved SoundData::load back to private
...
--HG--
branch : minor-manual-decoders
2016-10-25 00:58:44 +03:00
Alex Szpakowski
00d30b2a9d
Merge default into minor
...
--HG--
branch : minor
2016-10-24 18:20:28 -03:00
Alex Szpakowski
ff53e8fe71
Fix non-integer coordinates passed to ImageData:mapPixel/setPixel/getPixel and SoundData:set/getSample.
...
LuaJIT does interesting things when you index into a FFI array using a non-integer value.
2016-10-24 18:14:09 -03:00
Alex Szpakowski
ddc4b06eba
Moved the base Decoder implementation out of the lullaby subfolder.
...
--HG--
branch : minor
2016-10-23 21:32:20 -03:00
Raidho
a605243709
made decode() always return new SoundData
...
--HG--
branch : minor-manual-decoders
2016-10-23 21:09:13 +03:00
Alex Szpakowski
894a44f45c
Fix an incorrect delete call when out of memory.
2016-10-22 21:32:44 -03:00
Alex Szpakowski
0341fc1189
Reduce memory allocations for the SHA formats of love.math.hash.
...
--HG--
branch : minor
2016-10-22 21:31:48 -03:00
Alex Szpakowski
a9d935caa1
Fixed compilation
...
--HG--
branch : minor
2016-10-21 23:43:26 -03:00
Alex Szpakowski
2222bb37d2
Removed gl.bindTexture, so it won't get accidentally used.
...
--HG--
branch : minor
2016-10-21 23:42:09 -03:00
Alex Szpakowski
14f1afa446
Reduce redundant glActiveTexture calls.
...
--HG--
branch : minor
2016-10-21 22:19:16 -03:00
Alex Szpakowski
b9c01b8674
Merge default into minor
...
--HG--
branch : minor
2016-10-21 22:04:39 -03:00
Alex Szpakowski
a9593d926e
Fix love.math.noise(nil) to error instead of returning nil.
2016-10-20 22:57:12 -03:00
Alex Szpakowski
d1c5edd792
Prevent redundant glBindBuffer calls.
...
--HG--
branch : minor
2016-10-20 21:50:48 -03:00
Alex Szpakowski
4c122e6581
Add love.graphics.transformPoint and love.graphics.inverseTransformPoint.
...
--HG--
branch : minor
2016-10-20 18:13:20 -03:00
Alex Szpakowski
27044e6eb8
Update tinyexr.
...
--HG--
branch : minor
2016-10-18 23:30:52 -03:00
rcoaxil
78f5779214
decoder manual decoding and seeking implemented
...
decode() uses supplied SoundData to decode to, creates new SoundData if none provided
returns SoundData containing decoded data, nil if decoder didn't produce any data
seek() only works with seconds
--HG--
branch : minor-manual-decoders
2016-10-19 05:29:08 +03:00
Alex Szpakowski
0653ec9564
Address some compiler warnings about implicit integer conversions.
...
--HG--
branch : minor
2016-10-18 22:32:35 -03:00
Alex Szpakowski
b8b670e0ae
Simplify Drawable code
...
--HG--
branch : minor
2016-10-18 22:06:52 -03:00
Alex Szpakowski
a844c16657
Simplified Source constructors.
...
--HG--
branch : minor
2016-10-16 16:04:00 -03:00
Alex Szpakowski
7cd24de402
Merged in rcoaxil/love/minor (pull request #63 )
...
TYPE_QUEUE Source implemented, ported to minor branch.
--HG--
branch : minor
2016-10-15 17:56:37 +00:00
Alex Szpakowski
dafacf3fbc
test
...
--HG--
branch : minor
2016-10-15 14:55:35 -03:00
rcoaxil
71326564f0
removed some more trailing spaces
...
oh god i need a tool for this
--HG--
branch : minor
2016-10-15 20:08:41 +03:00
rcoaxil
38a6176665
issues addressed
...
cropped trailing spaces
put TYPE_MAX_ENUM in getDurationAtomic
moved around variables in seekAtomic
--HG--
branch : minor
2016-10-15 20:04:08 +03:00
rcoaxil
c5e0846c52
fixed stream seeking bug
...
--HG--
branch : minor
2016-10-15 10:02:18 +03:00
rcoaxil
00c02adcd0
issues addressed
...
warnings fixed
added type checking to Lua functions
stopping queueable source clears buffered data
getting queueable source to auto-play if it underruns and then gets re-filled
will probably require re-designing pool usage strategy
--HG--
branch : minor
2016-10-13 18:18:08 +03:00
rcoaxil
b757a0534e
pull request feedback addressed
...
newQueueableSource added
isQueueable removed, getFreeBufferCount added
queueData renamed to queue; added 3 argument variant with (data, offset, length)
lightuserdata variant now requires offset (pointer, offset, length, samplerate, bitdepth, channels)
setLooping now throws exception if called on queueable source
--HG--
branch : minor
2016-10-13 04:40:41 +03:00
Alex Szpakowski
a4bdbcdf10
Fix love.audio.newSource(decoder) and love.audio.newSource(sounddata) to no longer require a Source type argument.
...
--HG--
branch : minor
2016-10-12 17:42:23 -03:00
raidho36
b1c842f186
fixed bug preventing stream sources from loading data
...
--HG--
branch : minor
2016-10-12 20:49:05 +03:00
raidho36
10710d3428
queueData now returns success state, couple bug fixes
...
success state return added to queueData functions
queueable source is now seekable while stopped
fixed bug with creating queueable source with invalid format silently crashing LOVE
fixed bug with stopped queueable source reported as not queueable
--HG--
branch : minor
2016-10-12 18:53:49 +03:00
raidho36
7934bfaf7f
ported TYPE_QUEUE Source from default to minor
...
--HG--
branch : minor
2016-10-11 06:30:30 +03:00
Alex Szpakowski
42be56858b
Remove duplicate unused code.
2016-10-10 09:33:10 -03:00
Alex Szpakowski
03c38185f6
Fix love.window.maximize to immediately update the window dimensions instead of waiting for the next love.event.pump. Fixes issue #1221 .
2016-10-10 09:14:57 -03:00
Alex Szpakowski
e969f541ba
Fix love.window.setMode to use the proper defaults for window settings that aren't specified.
...
--HG--
branch : minor
2016-10-08 15:35:31 -03:00
Alex Szpakowski
15ba27f417
Merge default into minor
...
--HG--
branch : minor
2016-10-08 11:03:37 -03:00
Alex Szpakowski
b1b4a637b5
Fix a potential crash when a Thread ends (resolves issue #1219 ).
2016-10-08 10:50:50 -03:00
Alex Szpakowski
2bc036f4c9
Use love's sized int typedefs instead of C's.
...
--HG--
branch : minor
2016-10-06 23:01:44 -03:00
Alex Szpakowski
37520bd18b
Added Object:release. Calling it is the equivalent of removing all Lua-side references to an object and doing a full garbage collection cycle (thus deleting the object from memory if nothing else in LÖVE's code is referencing it).
...
Any attempt to call a method on the object after it has been released will result in an error. Object:release() returns true if it was successful, or false if not (if it has already been released previously).
--HG--
branch : minor
2016-10-06 21:59:01 -03:00
Alex Szpakowski
25dc0ad29d
Merge default into minor
...
--HG--
branch : minor
2016-09-27 23:13:01 -03:00
Alex Szpakowski
aba4386807
SDL click count functionality was added in 2.0.2, not 2.0.4. So we can get rid of some useless code since we require 2.0.2+ in love 0.11...
...
--HG--
branch : minor
2016-09-27 22:53:48 -03:00
Alex Szpakowski
b38e567e74
Added a click count argument to love.mousepressed/released. Tracks double/triple/etc. clicks.
...
--HG--
branch : minor
2016-09-27 22:46:55 -03:00
Alex Szpakowski
25376ba310
Added SpriteBatch:setDrawRange(start, count) and SpriteBatch:getDrawRange.
...
--HG--
branch : minor
2016-09-21 20:03:39 -03:00
Alex Szpakowski
7ab76b1ef6
Mesh:setDrawRange now takes start and count parameters, instead of min and max.
...
--HG--
branch : minor
2016-09-21 19:44:53 -03:00
Alex Szpakowski
327682d07f
Add support for passing a table to love.mouse.isDown, love.keyboard.isDown, love.keyboard.isScancodeDown, Joystick:isDown, and Joystick:isGamepadDown.
2016-09-19 22:43:47 -03:00
Bart van Strien
cc0cfac66c
Remove deprecated love.window.isCreated alias
...
--HG--
branch : minor
2016-09-16 19:58:26 +02:00
Alex Szpakowski
7eeca829e5
Fix a use of std::remove_if
...
--HG--
branch : minor
2016-09-12 08:11:38 -03:00
Alex Szpakowski
11328a23cf
Don't consider different OpenGL versions when re-creating the window after a previous window and OpenGL context has been created. love.graphics has never supported switching GL versions mid-game, so we should prevent it from ever happening.
...
--HG--
branch : minor
2016-09-11 21:40:00 -03:00
Alex Szpakowski
4dd1b3a83f
Added a new variant of Shader:send for matrices: Shader:send(uniformname, is_column_major, matrix, ...).
...
If is_column_major is true, the table(s) passed as subsequent arguments will be treated as column-major instead of row-major. This matches the 0.10.x behaviour of Shader:send for matrices.
--HG--
branch : minor
2016-09-11 20:57:40 -03:00