Added Object:release. Calling it is the equivalent of removing all Lua-side references to an object and doing a full garbage collection cycle (thus deleting the object from memory if nothing else in LÖVE's code is referencing it).

Any attempt to call a method on the object after it has been released will result in an error. Object:release() returns true if it was successful, or false if not (if it has already been released previously).

--HG--
branch : minor
This commit is contained in:
Alex Szpakowski
2016-10-06 21:59:01 -03:00
parent bfb00239fd
commit 37520bd18b
7 changed files with 69 additions and 9 deletions
+7 -5
View File
@@ -85,7 +85,8 @@ Variant::Variant(love::Type udatatype, void *userdata)
{
Proxy *p = (Proxy *) userdata;
data.userdata = p->object;
p->object->retain();
if (p->object)
p->object->retain();
}
else
data.userdata = userdata;
@@ -105,7 +106,7 @@ Variant::Variant(const Variant &v)
{
if (type == STRING)
data.string->retain();
else if (type == FUSERDATA)
else if (type == FUSERDATA && data.userdata != nullptr)
((love::Object *) data.userdata)->retain();
else if (type == TABLE)
data.table->retain();
@@ -127,7 +128,8 @@ Variant::~Variant()
data.string->release();
break;
case FUSERDATA:
((love::Object *) data.userdata)->release();
if (data.userdata != nullptr)
((love::Object *) data.userdata)->release();
break;
case TABLE:
data.table->release();
@@ -141,14 +143,14 @@ Variant &Variant::operator = (const Variant &v)
{
if (v.type == STRING)
v.data.string->retain();
else if (v.type == FUSERDATA)
else if (v.type == FUSERDATA && v.data.userdata != nullptr)
((love::Object *) v.data.userdata)->retain();
else if (v.type == TABLE)
v.data.table->retain();
if (type == STRING)
data.string->release();
else if (type == FUSERDATA)
else if (type == FUSERDATA && v.data.userdata != nullptr)
((love::Object *) v.data.userdata)->release();
else if (type == TABLE)
data.table->release();
+38 -2
View File
@@ -42,7 +42,11 @@ namespace love
static int w__gc(lua_State *L)
{
Proxy *p = (Proxy *) lua_touserdata(L, 1);
p->object->release();
if (p->object != nullptr)
{
p->object->release();
p->object = nullptr;
}
return 0;
}
@@ -72,7 +76,35 @@ static int w__eq(lua_State *L)
{
Proxy *p1 = (Proxy *)lua_touserdata(L, 1);
Proxy *p2 = (Proxy *)lua_touserdata(L, 2);
luax_pushboolean(L, p1->object == p2->object);
luax_pushboolean(L, p1->object == p2->object && p1->object != nullptr);
return 1;
}
static int w__release(lua_State *L)
{
Proxy *p = (Proxy *) lua_touserdata(L, 1);
Object *object = p->object;
if (object != nullptr)
{
p->object = nullptr;
object->release();
// Fetch the registry table of instantiated objects.
luax_getregistry(L, REGISTRY_OBJECTS);
if (lua_istable(L, -1))
{
// loveobjects[object] = nil
lua_pushlightuserdata(L, object);
lua_pushnil(L);
lua_settable(L, -3);
}
lua_pop(L, 1);
}
luax_pushboolean(L, object != nullptr);
return 1;
}
@@ -329,6 +361,10 @@ int luax_register_type(lua_State *L, love::Type type, const char *name, ...)
lua_pushcfunction(L, w__typeOf);
lua_setfield(L, -2, "typeOf");
// Add release
lua_pushcfunction(L, w__release);
lua_setfield(L, -2, "release");
va_list fs;
va_start(fs, name);
for (const luaL_Reg *f = va_arg(fs, const luaL_Reg *); f; f = va_arg(fs, const luaL_Reg *))
+9 -1
View File
@@ -452,6 +452,9 @@ T *luax_checktype(lua_State *L, int idx, love::Type type)
luax_typerror(L, idx, name);
}
if (u->object == nullptr)
luaL_error(L, "Cannot use object after it has been released.");
return (T *)u->object;
}
@@ -513,7 +516,12 @@ T *luax_optmodule(lua_State *L, love::Type type)
template <typename T>
T *luax_totype(lua_State *L, int idx, love::Type /*type*/)
{
return (T *)(((Proxy *)lua_touserdata(L, idx))->object);
T *o = (T *)(((Proxy *)lua_touserdata(L, idx))->object);
if (o == nullptr)
luaL_error(L, "Cannot use object after it has been released.");
return o;
}
Type luax_type(lua_State *L, int idx);
+6
View File
@@ -161,6 +161,7 @@ local _getWidth = ImageData.getWidth
local _getHeight = ImageData.getHeight
local _getDimensions = ImageData.getDimensions
local _getFormat = ImageData.getFormat
local _release = ImageData.release
-- Table which holds ImageData objects as keys, and information about the objects
-- as values. Uses weak keys so the ImageData objects can still be GC'd properly.
@@ -270,5 +271,10 @@ function ImageData:getFormat()
return objectcache[self].format
end
function ImageData:release()
objectcache[self] = nil
return _release(self)
end
-- DO NOT REMOVE THE NEXT LINE. It is used to load this file as a C++ string.
--)luastring"--"
+1 -1
View File
@@ -126,7 +126,7 @@ static FFI_RandomGenerator ffifuncs =
[](Proxy *p) -> double // random()
{
// FIXME: We need better type-checking...
if (p == nullptr || !typeFlags[p->type][MATH_RANDOM_GENERATOR_ID])
if (p == nullptr || p->object == nullptr || !typeFlags[p->type][MATH_RANDOM_GENERATOR_ID])
return 0.0;
RandomGenerator *rng = (RandomGenerator *) p->object;
@@ -72,6 +72,8 @@ local ffifuncs = ffi.cast("FFI_RandomGenerator *", ffifuncspointer)
-- Overwrite some regular love.math functions with FFI implementations.
function RandomGenerator:random(l, u)
-- TODO: This should ideally be handled inside ffifuncs.random
if self == nil then error("bad argument #1 to 'random' (RandomGenerator expected, got no value)", 2) end
local r = tonumber(ffifuncs.random(self))
return getrandom(r, l, u)
end
+6
View File
@@ -46,6 +46,7 @@ local _getSampleCount = SoundData.getSampleCount
local _getSampleRate = SoundData.getSampleRate
local _getChannels = SoundData.getChannels
local _getDuration = SoundData.getDuration
local _release = SoundData.release
-- Table which holds SoundData objects as keys, and information about the objects
-- as values. Uses weak keys so the SoundData objects can still be GC'd properly.
@@ -133,5 +134,10 @@ function SoundData:getDuration()
return objectcache[self].duration
end
function SoundData:release()
objectcache[self] = nil
return _release(self)
end
-- DO NOT REMOVE THE NEXT LINE. It is used to load this file as a C++ string.
--)luastring"--"