Alex Szpakowski
22056271ec
love.graphics.circle/ellipse/arc/rectangle now take transformation scale into account when determining the number of segments to use. Resolves issue #1184 .
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--HG--
branch : minor
2016-08-13 12:43:52 -03:00
Alex Szpakowski
e9ac008f43
Merge default into minor
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--HG--
branch : minor
2016-08-13 12:41:14 -03:00
Alex Szpakowski
3e678fc462
Fix SpriteBatch:setBufferSize to keep old sprite data if it can fit (resolves issue #1204 ).
2016-08-12 23:44:16 -03:00
Bart van Strien
5ae730be9e
Update changelog
2016-08-02 14:33:28 +02:00
Bart van Strien
57e4ec78e3
Prevent attaching a MouseJoint to a kinematic body ( fixes #1185 )
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It turns out, calling World:update() after attaching a MouseJoint to a
kinematic body causes an exception. Normally the wrapper catches the exception,
but somehow this exception cannot be caught. Wonderful.
2016-08-02 14:26:51 +02:00
Bart van Strien
0ce44e465d
Catch possible Box2D exception in Fixture:getBoundingBox() ( fixes #1196 )
2016-08-02 13:07:05 +02:00
Alex Szpakowski
fc2c79ad5f
Add EdgeShape:set/getNext/PreviousVertex. ChainShape:setNext/PreviousVertex can now take no arguments to disable ghost vertices.
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Resolves issue #1191 .
2016-08-01 10:15:34 -03:00
Alex Szpakowski
2e8f785a01
Potentially fix building with megasource on Windows
2016-07-31 14:40:55 -03:00
Alex Szpakowski
3157e5df7b
Added ChainShape:getNext/PreviousVertex (see issue #1191 ). Thanks airstruck!
2016-07-31 14:25:12 -03:00
Alex Szpakowski
55cb2fad84
Fixture:setCategory and Fixture:setMask now accept a table of categories/masks (resolves issue #1178 ).
2016-07-31 11:51:53 -03:00
Alex Szpakowski
0a534d4751
Fixed ChainShape:setPreviousVertex.
2016-07-28 18:08:27 -03:00
Bart van Strien
f4999bd2c7
Fail gracefully when auto.lua is called on a file not in src/scripts
2016-07-28 17:15:52 +02:00
Leonardo Etcheverry
a11c7278c8
Fix FT_Get_Kerning using char codes instead of glyph indices.
2016-07-20 21:52:56 -03:00
Alex Szpakowski
d2c2c717e4
Mac: treat folders with the .love extension as packages that can be double-clicked to open with LÖVE (resolves issue #1186 ).
2016-07-20 19:36:43 -03:00
Alex Szpakowski
8ea1edbc2a
Cause a Lua error instead of silently failing if a vertex buffer memory allocation fails.
2016-07-17 17:44:38 -03:00
Bart van Strien
877ebbf9c9
Make WheelJoint/PrismaticJoint:getAxis return a world vector (refs #1176 )
2016-07-15 12:20:58 +02:00
Bart van Strien
803cdccc1f
Add love.window.updateMode ( resolves #1037 )
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--HG--
branch : minor
2016-07-14 18:43:30 +02:00
Bart van Strien
990839383f
Merge default into minor
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--HG--
branch : minor
2016-07-14 18:42:42 +02:00
rude
7922c44d27
Make CMake build functional on Linux.
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At least on Ubuntu.
2016-07-14 18:07:20 +02:00
Bart van Strien
bf601470e1
Update changelog
2016-07-14 16:41:08 +02:00
Bart van Strien
65f53a491f
Make MouseJoint:getBodies() return only one body ( fixes #1179 )
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Override Joint's Body getters in MouseJoint, to make the second (user-supplied) body the first body returned, and return nil for the second (internal) body
2016-07-14 16:39:29 +02:00
rude
64ee986984
Make LÖVE buildable (barely) with Megasource on Mac.
2016-07-14 16:29:45 +02:00
Bart van Strien
7266fa4fc5
Fix memory leak in Text:set ( fixes #1181 )
2016-07-14 14:22:38 +02:00
rude
ba1a234543
Use LÖVE in NSIS once again.
2016-07-13 22:42:06 +01:00
rude
f6154998dc
Use nsis-unicode for AppVeyor build.
2016-07-13 22:19:09 +01:00
rude
b0effb5570
Make CMakeLists.txt more decoupled from Megasource.
2016-07-13 21:26:50 +01:00
rude
f66011de2f
Return correct size from b64_decode.
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The current implementation does not take into account padding (and yet it does
actually depend on padding), or skipped whitespace/gibberish characters.
The actual size can be computed by subtracting the padding and gibberish bytes,
but in this case it's easier to just return the actual number of bytes written.
2016-07-12 21:25:23 +02:00
airstruck
9a2f99dc3d
Added 2-point version of love.physics.newRevoluteJoint ( fixes #1175 )
2016-07-07 21:18:35 +02:00
airstruck
24da8433d0
Expose axis vector of PrismaticJoint and WheelJoint ( fixes #1176 )
2016-07-07 21:13:49 +02:00
Bart van Strien
516c0cc21d
Merge default into minor
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--HG--
branch : minor
2016-06-21 16:07:32 +02:00
Bart van Strien
debea1192b
Fixed large burst of particles when dramatically increasing the emission rate of a ParticleSystem. ( fixes #1169 )
2016-06-21 15:48:49 +02:00
Bart van Strien
b328049517
Fix print coloring bug with empty strings ( fixes #1171 )
2016-06-11 19:51:51 +02:00
Alex Szpakowski
57b70e2a7b
The format of the ImageData returned by Canvas:newImageData now matches the Canvas' format as best as possible.
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--HG--
branch : minor
2016-05-23 13:21:44 -03:00
Alex Szpakowski
e4823ccf77
Updated the changelog
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--HG--
branch : minor
2016-05-22 21:31:03 +00:00
Alex Szpakowski
d50cf0ac4a
Prevent linear filtering on RGBA32F images when the system doesn't support it.
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--HG--
branch : minor
2016-05-22 15:59:09 -03:00
Alex Szpakowski
e71f95595c
ImageData (and Images loaded from them) now support different data formats. Resolves issue #1048 .
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Currently exposed formats are rgba8 and rgba16 (normalized), and rgba16f and rgba32f (floating-point). Some systems, especially mobile ones, won't support every format when creating a love.graphics Image. Use love.graphics.getRawImageFormats to check for support.
love.image.newImageData now takes an optional format parameter as its third argument when creating an empty sized ImageData. It defaults to rgba8.
16-bit PNGs, .hdr images, and floating-point OpenEXR images can now be loaded via love.image.newImageData and love.graphics.newImage.
--HG--
branch : minor
2016-05-22 15:28:20 -03:00
Alex Szpakowski
3e6d01748e
Merged default into minor
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--HG--
branch : minor
2016-05-22 15:11:15 -03:00
Alex Szpakowski
9900051647
Improved performance of ImageData:mapPixel when JIT compilation is unavailable (e.g. on iOS and Android)
2016-05-21 22:18:12 +00:00
Alex Szpakowski
4666d83beb
Fixed ImageData:mapPixel again, for non-JIT platforms this time.
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--HG--
branch : minor
2016-05-21 15:24:11 -03:00
Alex Szpakowski
963b4c4447
Fixed ImageData:mapPixel's color component arguments to the mapping function to be within [0, 1] instead of [0, 255].
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--HG--
branch : minor
2016-05-21 14:46:17 -03:00
Alex Szpakowski
8b920ba816
Improved the numeric distribution of love.math.random.
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--HG--
branch : minor
2016-05-15 10:25:08 -03:00
Alex Szpakowski
31b44797bc
Merge default into minor
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--HG--
branch : minor
2016-05-12 18:20:01 -03:00
Alex Szpakowski
a5334f8017
Updated the changelog.
2016-05-12 18:14:36 -03:00
Alex Szpakowski
d6310ca87f
Fixed glyphs being added to partially out-of-bounds positions in Font texture atlases in rare cases (resolves issue #1162 ).
2016-05-11 21:38:12 -03:00
Alex Szpakowski
9bebe9e4e8
Updated the version.
2016-05-02 18:03:57 -03:00
Alex Szpakowski
d28bc1f42e
Fixed a warning about a missing newline at the end of a file.
2016-05-01 21:04:01 -03:00
Alex Szpakowski
4befa01f4a
Testing using an older version of NSIS in appveyor builds again
2016-04-15 22:45:34 +00:00
EntranceJew
67c5eb77ae
Put methods for getTexture* on Quad
2016-04-14 18:36:47 -04:00
EntranceJew
b2b02c4f8e
Exposed getTextureDimensions on Quad
2016-04-14 18:32:39 -04:00
Alex Szpakowski
aab6dbda5f
Fixed love.event.quit on un-fused iOS games to properly exit to the game list instead of just restarting the current game.
2016-04-10 22:11:28 -03:00