Commit Graph

259 Commits

Author SHA1 Message Date
Martin Felis 408778fb8f Minor adjustments for 0.11.0-alpha1 2018-03-31 19:48:40 +02:00
Martin Felis f8241c1b65 Updated LÖVE to changeset c303c1f52ea6 2018-03-30 21:42:03 +02:00
Martin Felis 4d8f4f70ce Initial works to support 0.11.x, disabled armeabi builds, using now clang and libc++ instead of gnustl 2018-02-02 21:10:33 +01:00
Martin Felis f40577c9cb Upgraded OpenAL-Soft to 0.18.2 2018-02-01 15:53:05 +01:00
Martin Felis fd60978b7b Merge branch 'master' into 0.10.x 2018-01-24 10:17:36 +01:00
Martin Felis 6ed3ba3810 Adjusted SDLActivity.java to allow restarting of the native thread 2018-01-23 21:27:41 +01:00
Martin Felis ba269a5062 Copied SDL2 2.0.7+ (changeset b359333bdc52) and adjusted gradle to use the new directory layout of the SDL2 android project 2018-01-23 21:22:56 +01:00
Martin Felis 74d83c0c13 Cleaned up formatting of Java code 2018-01-23 15:28:20 +01:00
Martin Felis f12ab60594 merge 2018-01-23 15:22:57 +01:00
Martin Felis fb34e99d9a merge 2018-01-22 22:57:29 +01:00
Martin Felis ad5db40a9d Merge branch 'setSource_mount_order' 2018-01-22 22:52:36 +01:00
Martin Felis a00675c4cc Cleaned up logic of loading games on the Java side of the App 2018-01-22 22:52:16 +01:00
Martin Felis 7ebcf9494e Merge https://bitbucket.org/cigumo/love-android-sdl2/branch/master into setSource_mount_order 2018-01-22 13:28:18 +01:00
Tiago Shibata 234bc83aa2 Merged in tiagokcshibata/love-android-sdl2 (pull request #8)
Add GameActivity.hasBackgroundMusic

Approved-by: Tiago Shibata <tiago.shibata@tapps.com.br>
Approved-by: Bart van Strien <bart.bes+projects@gmail.com>
2018-01-22 12:18:17 +00:00
Martin Felis a22628bc1b Updgraded SDL2 to version 2.0.7 2017-12-26 22:04:21 +01:00
Martin Felis 1fe6d7b640 Removed physfs, updated LÖVE to changeset 7bb02207faa6 2017-12-26 16:42:40 +01:00
Martin Felis 004ccf4f9c Upgraded physfs to 3.0.1 2017-12-26 14:20:42 +01:00
Martin Felis f6c360c809 Updated gradle scripts so that it uses newer gradle version 2017-12-26 13:37:35 +01:00
cigumo baa595bd51 Changes Filesystem::setSource mount order on Android
Simplifies the way setSource is handled on Android. It tries to mount
first and if that fails it will copy to memory and mount.

The /sdcard/lovegame fallback is moved to GameActivity.java.

Also a flag is added (mustCacheArchive) that will copy the game.love
file to the cache dir, so it can be mounted directly and not loaded to
memory, which does not work for large .love files.

The Filesystem.cpp change was also submitted to rude/love repo in this
push request: https://bitbucket.org/rude/love/pull-requests/99
2017-11-16 19:53:41 -03:00
Tiago Koji Castro Shibata ecaf3f7f45 Add GameActivity.getMusicStreamVolume 2017-07-10 16:09:28 -03:00
Martin Felis a1aca69aa4 Slight adjustments on how to build with the new gradle build system 2017-05-11 23:04:55 +02:00
Martin Felis 0ffa7f7db7 Merge branch 'master' of ssh://bitbucket.org/MartinFelis/love-android-sdl2 2017-05-11 22:52:40 +02:00
Henrique Gemignani ee59b69e01 Merged in henriquegemignani_/love-android-sdl2/gradle (pull request #7)
Change buildsystem to Gradle / Android Studio
2017-05-11 20:51:48 +00:00
Henrique Gemignani Passos Lima 49d7b402a7 Use 'org.love2d.android' package name for the library. 2017-02-19 16:14:34 -03:00
Henrique Gemignani Passos Lima 7ef92ea876 Readme changes. 2017-02-19 16:08:49 -03:00
Henrique Gemignani Passos Lima 7c8b022dcb Make gradlew work. 2017-02-19 16:05:14 -03:00
Henrique Gemignani Passos Lima c931228238 Update gitignore with x86 luajit 2017-02-19 15:56:46 -03:00
Henrique Gemignani Passos Lima 2a0c579ebf Fix build on windows. 2017-02-19 15:56:10 -03:00
Henrique Gemignani Passos Lima cc457787f4 Fix build.gradle and add gradle/Android Studio entries to gitignore 2017-02-19 10:48:35 -03:00
Henrique Gemignani Passos Lima 3c922b0ae8 Move the java code. 2017-02-19 10:41:46 -03:00
Henrique Gemignani Passos Lima fdb360a557 Move JNI folder. 2017-02-19 13:39:42 +00:00
Henrique Gemignani Passos Lima 46d624851b Fix JNI gitignore. 2017-02-19 10:38:07 -03:00
Henrique Gemignani Passos Lima 00cfe30282 Adding love libproject. 2017-02-19 10:32:44 -03:00
Henrique Gemignani Passos Lima 0cf41c2792 Removing more old files. 2017-02-19 10:28:28 -03:00
Henrique Gemignani Passos Lima 803786eee9 Initial files for gradle build. 2017-02-19 10:27:00 -03:00
Martin Felis c025e5eab4 Imported official LÖVE 0.10.2 release version 0.10.2 2016-11-01 20:21:18 +01:00
Martin Felis 35cd9f1900 Preparation for 0.10.2 release 2016-10-30 21:27:26 +01:00
Martin Felis 70f63954ed Applied LÖVE related patches to SDL2 2016-10-30 21:26:13 +01:00
Martin Felis f87d73671f updated SDLActivity to version from SDL2 2.0.5 2016-10-30 21:10:10 +01:00
Martin Felis 967840db16 Updated LÖVE codebase to 6d245a253bab 2016-10-30 19:08:36 +01:00
Martin Felis 6dedec28a2 Updated SDL to version 2.0.5 2016-10-22 22:10:28 +02:00
Martin Felis 2358b45c27 Merge commit '42093cf' 2016-08-30 23:11:50 +02:00
Martin Felis 08b116c09f Fixed linking errors due to using newer toolchain (4.9) 2016-08-30 23:08:04 +02:00
Martin Felis e9a3b2ac59 Merged in orangeudav/love-android-sdl2/orangeudav/update-to-actual-version-of-ndk-at-2016-1470408661381 (pull request #6)
Update to actual version of NDK at 2016
2016-08-25 06:53:49 +02:00
orangeudav 7345a01f56 Update to actual version of NDK at 2016 2016-08-05 14:51:10 +00:00
Martin Felis 42093cfbe9 Updated changes.txt from the 0.10.1 release 0.10.1 2016-02-14 16:18:59 +01:00
Martin Felis 8244228004 OpenGL ES fix and proper sizes for the icons 2016-02-14 14:14:31 +01:00
Martin Felis 7459285690 New release 0.10.1 2016-02-14 00:30:25 +01:00
Martin Felis 7aaeb1485e LuaJIT build script also builds for x86 and added the binary. First step to optional support of x86 android devices 2016-01-20 22:53:06 +01:00
Martin Felis 5e410bca8e Updated to latest LÖVE code (29f0bad6be9d), which adds the externalstorage config flag to conf.lua. Note: one cannot switch between internal and external storage after running the app! 2016-01-17 14:12:09 +01:00