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Exposed shape:getBody
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+2
-1
@@ -17,7 +17,8 @@ LOVE 0.7.0
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* Fixed setFixedRotation enabling other flags.
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* Fixed a bug in the loader (for require).
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* Fixed a bug where ParticleSystem::setSprite did not retain the new image.
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* Fixed a bug where images would lose their settings (wrapping, filters) when setMode as called.
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* Fixed a bug where images would lose their settings (wrapping, filters) when setMode as called.
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* Fixed a bug where shape:getBody wasn't exposed.
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* Invalid FSAA values now fall back to working ones (or none at all).
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* Cleaned up traceback in error screen.
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* Moved fonts to love.font (from love.graphics), only rendering remains in love.graphics.
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@@ -23,6 +23,7 @@
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// LOVE
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#include <physics/Shape.h>
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#include <physics/box2d/Body.h>
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#include <common/Reference.h>
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// Box2D
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@@ -34,9 +35,6 @@ namespace physics
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{
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namespace box2d
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{
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// Forward declarations.
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class Body;
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/**
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* This struct is stored in a void pointer
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* in the Box2D Shape class. For now, all we
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@@ -71,6 +71,7 @@ namespace box2d
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{ "getFriction", w_Shape_getFriction },
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{ "getRestitution", w_Shape_getRestitution },
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{ "getDensity", w_Shape_getDensity },
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{ "getBody", w_Shape_getBody },
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{ "isSensor", w_Shape_isSensor },
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{ "testPoint", w_Shape_testPoint },
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{ "testSegment", w_Shape_testSegment },
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@@ -49,6 +49,7 @@ namespace box2d
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{ "getFriction", w_Shape_getFriction },
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{ "getRestitution", w_Shape_getRestitution },
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{ "getDensity", w_Shape_getDensity },
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{ "getBody", w_Shape_getBody },
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{ "isSensor", w_Shape_isSensor },
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{ "testPoint", w_Shape_testPoint },
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{ "testSegment", w_Shape_testSegment },
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@@ -107,6 +107,7 @@ namespace box2d
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Body * body = t->getBody();
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if(body == 0)
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return 0;
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body->retain();
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luax_newtype(L, "Body", PHYSICS_BODY_T, (void*)body);
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return 1;
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}
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@@ -233,6 +234,7 @@ namespace box2d
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{ "getFriction", w_Shape_getFriction },
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{ "getRestitution", w_Shape_getRestitution },
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{ "getDensity", w_Shape_getDensity },
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{ "getBody", w_Shape_getBody },
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{ "isSensor", w_Shape_isSensor },
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{ "testPoint", w_Shape_testPoint },
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{ "testSegment", w_Shape_testSegment },
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