mirror of
https://github.com/love2d/love.git
synced 2026-08-12 08:30:56 +02:00
ported TYPE_QUEUE Source from default to minor
--HG-- branch : minor
This commit is contained in:
@@ -75,6 +75,7 @@ public:
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virtual Source *newSource(love::sound::Decoder *decoder) = 0;
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virtual Source *newSource(love::sound::SoundData *soundData) = 0;
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virtual Source *newSource(int sampleRate, int bitDepth, int channels) = 0;
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/**
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* Gets the current number of simultaneous playing sources.
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@@ -63,6 +63,7 @@ StringMap<Source::Type, Source::TYPE_MAX_ENUM>::Entry Source::typeEntries[] =
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{
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{"static", Source::TYPE_STATIC},
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{"stream", Source::TYPE_STREAM},
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{"queue", Source::TYPE_QUEUE},
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};
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StringMap<Source::Type, Source::TYPE_MAX_ENUM> Source::types(Source::typeEntries, sizeof(Source::typeEntries));
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@@ -38,6 +38,7 @@ public:
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{
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TYPE_STATIC,
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TYPE_STREAM,
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TYPE_QUEUE,
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TYPE_MAX_ENUM
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};
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@@ -100,6 +101,10 @@ public:
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virtual float getMaxDistance() const = 0;
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virtual int getChannels() const = 0;
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virtual bool isQueueable() const = 0;
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virtual void queueData(void *data, int length, int dataSampleRate, int dataBitDepth, int dataChannels) = 0;
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virtual Type getType() const;
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static bool getConstant(const char *in, Type &out);
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@@ -51,6 +51,11 @@ love::audio::Source *Audio::newSource(love::sound::SoundData *)
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return new Source();
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}
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love::audio::Source *Audio::newSource(int sampleRate, int bitDepth, int channels)
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{
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return new Source();
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}
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int Audio::getSourceCount() const
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{
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return 0;
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@@ -46,6 +46,7 @@ public:
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// Implements Audio.
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love::audio::Source *newSource(love::sound::Decoder *decoder);
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love::audio::Source *newSource(love::sound::SoundData *soundData);
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love::audio::Source *newSource(int sampleRate, int bitDepth, int channels);
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int getSourceCount() const;
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int getMaxSources() const;
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bool play(love::audio::Source *source);
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@@ -217,6 +217,17 @@ int Source::getChannels() const
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return 2;
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}
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bool Source::isQueueable() const
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{
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return false;
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}
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void Source::queueData(void *data, int length, int dataSampleRate, int dataBitDepth, int dataChannels)
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{
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return;
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}
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} // null
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} // audio
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} // love
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@@ -76,6 +76,9 @@ public:
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virtual float getMaxDistance() const;
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virtual int getChannels() const;
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virtual bool isQueueable() const;
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virtual void queueData(void *data, int length, int dataSampleRate, int dataBitDepth, int dataChannels);
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private:
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float pitch;
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@@ -157,6 +157,11 @@ love::audio::Source *Audio::newSource(love::sound::SoundData *soundData)
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return new Source(pool, soundData);
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}
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love::audio::Source *Audio::newSource(int sampleRate, int bitDepth, int channels)
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{
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return new Source(pool, sampleRate, bitDepth, channels);
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}
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int Audio::getSourceCount() const
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{
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return pool->getSourceCount();
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@@ -71,6 +71,7 @@ public:
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// Implements Audio.
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love::audio::Source *newSource(love::sound::Decoder *decoder);
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love::audio::Source *newSource(love::sound::SoundData *soundData);
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love::audio::Source *newSource(int sampleRate, int bitDepth, int channels);
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int getSourceCount() const;
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int getMaxSources() const;
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bool play(love::audio::Source *source);
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@@ -283,6 +283,12 @@ double Pool::getDuration(Source *source, void *unit)
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return source->getDurationAtomic(unit);
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}
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void Pool::queueData(Source *source, void *data, ALsizei length)
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{
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thread::Lock lock(mutex);
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source->queueDataAtomic(data, length);
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}
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ALuint Pool::findi(const Source *source) const
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{
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std::map<Source *, ALuint>::const_iterator i = playing.find((Source *)source);
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@@ -91,6 +91,7 @@ public:
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void seek(Source *source, float offset, void *unit);
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float tell(Source *source, void *unit);
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double getDuration(Source *source, void *unit);
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void queueData(Source *source, void *data, ALsizei length);
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bool play(const std::vector<love::audio::Source*> &sources);
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void stop(const std::vector<love::audio::Source*> &sources);
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@@ -64,6 +64,50 @@ Ensure the Source is not multi-channel before calling this function.")
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};
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class QueueFormatMismatchException : public love::Exception
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{
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public:
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QueueFormatMismatchException()
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: Exception("Queued sound data must have same format as sound Source.")
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{
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}
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};
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class QueueTypeMismatchException : public love::Exception
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{
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public:
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QueueTypeMismatchException()
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: Exception("Only \"queue\" type sound Sources can be queued with sound data.")
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{
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}
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};
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class QueueNegativeLengthException : public love::Exception
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{
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public:
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QueueNegativeLengthException()
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: Exception("Data length cannot be negative.")
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{
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}
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};
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class QueueMalformedLengthException : public love::Exception
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{
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public:
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QueueMalformedLengthException(int bytes)
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: Exception("Data lenght must be a multiple of sample size (%d bytes).", bytes)
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{
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}
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};
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StaticDataBuffer::StaticDataBuffer(ALenum format, const ALvoid *data, ALsizei size, ALsizei freq)
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: size(size)
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{
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@@ -134,12 +178,55 @@ Source::Source(Pool *pool, love::sound::Decoder *decoder)
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, bitDepth(decoder->getBitDepth())
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, decoder(decoder)
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, toLoop(0)
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, unusedBufferTop(-1)
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{
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if (getFormat(decoder->getChannels(), decoder->getBitDepth()) == 0)
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throw InvalidFormatException(decoder->getChannels(), decoder->getBitDepth());
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alGenBuffers(MAX_BUFFERS, streamBuffers);
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for (unsigned int i = 0; i < MAX_BUFFERS; i++)
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unusedBuffers[i] = streamBuffers[i];
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float z[3] = {0, 0, 0};
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setFloatv(position, z);
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setFloatv(velocity, z);
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setFloatv(direction, z);
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}
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Source::Source(Pool *pool, int sampleRate, int bitDepth, int channels)
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: love::audio::Source(Source::TYPE_QUEUE)
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, pool(pool)
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, valid(false)
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, staticBuffer(nullptr)
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, pitch(1.0f)
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, volume(1.0f)
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, relative(false)
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, looping(false)
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, minVolume(0.0f)
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, maxVolume(1.0f)
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, referenceDistance(1.0f)
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, rolloffFactor(1.0f)
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, maxDistance(MAX_ATTENUATION_DISTANCE)
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, cone()
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, offsetSamples(0)
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, offsetSeconds(0)
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, sampleRate(sampleRate)
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, channels(channels)
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, bitDepth(bitDepth)
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, decoder(nullptr)
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, toLoop(0)
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, unusedBufferTop(-1)
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, bufferedBytes(0)
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{
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ALenum fmt = getFormat(channels, bitDepth);
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if (fmt == 0)
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throw InvalidFormatException(channels, bitDepth);
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alGenBuffers(MAX_BUFFERS, streamBuffers);
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for (unsigned int i = 0; i < MAX_BUFFERS; i++)
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unusedBuffers[i] = streamBuffers[i];
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float z[3] = {0, 0, 0};
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setFloatv(position, z);
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@@ -169,13 +256,18 @@ Source::Source(const Source &s)
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, bitDepth(s.bitDepth)
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, decoder(nullptr)
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, toLoop(0)
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, unusedBufferTop(-1)
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{
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if (type == TYPE_STREAM)
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{
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if (s.decoder.get())
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decoder.set(s.decoder->clone(), Acquire::NORETAIN);
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}
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if (type != TYPE_STATIC)
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{
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alGenBuffers(MAX_BUFFERS, streamBuffers);
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for (unsigned int i = 0; i < MAX_BUFFERS; i++)
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unusedBuffers[i] = streamBuffers[i];
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}
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setFloatv(position, s.position);
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@@ -188,7 +280,7 @@ Source::~Source()
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if (valid)
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pool->stop(this);
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if (type == TYPE_STREAM)
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if (type != TYPE_STATIC)
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alDeleteBuffers(MAX_BUFFERS, streamBuffers);
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}
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@@ -242,49 +334,65 @@ bool Source::update()
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if (!valid)
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return false;
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if (type == TYPE_STATIC)
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switch (type)
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{
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// Looping mode could have changed.
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alSourcei(source, AL_LOOPING, isLooping() ? AL_TRUE : AL_FALSE);
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return !isFinished();
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}
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else if (type == TYPE_STREAM && (isLooping() || !isFinished()))
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{
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// Number of processed buffers.
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ALint processed = 0;
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case TYPE_STATIC:
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// Looping mode could have changed.
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// FIXME: make looping mode not change without you noticing so that this is not needed
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alSourcei(source, AL_LOOPING, isLooping() ? AL_TRUE : AL_FALSE);
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return !isFinished();
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case TYPE_STREAM:
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if (isLooping() || !isFinished())
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{
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ALint processed;
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ALuint buffers[MAX_BUFFERS];
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float curOffsetSamples, curOffsetSecs, newOffsetSamples, newOffsetSecs;
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int freq = decoder->getSampleRate();
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alGetSourcef(source, AL_SAMPLE_OFFSET, &curOffsetSamples);
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curOffsetSecs = curOffsetSamples / freq;
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alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed);
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alSourceUnqueueBuffers(source, processed, buffers);
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alGetSourcef(source, AL_SAMPLE_OFFSET, &newOffsetSamples);
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newOffsetSecs = newOffsetSamples / freq;
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alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed);
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while (processed--)
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offsetSamples += (curOffsetSamples - newOffsetSamples);
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offsetSeconds += (curOffsetSecs - newOffsetSecs);
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for (unsigned int i = 0; i < processed; i++)
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unusedBufferPush(buffers[i]);
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while (unusedBufferPeek() != AL_NONE)
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{
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if(streamAtomic(unusedBufferPeek(), decoder.get()) > 0)
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alSourceQueueBuffers(source, 1, unusedBufferPop());
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else
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break;
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}
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return true;
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}
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return false;
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case TYPE_QUEUE:
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{
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ALuint buffer;
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float curOffsetSamples, curOffsetSecs;
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alGetSourcef(source, AL_SAMPLE_OFFSET, &curOffsetSamples);
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int freq = decoder->getSampleRate();
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curOffsetSecs = curOffsetSamples / freq;
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// Get a free buffer.
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alSourceUnqueueBuffers(source, 1, &buffer);
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float newOffsetSamples, newOffsetSecs;
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alGetSourcef(source, AL_SAMPLE_OFFSET, &newOffsetSamples);
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newOffsetSecs = newOffsetSamples / freq;
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offsetSamples += (curOffsetSamples - newOffsetSamples);
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offsetSeconds += (curOffsetSecs - newOffsetSecs);
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// FIXME: We should put freed buffers into a list that we later
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// consume here, so we can keep track of all free buffers even if we
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// tried to stream data to one but the decoder didn't have data for it.
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if (streamAtomic(buffer, decoder.get()) > 0)
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alSourceQueueBuffers(source, 1, &buffer);
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ALint processed;
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ALuint buffers[MAX_BUFFERS];
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alGetSourcei(source, AL_BUFFERS_PROCESSED, &processed);
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alSourceUnqueueBuffers(source, processed, buffers);
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for (unsigned int i = 0; i < processed; i++)
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{
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ALint size;
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alGetBufferi(buffers[i], AL_SIZE, &size);
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bufferedBytes -= size;
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unusedBufferPush(buffers[i]);
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}
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return !isFinished();
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}
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return true;
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}
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return false;
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@@ -355,7 +463,7 @@ void Source::seekAtomic(float offset, void *unit)
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if (type == TYPE_STREAM)
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decoder->seek(offsetSeconds);
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else if (valid) // Playing static source
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else if (valid) // Playing static or queue
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{
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alSourcef(source, AL_SAMPLE_OFFSET, offsetSamples);
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offsetSamples = offsetSeconds = 0;
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@@ -401,24 +509,37 @@ double Source::getDurationAtomic(void *vunit)
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{
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Unit unit = *(Unit *) vunit;
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if (type == TYPE_STREAM)
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switch (type)
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{
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double seconds = decoder->getDuration();
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case TYPE_STATIC:
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{
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ALsizei size = staticBuffer->getSize();
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ALsizei samples = (size / channels) / (bitDepth / 8);
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if (unit == UNIT_SECONDS)
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return seconds;
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else
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return seconds * decoder->getSampleRate();
|
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}
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else
|
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{
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ALsizei size = staticBuffer->getSize();
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ALsizei samples = (size / channels) / (bitDepth / 8);
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if (unit == UNIT_SAMPLES)
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return (double) samples;
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else
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return (double) samples / (double) sampleRate;
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}
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case TYPE_STREAM:
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{
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double seconds = decoder->getDuration();
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|
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if (unit == UNIT_SAMPLES)
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return (double) samples;
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else
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return (double) samples / (double) sampleRate;
|
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if (unit == UNIT_SECONDS)
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return seconds;
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else
|
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return seconds * decoder->getSampleRate();
|
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}
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case TYPE_QUEUE:
|
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{
|
||||
ALsizei samples = (bufferedBytes / channels) / (bitDepth / 8);
|
||||
|
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if (unit == UNIT_SAMPLES)
|
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return (double)samples;
|
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else
|
||||
return (double)samples / (double)sampleRate;
|
||||
}
|
||||
default: return 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -552,56 +673,149 @@ bool Source::isLooping() const
|
||||
return looping;
|
||||
}
|
||||
|
||||
void Source::queueData(void *data, int length, int dataSampleRate, int dataBitDepth, int dataChannels)
|
||||
{
|
||||
if (type != TYPE_QUEUE)
|
||||
throw QueueTypeMismatchException();
|
||||
|
||||
if (length < 0)
|
||||
throw QueueNegativeLengthException();
|
||||
|
||||
if (dataSampleRate != sampleRate || dataBitDepth != bitDepth || dataChannels != channels )
|
||||
throw QueueFormatMismatchException();
|
||||
|
||||
if (length % (bitDepth / 8 * channels) != 0)
|
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throw QueueMalformedLengthException(bitDepth / 8 * channels);
|
||||
|
||||
if (length > 0)
|
||||
pool->queueData(this, data, (ALsizei)length);
|
||||
}
|
||||
|
||||
void Source::queueDataAtomic(void *data, ALsizei length)
|
||||
{
|
||||
if (valid)
|
||||
{
|
||||
ALuint buffer = unusedBufferPeek();
|
||||
if (buffer == AL_NONE)
|
||||
return; //FIXME: out of buffer space handling?
|
||||
|
||||
alBufferData(buffer, getFormat(channels, bitDepth), data, length, sampleRate);
|
||||
alSourceQueueBuffers(source, 1, &buffer);
|
||||
unusedBufferPop();
|
||||
}
|
||||
else //in not valid state, queue stack is "reversed"
|
||||
{
|
||||
//remaining buffers are stored beyond the tip of unused stack
|
||||
if (unusedBufferTop == MAX_BUFFERS - 1)
|
||||
return;
|
||||
|
||||
ALuint buffer = unusedBuffers[++unusedBufferTop];
|
||||
alBufferData(buffer, getFormat(channels, bitDepth), data, length, sampleRate);
|
||||
//new buffer must go last, so it goes to the base of the stack
|
||||
for (unsigned int i = unusedBufferTop; i > 0; i--)
|
||||
unusedBuffers[i] = unusedBuffers[i - 1];
|
||||
unusedBuffers[0] = buffer;
|
||||
}
|
||||
bufferedBytes += length;
|
||||
}
|
||||
|
||||
bool Source::isQueueable() const
|
||||
{
|
||||
//in not valid state, queue stack is "reversed"
|
||||
if (type != TYPE_QUEUE || (valid && unusedBufferTop < 0) || (!valid && unusedBufferTop == MAX_BUFFERS - 1))
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
void Source::prepareAtomic()
|
||||
{
|
||||
// This Source may now be associated with an OpenAL source that still has
|
||||
// the properties of another love Source. Let's reset it to the settings
|
||||
// of the new one.
|
||||
reset();
|
||||
|
||||
if (type == TYPE_STATIC)
|
||||
|
||||
switch (type)
|
||||
{
|
||||
alSourcei(source, AL_BUFFER, staticBuffer->getBuffer());
|
||||
if (offsetSamples >= 0)
|
||||
alSourcef(source, AL_SAMPLE_OFFSET, offsetSamples);
|
||||
}
|
||||
else if (type == TYPE_STREAM)
|
||||
{
|
||||
int usedBuffers = 0;
|
||||
|
||||
for (unsigned int i = 0; i < MAX_BUFFERS; i++)
|
||||
case TYPE_STATIC:
|
||||
alSourcei(source, AL_BUFFER, staticBuffer->getBuffer());
|
||||
//source can be seeked while not valid
|
||||
if (offsetSamples >= 0)
|
||||
alSourcef(source, AL_SAMPLE_OFFSET, offsetSamples);
|
||||
break;
|
||||
case TYPE_STREAM:
|
||||
while (unusedBufferPeek() != AL_NONE)
|
||||
{
|
||||
if(streamAtomic(unusedBufferPeek(), decoder.get()) == 0)
|
||||
break;
|
||||
|
||||
alSourceQueueBuffers(source, 1, unusedBufferPop());
|
||||
|
||||
if (decoder->isFinished())
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case TYPE_QUEUE:
|
||||
{
|
||||
if (streamAtomic(streamBuffers[i], decoder.get()) == 0)
|
||||
break;
|
||||
|
||||
++usedBuffers;
|
||||
|
||||
if (decoder->isFinished())
|
||||
break;
|
||||
int top = unusedBufferTop;
|
||||
//when queue source is stopped, loaded buffers are stored in unused buffers stack
|
||||
while (unusedBufferPeek() != AL_NONE)
|
||||
alSourceQueueBuffers(source, 1, unusedBufferPop());
|
||||
//construct a stack of unused buffers (beyond the end of stack)
|
||||
for (unsigned int i = top + 1; i < MAX_BUFFERS; i++)
|
||||
unusedBufferPush(unusedBuffers[i]);
|
||||
|
||||
if (offsetSamples >= 0)
|
||||
alSourcef(source, AL_SAMPLE_OFFSET, offsetSamples);
|
||||
}
|
||||
|
||||
if (usedBuffers > 0)
|
||||
alSourceQueueBuffers(source, usedBuffers, streamBuffers);
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
void Source::teardownAtomic()
|
||||
{
|
||||
if (type == TYPE_STATIC)
|
||||
switch (type)
|
||||
{
|
||||
alSourcef(source, AL_SAMPLE_OFFSET, 0);
|
||||
}
|
||||
else if (type == TYPE_STREAM)
|
||||
{
|
||||
decoder->seek(0);
|
||||
|
||||
int queued = 0;
|
||||
alGetSourcei(source, AL_BUFFERS_QUEUED, &queued);
|
||||
|
||||
while (queued--)
|
||||
case TYPE_STATIC:
|
||||
alSourcef(source, AL_SAMPLE_OFFSET, 0);
|
||||
break;
|
||||
case TYPE_STREAM:
|
||||
{
|
||||
ALint queued;
|
||||
ALuint buffer;
|
||||
alSourceUnqueueBuffers(source, 1, &buffer);
|
||||
|
||||
alGetSourcei(source, AL_BUFFERS_QUEUED, &queued);
|
||||
for (unsigned int i = 0; i < queued; i++)
|
||||
{
|
||||
//since we only unqueue 1 buffer, it's OK to use singular variable pointer instead of array
|
||||
alSourceUnqueueBuffers(source, 1, &buffer);
|
||||
unusedBufferPush(buffer);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case TYPE_QUEUE:
|
||||
{
|
||||
ALint queued;
|
||||
ALuint buffers[MAX_BUFFERS];
|
||||
ALuint buffer;
|
||||
int unused = 0;
|
||||
|
||||
//store all unused buffers, also clear stack
|
||||
while (unusedBufferPeek() != AL_NONE)
|
||||
buffers[unused++] = *unusedBufferPop();
|
||||
|
||||
alGetSourcei(source, AL_BUFFERS_QUEUED, &queued);
|
||||
//stack needs to be filled in reverse order
|
||||
for (unsigned int i = queued; i > 0; i--)
|
||||
{
|
||||
//since we only unqueue 1 buffer, it's OK to use singular variable pointer instead of array
|
||||
alSourceUnqueueBuffers(source, 1, &buffer);
|
||||
unusedBufferPush(buffer);
|
||||
}
|
||||
// put unused buffers at the end of stack
|
||||
for (unsigned int i = 0; i < unused; i++)
|
||||
unusedBuffers[unusedBufferTop + 1 + i] = buffers[i];
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -629,7 +843,7 @@ bool Source::playAtomic(ALuint source)
|
||||
valid = true; //if it fails it will be set to false again
|
||||
//but this prevents a horrible, horrible bug
|
||||
|
||||
if (type == TYPE_STATIC)
|
||||
if (type != TYPE_STREAM)
|
||||
offsetSamples = offsetSeconds = 0;
|
||||
|
||||
return success;
|
||||
@@ -681,7 +895,7 @@ bool Source::playAtomic(const std::vector<love::audio::Source*> &sources, const
|
||||
Source *source = (Source*) _source;
|
||||
source->valid = source->valid || success;
|
||||
|
||||
if (success && source->type == TYPE_STATIC)
|
||||
if (success && source->type != TYPE_STREAM)
|
||||
source->offsetSamples = source->offsetSeconds = 0;
|
||||
}
|
||||
|
||||
@@ -784,6 +998,21 @@ ALenum Source::getFormat(int channels, int bitDepth) const
|
||||
return 0;
|
||||
}
|
||||
|
||||
ALuint Source::unusedBufferPeek()
|
||||
{
|
||||
return (unusedBufferTop < 0) ? AL_NONE : unusedBuffers[unusedBufferTop];
|
||||
}
|
||||
|
||||
ALuint *Source::unusedBufferPop()
|
||||
{
|
||||
return &unusedBuffers[unusedBufferTop--];
|
||||
}
|
||||
|
||||
void Source::unusedBufferPush(ALuint buffer)
|
||||
{
|
||||
unusedBuffers[++unusedBufferTop] = buffer;
|
||||
}
|
||||
|
||||
int Source::streamAtomic(ALuint buffer, love::sound::Decoder *d)
|
||||
{
|
||||
// Get more sound data.
|
||||
|
||||
@@ -86,6 +86,7 @@ public:
|
||||
|
||||
Source(Pool *pool, love::sound::SoundData *soundData);
|
||||
Source(Pool *pool, love::sound::Decoder *decoder);
|
||||
Source(Pool *pool, int sampleRate, int bitDepth, int channels);
|
||||
Source(const Source &s);
|
||||
virtual ~Source();
|
||||
|
||||
@@ -130,6 +131,10 @@ public:
|
||||
virtual float getMaxDistance() const;
|
||||
virtual int getChannels() const;
|
||||
|
||||
virtual bool isQueueable() const;
|
||||
virtual void queueData(void *data, int length, int dataSampleRate, int dataBitDepth, int dataChannels);
|
||||
virtual void queueDataAtomic(void *data, ALsizei length);
|
||||
|
||||
void prepareAtomic();
|
||||
void teardownAtomic();
|
||||
|
||||
@@ -159,13 +164,21 @@ private:
|
||||
|
||||
int streamAtomic(ALuint buffer, love::sound::Decoder *d);
|
||||
|
||||
ALuint unusedBufferPeek();
|
||||
ALuint *unusedBufferPop();
|
||||
void unusedBufferPush(ALuint buffer);
|
||||
|
||||
Pool *pool;
|
||||
ALuint source;
|
||||
bool valid;
|
||||
|
||||
static const unsigned int MAX_BUFFERS = 8;
|
||||
ALuint streamBuffers[MAX_BUFFERS];
|
||||
|
||||
ALuint unusedBuffers[MAX_BUFFERS];
|
||||
|
||||
int unusedBufferTop;
|
||||
ALsizei bufferedBytes;
|
||||
|
||||
StrongRef<StaticDataBuffer> staticBuffer;
|
||||
|
||||
float pitch;
|
||||
|
||||
@@ -44,27 +44,31 @@ int w_getSourceCount(lua_State *L)
|
||||
|
||||
int w_newSource(lua_State *L)
|
||||
{
|
||||
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_ID) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_ID))
|
||||
luax_convobj(L, 1, "sound", "newDecoder");
|
||||
|
||||
Source::Type stype = Source::TYPE_STREAM;
|
||||
|
||||
const char *stypestr = luaL_checkstring(L, 2);
|
||||
if (stypestr && !Source::getConstant(stypestr, stype))
|
||||
return luaL_error(L, "Invalid source type: %s", stypestr);
|
||||
|
||||
if (stype == Source::TYPE_STATIC && luax_istype(L, 1, SOUND_DECODER_ID))
|
||||
luax_convobj(L, 1, "sound", "newSoundData");
|
||||
|
||||
Source *t = 0;
|
||||
|
||||
if (lua_isnumber(L, 1) && lua_isnumber(L, 2) && lua_isnumber(L, 3))
|
||||
t = instance()->newSource((int)lua_tonumber(L, 1), (int)lua_tonumber(L, 2), (int)lua_tonumber(L, 3));
|
||||
else
|
||||
{
|
||||
if (lua_isstring(L, 1) || luax_istype(L, 1, FILESYSTEM_FILE_ID) || luax_istype(L, 1, FILESYSTEM_FILE_DATA_ID))
|
||||
luax_convobj(L, 1, "sound", "newDecoder");
|
||||
|
||||
luax_catchexcept(L, [&]() {
|
||||
if (luax_istype(L, 1, SOUND_SOUND_DATA_ID))
|
||||
t = instance()->newSource(luax_totype<love::sound::SoundData>(L, 1, SOUND_SOUND_DATA_ID));
|
||||
else if (luax_istype(L, 1, SOUND_DECODER_ID))
|
||||
t = instance()->newSource(luax_totype<love::sound::Decoder>(L, 1, SOUND_DECODER_ID));
|
||||
});
|
||||
Source::Type stype = Source::TYPE_STREAM;
|
||||
|
||||
const char *stypestr = lua_isnoneornil(L, 2) ? 0 : lua_tostring(L, 2);
|
||||
if (stypestr && !Source::getConstant(stypestr, stype))
|
||||
return luaL_error(L, "Invalid source type: %s", stypestr);
|
||||
|
||||
if (stype == Source::TYPE_STATIC && luax_istype(L, 1, SOUND_DECODER_ID))
|
||||
luax_convobj(L, 1, "sound", "newSoundData");
|
||||
|
||||
luax_catchexcept(L, [&]() {
|
||||
if (luax_istype(L, 1, SOUND_SOUND_DATA_ID))
|
||||
t = instance()->newSource(luax_totype<love::sound::SoundData>(L, 1, SOUND_SOUND_DATA_ID));
|
||||
else if (luax_istype(L, 1, SOUND_DECODER_ID))
|
||||
t = instance()->newSource(luax_totype<love::sound::Decoder>(L, 1, SOUND_DECODER_ID));
|
||||
});
|
||||
}
|
||||
if (t)
|
||||
{
|
||||
luax_pushtype(L, AUDIO_SOURCE_ID, t);
|
||||
@@ -72,7 +76,7 @@ int w_newSource(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
else
|
||||
return luax_typerror(L, 1, "Decoder or SoundData");
|
||||
return luax_typerror(L, 1, "Decoder, SoundData or format description");
|
||||
}
|
||||
|
||||
static std::vector<Source*> readSourceList(lua_State *L, int n)
|
||||
|
||||
@@ -20,6 +20,7 @@
|
||||
|
||||
#include <limits>
|
||||
|
||||
#include "sound/SoundData.h"
|
||||
#include "wrap_Source.h"
|
||||
|
||||
namespace love
|
||||
@@ -329,6 +330,35 @@ int w_Source_getChannels(lua_State *L)
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Source_isQueueable(lua_State *L)
|
||||
{
|
||||
Source *t = luax_checksource(L, 1);
|
||||
luax_pushboolean(L, t->isQueueable());
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Source_queueData(lua_State *L)
|
||||
{
|
||||
Source *t = luax_checksource(L, 1);
|
||||
luax_catchexcept(L, [&]() {
|
||||
if (luax_istype(L, 2, SOUND_SOUND_DATA_ID))
|
||||
{
|
||||
love::sound::SoundData *s = luax_totype<love::sound::SoundData>(L, 2, SOUND_SOUND_DATA_ID);
|
||||
t->queueData(s->getData(), lua_isnumber(L, 3) ? (int)lua_tonumber(L, 3) : s->getSize(), s->getSampleRate(), s->getBitDepth(), s->getChannels());
|
||||
}
|
||||
else if (lua_islightuserdata(L, 2))
|
||||
{
|
||||
if (lua_isnumber(L, 4) && lua_isnumber(L, 5) && lua_isnumber(L, 6))
|
||||
t->queueData(lua_touserdata(L, 2), (int)lua_tonumber(L, 3), (int)lua_tonumber(L, 4), (int)lua_tonumber(L, 5), (int)lua_tonumber(L, 6));
|
||||
else
|
||||
return luaL_error(L, "No format specified.");
|
||||
}
|
||||
else
|
||||
return luaL_error(L, "Invalid data type.");
|
||||
});
|
||||
return 1;
|
||||
}
|
||||
|
||||
int w_Source_getType(lua_State *L)
|
||||
{
|
||||
Source *t = luax_checksource(L, 1);
|
||||
@@ -381,6 +411,10 @@ static const luaL_Reg w_Source_functions[] =
|
||||
{ "getRolloff", w_Source_getRolloff},
|
||||
|
||||
{ "getChannels", w_Source_getChannels },
|
||||
|
||||
{ "isQueueable", w_Source_isQueueable },
|
||||
{ "queueData", w_Source_queueData },
|
||||
|
||||
{ "getType", w_Source_getType },
|
||||
|
||||
{ 0, 0 }
|
||||
|
||||
Reference in New Issue
Block a user