mirror of
https://github.com/love2d/love.git
synced 2026-08-15 07:41:11 +02:00
Added a click count argument to love.mousepressed/released. Tracks double/triple/etc. clicks.
--HG-- branch : minor
This commit is contained in:
@@ -31,6 +31,7 @@
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#include "common/Exception.h"
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#include "audio/Audio.h"
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#include "common/config.h"
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#include "timer/Timer.h"
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#include <cmath>
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@@ -146,7 +147,7 @@ void Event::clear()
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love::event::Event::clear();
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}
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Message *Event::convert(const SDL_Event &e) const
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Message *Event::convert(const SDL_Event &e)
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{
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Message *msg = nullptr;
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@@ -243,31 +244,7 @@ Message *Event::convert(const SDL_Event &e) const
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break;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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{
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// SDL uses button index 3 for the right mouse button, but we use
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// index 2.
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int button = e.button.button;
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switch (button)
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{
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case SDL_BUTTON_RIGHT:
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button = 2;
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break;
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case SDL_BUTTON_MIDDLE:
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button = 3;
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break;
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}
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double x = (double) e.button.x;
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double y = (double) e.button.y;
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windowToPixelCoords(&x, &y);
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vargs.emplace_back(x);
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vargs.emplace_back(y);
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vargs.emplace_back((double) button);
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vargs.emplace_back(e.button.which == SDL_TOUCH_MOUSEID);
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msg = new Message((e.type == SDL_MOUSEBUTTONDOWN) ?
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"mousepressed" : "mousereleased",
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vargs);
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}
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msg = convertMouseButtonEvent(e);
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break;
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case SDL_MOUSEWHEEL:
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vargs.emplace_back((double) e.wheel.x);
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@@ -385,7 +362,69 @@ Message *Event::convert(const SDL_Event &e) const
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return msg;
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}
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Message *Event::convertJoystickEvent(const SDL_Event &e) const
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Message *Event::convertMouseButtonEvent(const SDL_Event &e)
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{
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bool down = e.type == SDL_MOUSEBUTTONDOWN;
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std::vector<Variant> vargs;
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vargs.reserve(5);
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// SDL uses button index 3 for the right mouse button, but we use index 2.
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int button = e.button.button;
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switch (button)
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{
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case SDL_BUTTON_RIGHT:
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button = 2;
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break;
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case SDL_BUTTON_MIDDLE:
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button = 3;
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break;
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}
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double px = (double) e.button.x;
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double py = (double) e.button.y;
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windowToPixelCoords(&px, &py);
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vargs.emplace_back(px);
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vargs.emplace_back(py);
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vargs.emplace_back((double) button);
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vargs.emplace_back(e.button.which == SDL_TOUCH_MOUSEID);
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#if SDL_VERSION_ATLEAST(2,0,4)
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SDL_version version;
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SDL_GetVersion(&version);
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if (version.major >= 2 && (version.minor > 0 || version.patch >= 4))
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vargs.emplace_back((double) e.button.clicks);
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else
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#endif
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{
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ClickState state = clickCounts[e.button.which];
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// Matches the behaviour of SDL 2.0.4's click count tracking code when
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// it doesn't know any OS-specific information.
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if (down)
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{
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double now = timer::Timer::getTime();
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int diffX = abs(e.button.x - state.lastX);
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int diffY = abs(e.button.y - state.lastY);
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if ((now - state.time) >= 0.5 || diffX > 1 || diffY > 1)
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state.count = 0;
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state.count++;
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state.lastX = e.button.x;
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state.lastY = e.button.y;
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state.time = now;
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clickCounts[e.button.which] = state;
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}
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vargs.emplace_back((double) state.count);
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}
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return new Message(down ? "mousepressed" : "mousereleased", vargs);
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}
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Message *Event::convertJoystickEvent(const SDL_Event &e)
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{
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auto joymodule = Module::getInstance<joystick::JoystickModule>(Module::M_JOYSTICK);
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if (!joymodule)
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@@ -510,7 +549,7 @@ Message *Event::convertJoystickEvent(const SDL_Event &e) const
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return msg;
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}
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Message *Event::convertWindowEvent(const SDL_Event &e) const
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Message *Event::convertWindowEvent(const SDL_Event &e)
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{
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Message *msg = nullptr;
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@@ -68,9 +68,20 @@ public:
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private:
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Message *convert(const SDL_Event &e) const;
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Message *convertJoystickEvent(const SDL_Event &e) const;
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Message *convertWindowEvent(const SDL_Event &e) const;
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struct ClickState
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{
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int count;
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int lastX;
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int lastY;
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double time;
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};
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Message *convert(const SDL_Event &e);
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Message *convertMouseButtonEvent(const SDL_Event &e);
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Message *convertJoystickEvent(const SDL_Event &e);
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Message *convertWindowEvent(const SDL_Event &e);
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std::map<int, ClickState> clickCounts;
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static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> createKeyMap();
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static std::map<SDL_Keycode, love::keyboard::Keyboard::Key> keys;
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@@ -169,11 +169,11 @@ function love.createhandlers()
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mousemoved = function (x,y,dx,dy,t)
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if love.mousemoved then return love.mousemoved(x,y,dx,dy,t) end
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end,
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mousepressed = function (x,y,b,t)
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if love.mousepressed then return love.mousepressed(x,y,b,t) end
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mousepressed = function (x,y,b,t,c)
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if love.mousepressed then return love.mousepressed(x,y,b,t,c) end
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end,
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mousereleased = function (x,y,b,t)
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if love.mousereleased then return love.mousereleased(x,y,b,t) end
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mousereleased = function (x,y,b,t,c)
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if love.mousereleased then return love.mousereleased(x,y,b,t,c) end
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end,
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wheelmoved = function (x,y)
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if love.wheelmoved then return love.wheelmoved(x,y) end
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@@ -294,18 +294,20 @@ const unsigned char boot_lua[] =
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