Commit Graph

309 Commits

Author SHA1 Message Date
Bill Meltsner 915e3e9d86 Updated to Box2D 2.2, added new joints, some other updates to match the API changes (still plenty more to go though)
--HG--
branch : box2d-update
2011-09-03 15:39:32 -04:00
Bill Meltsner b3434997bf more joint updates to better match the API
--HG--
branch : box2d-update
2011-07-02 11:46:42 -05:00
Bart van Strien fafe0d7039 Wait until the end of a physics update before destroying bodies (issue #193) 2011-06-10 14:03:56 +02:00
Bart van Strien 6e28c49a20 Map box2d asserts to love::Exception and catch them in constructors
Should be added to other functions commonly failing sometime.
2011-06-08 21:44:21 +02:00
Bill Meltsner b4fae893fd updating the Joints
--HG--
branch : box2d-update
2011-03-13 13:16:02 -04:00
Bill Meltsner be146c5f61 some more Shape fixes
--HG--
branch : box2d-update
2011-03-13 10:09:17 -04:00
Bill Meltsner c3d69746c1 making a stab at updating Shapes
--HG--
branch : box2d-update
2011-03-13 09:33:32 -04:00
Bill Meltsner e32a373dc9 add new joint enums (no implementation yet)
--HG--
branch : box2d-update
2011-03-13 08:04:43 -04:00
Bill Meltsner 57e345e91e bring in new version of Box2D and update #include paths
--HG--
branch : box2d-update
2011-03-13 07:59:18 -04:00
vrld e77b94f112 Make the compiler shut up about initialization order. 2011-03-10 13:35:18 +01:00
vrld 1c7e34715b Add NULL initializers for pointers.
Constructing invalid shapes, e.g. a rectangle with width 0, could result
in a b2Assert to fail. In turn, Shape::~Shape tried to destroy a the shape
with an uninitialized pointer, yielding a segfault. Add NULL-initializers
and checks for NULL to prevent this.
2011-01-25 13:24:39 +01:00
Bill Meltsner fde708160e bringing in the new year by changing every 2010 to 2011 2011-01-15 14:40:27 -06:00
rude 31c9995082 Fixed some type conversion warnings in VC. Mostly float <-> int and bool <-> int. 2011-01-09 16:28:30 +01:00
Bart van Strien c0789b1da3 Remove references to old physics callbacks, fixes #139 2010-12-18 12:38:29 +01:00
rude d884cb8a82 Removed newWorld(w, h). Added newWorld(x1, y1, x2, y2). 2010-11-25 16:49:03 +01:00
Bart van Strien b2d054ad50 newWorld(w, h) now actually makes the world w*h, not 4*w*h 2010-10-12 21:36:41 +02:00
Bart van Strien 9c5c86325a Reverted Box2D errors back to asserts, because love's exceptions provided even less info 2010-09-23 20:16:45 +02:00
rude 8c721ceb6a Some small fixes to make LOVE compilable in MSVC2010. 2010-09-05 12:05:05 +02:00
Bart van Strien 9a86aab97d Added body.getAllowSleeping, resolves #52 2010-08-27 22:19:16 +02:00
Bill Meltsner 7611edd9ee DistanceJoint:getType now returns "distance" instead of "circle" 2010-08-19 01:05:51 -05:00
Bart van Strien 310a50ba2f Exposed shape:getBody 2010-08-09 12:32:10 +02:00
Bart van Strien 908df65bdb Added meter parameter to newWorld 2010-08-01 14:42:54 +02:00
Bart van Strien 55ec59810d Added love.quit callback 2010-07-31 16:22:12 +02:00
Bill Meltsner 3b841423fa added get/setGroupIndex to CircleShape and PolygonShape 2010-04-07 19:16:49 -04:00
Bill Meltsner c64e034320 Fixed setFixedRotation enabling other flags (bug #190) 2010-04-03 07:12:52 -04:00
Bill Meltsner 6868e2241c fixed a typo in the comments of three love.physics functions (I'm being very useful) 2010-03-30 01:22:03 -04:00
bart@bartbes.ath.cx 736f7ab1a2 love.thread can now share full userdata 2010-02-14 17:41:11 +01:00
Bill Meltsner 73aba4bdd4 eliminated a whole bunch of gcc warnings 2010-02-09 13:21:25 -05:00
Bill Meltsner dd85250180 fixed a bug in PrismaticJoint::setMotorEnabled where it ignored the argument passed 2010-02-09 12:39:05 -05:00
rude aa01c984b9 Updated all dates to 2010. 2010-01-31 16:54:47 +01:00
rude 67e10b64f9 Implmented a few 'missing methods' in love.physics. 2010-01-31 14:24:22 +01:00
bart@bartbes.ath.cx 5f9cf99abd Fixed epic physics typo (getRestituion->getRestitution) 2010-01-07 20:36:14 +01:00
rude cd24dbcb8e Added get/setGroupIndex (#129) and get/setFixedRotation (#113). Also fixed 3000 auto.lua-related warnings in MSVC. 2010-01-04 20:02:36 +01:00
rude ec41545933 Added newQuad. 2009-12-10 22:38:26 +01:00
bill@Ixion c70d1e9db3 keeping a consistent coding style and apparently fixing broken compilation on systems that aren't mine. 2009-12-05 16:29:33 -06:00
bill@Ixion b57f48eb73 last commit broke the build by accident - apparently redeclared a variable. fixed. 2009-12-03 19:20:45 -06:00
bill@Ixion c120a1570c love.physics.newWorld now acts like it's supposed to and adheres to the documentation 2009-12-03 19:13:35 -06:00
bill@Ixion 2515c697e5 bodies can now be forbidden from sleeping 2009-12-03 18:56:40 -06:00
bart@bartbes.ath.cx 7d79398c57 Fixed incorrect number of arguments expected for contact:getVelocity() :getNormal() and :getSeparation() 2009-12-02 16:05:27 +01:00
rude f3d1517a9a Fixed offset bug in body:applyImpulse and body:applyForce. 2009-11-22 13:53:07 +01:00
rude 86ac10c3f6 Fixed bug where destroyed objects in love.physics cause crash when collected. 2009-11-10 23:25:12 +01:00
rude ee59f28e04 Some destructors in love.physics were non-virtual. 2009-11-10 20:24:29 +01:00
rude 2a9b2b608c Restored the destroy method for objects in love.physics. 2009-11-02 23:00:08 +01:00
rude b3bd3427a5 Fixed Shape:testSegment. 2009-10-31 00:15:13 +01:00
rude 435fc43f68 Fixed love.keyboard.setKeyRepeat, fixed issues with Body:getWhatever, and made the save directory settable. 2009-10-29 22:34:54 +01:00
rude 87e3c4131c Finally abstracted constants properly. Changed how the event module works; wasn't really abstract before. Removed libs we're not going to use: native, signal. 2009-10-10 11:11:04 +02:00
tenoch@tenoch-laptop a3cd1e67bc Trying to figure out how hg works... 2009-09-05 16:13:32 +03:00
bart@bart 0b38be2b4c Readded get/setCategory and get/setMask 2009-09-05 14:37:44 +02:00
tenoch@tenoch-laptop ca15eb1922 Changed default mass and rot. inertia values for new body to Box2D's
ones.
2009-09-05 15:31:05 +03:00
rude 623e701549 Modules now reside in Lua and are treated (almost) like normal objects.
Also added a way of getting a pointer to abstract module instances internally.
2009-09-02 21:18:13 +02:00