mirror of
https://github.com/love2d/love.git
synced 2026-08-14 01:20:56 +02:00
Fixed epic physics typo (getRestituion->getRestitution)
This commit is contained in:
@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -93,7 +93,7 @@ namespace box2d
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return shape->GetFriction();
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}
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float Shape::getRestituion() const
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float Shape::getRestitution() const
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{
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return shape->GetRestitution();
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}
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@@ -134,7 +134,7 @@ namespace box2d
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float lambda;
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b2Vec2 normal;
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if(shape->TestSegment(shape->GetBody()->GetXForm(), &lambda, &normal, s, 1.0f))
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{
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lua_pushnumber(L, lambda);
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@@ -164,7 +164,7 @@ namespace box2d
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v[1] = (int)f.maskBits;
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v[2] = f.groupIndex;
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}
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int Shape::setCategory(lua_State * L)
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{
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b2FilterData f = shape->GetFilterData();
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@@ -206,7 +206,7 @@ namespace box2d
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{
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return pushBits(L, ~(shape->GetFilterData().maskBits));
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}
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uint16 Shape::getBits(lua_State * L)
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{
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// Get number of args.
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@@ -218,11 +218,11 @@ namespace box2d
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for(int i = 1;i<=argc;i++)
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{
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size_t bpos = (size_t)(lua_tointeger(L, i)-1);
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if(bpos < 0 || bpos > 16)
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if(bpos < 0 || bpos > 16)
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return luaL_error(L, "Values must be in range 1-16.");
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b.set(bpos, true);
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}
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return (uint16)b.to_ulong();
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}
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@@ -243,7 +243,7 @@ namespace box2d
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int Shape::setData(lua_State * L)
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{
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love::luax_assert_argc(L, 1, 1);
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if(data->ref != 0)
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{
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delete data->ref;
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@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
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*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -51,16 +51,16 @@ namespace box2d
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/**
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* A Shape is geometry attached to a Body.
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* A Body has position and orientation, and
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* A Body has position and orientation, and
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* a Shape's geometry will be affected by the parent
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* body's transformation.
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**/
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class Shape : public love::physics::Shape
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{
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protected:
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// A pointer to the parent Body. If the Body
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// is destroyed, all child shapes are destroyed as well.
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// is destroyed, all child shapes are destroyed as well.
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// This ensures that all child shapes are always destroyed
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// *before* the parent Body.
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Body * body;
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@@ -76,14 +76,14 @@ namespace box2d
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/**
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* Creates a Shape attatched to the specified
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* Body.
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* Body.
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**/
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Shape(Body * body);
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virtual ~Shape();
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/**
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* Gets the type of Shape. Useful for
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* Gets the type of Shape. Useful for
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* debug drawing.
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**/
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Type getType() const;
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@@ -122,7 +122,7 @@ namespace box2d
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* Gets the restitution of the Shape.
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* @return The restitution of the Shape.
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**/
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float getRestituion() const;
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float getRestitution() const;
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/**
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* Gets the density of the Shape.
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@@ -167,7 +167,7 @@ namespace box2d
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* category (16-bits), mask (16-bits) and group (32-bits/int).
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**/
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void getFilterData(int * v);
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void setGroupIndex(int index);
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int getGroupIndex() const;
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@@ -181,7 +181,7 @@ namespace box2d
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/**
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* This function stores an in-C reference to
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* arbitrary Lua data in the Box2D shape object.
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*
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*
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* The data set here will be passed to the collision
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* handler when collisions occur.
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**/
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@@ -194,10 +194,10 @@ namespace box2d
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int getData(lua_State * L);
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/**
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* Gets the bounding box for this Shape.
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* Gets the bounding box for this Shape.
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* The function returns eight values which can be
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* passed directly to love.graphics.polygon.
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**/
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**/
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int getBoundingBox(lua_State * L);
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};
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@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
|
||||
*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -47,7 +47,7 @@ namespace box2d
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{ "setDensity", w_Shape_setDensity },
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{ "setSensor", w_Shape_setSensor },
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{ "getFriction", w_Shape_getFriction },
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{ "getRestituion", w_Shape_getRestituion },
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{ "getRestitution", w_Shape_getRestitution },
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{ "getDensity", w_Shape_getDensity },
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{ "isSensor", w_Shape_isSensor },
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{ "testPoint", w_Shape_testPoint },
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@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
|
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*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -47,7 +47,7 @@ namespace box2d
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{ "setDensity", w_Shape_setDensity },
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{ "setSensor", w_Shape_setSensor },
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{ "getFriction", w_Shape_getFriction },
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{ "getRestituion", w_Shape_getRestituion },
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{ "getRestitution", w_Shape_getRestitution },
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{ "getDensity", w_Shape_getDensity },
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{ "isSensor", w_Shape_isSensor },
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{ "testPoint", w_Shape_testPoint },
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@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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* arising from the use of this software.
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*
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*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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* freely, subject to the following restrictions:
|
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*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -80,10 +80,10 @@ namespace box2d
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return 1;
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}
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int w_Shape_getRestituion(lua_State * L)
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int w_Shape_getRestitution(lua_State * L)
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{
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Shape * t = luax_checkshape(L, 1);
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lua_pushnumber(L, t->getRestituion());
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lua_pushnumber(L, t->getRestitution());
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return 1;
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}
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@@ -148,14 +148,14 @@ namespace box2d
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lua_pushinteger(L, v[2]);
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return 3;
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}
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int w_Shape_setCategory(lua_State * L)
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{
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Shape * t = luax_checkshape(L, 1);
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lua_remove(L, 1);
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return t->setCategory(L);
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}
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int w_Shape_getCategory(lua_State * L)
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{
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Shape * t = luax_checkshape(L, 1);
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@@ -231,7 +231,7 @@ namespace box2d
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{ "setDensity", w_Shape_setDensity },
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{ "setSensor", w_Shape_setSensor },
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{ "getFriction", w_Shape_getFriction },
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{ "getRestituion", w_Shape_getRestituion },
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{ "getRestitution", w_Shape_getRestitution },
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{ "getDensity", w_Shape_getDensity },
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{ "isSensor", w_Shape_isSensor },
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{ "testPoint", w_Shape_testPoint },
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@@ -1,14 +1,14 @@
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/**
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* Copyright (c) 2006-2009 LOVE Development Team
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*
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*
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* This software is provided 'as-is', without any express or implied
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* warranty. In no event will the authors be held liable for any damages
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||||
* arising from the use of this software.
|
||||
*
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||||
*
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* Permission is granted to anyone to use this software for any purpose,
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* including commercial applications, and to alter it and redistribute it
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||||
* freely, subject to the following restrictions:
|
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*
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*
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* 1. The origin of this software must not be misrepresented; you must not
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* claim that you wrote the original software. If you use this software
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* in a product, an acknowledgment in the product documentation would be
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@@ -38,7 +38,7 @@ namespace box2d
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int w_Shape_setDensity(lua_State * L);
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int w_Shape_setSensor(lua_State * L);
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int w_Shape_getFriction(lua_State * L);
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int w_Shape_getRestituion(lua_State * L);
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int w_Shape_getRestitution(lua_State * L);
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int w_Shape_getDensity(lua_State * L);
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int w_Shape_isSensor(lua_State * L);
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int w_Shape_getBody(lua_State * L);
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