mirror of
https://github.com/love2d/love-android.git
synced 2026-08-12 08:31:04 +02:00
Cleaned up formatting of Java code
This commit is contained in:
@@ -8,17 +8,17 @@ import android.os.Bundle;
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public class DownloadActivity extends Activity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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super.onCreate(savedInstanceState);
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Uri uri = this.getIntent().getData();
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Uri uri = this.getIntent().getData();
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if (uri.getScheme().equals("http")) {
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String url = uri.toString();
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Intent intent = new Intent(this, DownloadService.class);
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intent.putExtra("url", url);
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startService(intent);
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};
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if (uri.getScheme().equals("http")) {
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String url = uri.toString();
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Intent intent = new Intent(this, DownloadService.class);
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intent.putExtra("url", url);
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startService(intent);
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}
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finish();
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finish();
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}
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}
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}
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@@ -22,14 +22,14 @@ public class DownloadService extends IntentService {
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@Override
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public void onDestroy() {
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Log.d("DownloadService", "destroying");
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unregisterReceiver(downloadReceiver);
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Log.d("DownloadService", "destroying");
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unregisterReceiver(downloadReceiver);
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}
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@Override
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protected void onHandleIntent(Intent intent) {
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Log.d ("DownloadService", "service started");
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Log.d("DownloadService", "service started");
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String url = intent.getStringExtra("url");
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Uri uri = Uri.parse(url);
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@@ -38,26 +38,26 @@ public class DownloadService extends IntentService {
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DownloadManager.Request request = new DownloadManager.Request(Uri.parse(url));
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request.setDescription("LÖVE Game Download");
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request.setTitle(uri.getLastPathSegment());
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request.setMimeType ("application/x-love-game");
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// in order for this if to run, you must use the android 3.2 to compile your app
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if (Build.VERSION.SDK_INT >= 11) {
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DownloadRequestSettings_API11 settings = new DownloadRequestSettings_API11();
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settings.setup (request);
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}
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request.setDestinationInExternalPublicDir(Environment.DIRECTORY_DOWNLOADS, uri.getLastPathSegment());
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request.setMimeType("application/x-love-game");
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// in order for this if to run, you must use the android 3.2 to compile your app
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if (Build.VERSION.SDK_INT >= 11) {
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DownloadRequestSettings_API11 settings = new DownloadRequestSettings_API11();
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settings.setup(request);
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}
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request.setDestinationInExternalPublicDir(Environment.DIRECTORY_DOWNLOADS, uri.getLastPathSegment());
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// get download service and enqueue file
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Log.d("DownloadActivity", "creating manager");
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DownloadManager manager = (DownloadManager) getSystemService(Context.DOWNLOAD_SERVICE);
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Log.d("DownloadActivity", "enqueuing download");
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manager.enqueue(request);
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manager.enqueue(request);
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Log.d("DownloadActivity", "download receiver = " + downloadReceiver);
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IntentFilter intentFilter = new IntentFilter(DownloadManager.ACTION_DOWNLOAD_COMPLETE);
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registerReceiver(downloadReceiver, intentFilter);
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Log.d("DownloadActivity", "download receiver = " + downloadReceiver);
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IntentFilter intentFilter = new IntentFilter(DownloadManager.ACTION_DOWNLOAD_COMPLETE);
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registerReceiver(downloadReceiver, intentFilter);
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}
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/**
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* @param context used to check the device version and DownloadManager information
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* @return true if the download manager is available
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@@ -74,23 +74,23 @@ public class DownloadService extends IntentService {
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PackageManager.MATCH_DEFAULT_ONLY);
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return list.size() > 0;
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} catch (Exception e) {
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return false;
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return false;
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}
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}
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private BroadcastReceiver downloadReceiver = new BroadcastReceiver() {
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@Override
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public void onReceive(Context context, Intent intent) {
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Log.d("DownloadActivity", "downloadReceiver intent called");
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}
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};
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@Override
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public void onReceive(Context context, Intent intent) {
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Log.d("DownloadActivity", "downloadReceiver intent called");
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}
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};
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}
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class DownloadRequestSettings_API11 {
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public static void setup (DownloadManager.Request request) {
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request.allowScanningByMediaScanner();
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request.setNotificationVisibility(DownloadManager.Request.VISIBILITY_VISIBLE_NOTIFY_COMPLETED);
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}
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public static void setup(DownloadManager.Request request) {
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request.allowScanningByMediaScanner();
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request.setNotificationVisibility(DownloadManager.Request.VISIBILITY_VISIBLE_NOTIFY_COMPLETED);
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}
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}
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@@ -45,215 +45,217 @@ public class GameActivity extends SDLActivity {
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private static Vibrator vibrator = null;
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private static boolean immersiveActive = false;
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private static boolean mustCacheArchive = false;
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@Override
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protected String[] getLibraries() {
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return new String[] {
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"gnustl_shared",
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"mpg123",
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"openal",
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"love",
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};
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}
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@Override
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protected String[] getLibraries() {
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return new String[]{
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"gnustl_shared",
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"mpg123",
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"openal",
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"love",
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};
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}
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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Log.d("GameActivity", "started");
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context = this.getApplicationContext();
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String permission = "android.permission.VIBRATE";
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int res = context.checkCallingOrSelfPermission(permission);
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if (res == PackageManager.PERMISSION_GRANTED) {
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vibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);
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} else {
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Log.d("GameActivity", "Vibration disabled: could not get vibration permission.");
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}
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Log.d("GameActivity", "started");
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handleIntent (this.getIntent());
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context = this.getApplicationContext();
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super.onCreate(savedInstanceState);
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getWindowManager().getDefaultDisplay().getMetrics(metrics);
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String permission = "android.permission.VIBRATE";
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int res = context.checkCallingOrSelfPermission(permission);
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if (res == PackageManager.PERMISSION_GRANTED) {
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vibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE);
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} else {
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Log.d("GameActivity", "Vibration disabled: could not get vibration permission.");
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}
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handleIntent(this.getIntent());
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super.onCreate(savedInstanceState);
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getWindowManager().getDefaultDisplay().getMetrics(metrics);
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}
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@Override
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protected void onNewIntent (Intent intent) {
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Log.d("GameActivity", "onNewIntent() with " + intent);
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handleIntent (intent);
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resetNative();
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startNative();
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protected void onNewIntent(Intent intent) {
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Log.d("GameActivity", "onNewIntent() with " + intent);
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handleIntent(intent);
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resetNative();
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startNative();
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}
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protected void handleIntent (Intent intent) {
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Uri game = intent.getData();
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protected void handleIntent(Intent intent) {
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Uri game = intent.getData();
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if (game != null) {
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// If we have a game via the intent data we we try to figure out how we have to load it. We
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// support the following variations:
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// * a main.lua file: set gamePath to the directory containing main.lua
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// * otherwise: set gamePath to the file
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if (game.getScheme().equals ("file")) {
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Log.d("GameActivity", "Received intent with path: " + game.getPath());
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// If we were given the path of a main.lua then use its
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// directory. Otherwise use full path.
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List<String> path_segments = game.getPathSegments();
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if (path_segments.get(path_segments.size() - 1).equals("main.lua")) {
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gamePath = game.getPath().substring(0, game.getPath().length() - "main.lua".length());
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} else {
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gamePath = game.getPath();
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}
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if (game != null) {
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// If we have a game via the intent data we we try to figure out how we have to load it. We
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// support the following variations:
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// * a main.lua file: set gamePath to the directory containing main.lua
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// * otherwise: set gamePath to the file
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if (game.getScheme().equals("file")) {
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Log.d("GameActivity", "Received intent with path: " + game.getPath());
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// If we were given the path of a main.lua then use its
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// directory. Otherwise use full path.
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List<String> path_segments = game.getPathSegments();
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if (path_segments.get(path_segments.size() - 1).equals("main.lua")) {
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gamePath = game.getPath().substring(0, game.getPath().length() - "main.lua".length());
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} else {
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gamePath = game.getPath();
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}
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} else {
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Log.e("GameActivity", "Unsupported scheme: '" + game.getScheme() + "'.");
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AlertDialog.Builder alert_dialog = new AlertDialog.Builder(this);
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alert_dialog.setMessage("Could not load LÖVE game '" + game.getPath()
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+ "' as it uses unsupported scheme '" + game.getScheme()
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+ "'. Please contact the developer.");
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alert_dialog.setTitle("LÖVE for Android Error");
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alert_dialog.setPositiveButton("Exit",
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new DialogInterface.OnClickListener() {
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@Override
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public void onClick(DialogInterface dialog, int id) {
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finish();
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}
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});
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alert_dialog.setCancelable(false);
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alert_dialog.create().show();
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}
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} else {
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Log.e("GameActivity", "Unsupported scheme: '" + game.getScheme() + "'.");
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// No game specified via the intent data -> check whether we have a game.love in our assets.
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boolean game_love_in_assets = false;
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try {
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List<String> assets = Arrays.asList(getAssets().list(""));
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game_love_in_assets = assets.contains("game.love");
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} catch (Exception e) {
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Log.d("GameActivity", "could not list application assets:" + e.getMessage());
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}
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AlertDialog.Builder alert_dialog = new AlertDialog.Builder(this);
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alert_dialog.setMessage("Could not load LÖVE game '" + game.getPath()
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+ "' as it uses unsupported scheme '" + game.getScheme()
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+ "'. Please contact the developer.");
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alert_dialog.setTitle("LÖVE for Android Error");
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alert_dialog.setPositiveButton("Exit",
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new DialogInterface.OnClickListener() {
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@Override
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public void onClick(DialogInterface dialog,int id) {
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finish();
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}
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});
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alert_dialog.setCancelable(false);
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alert_dialog.create().show();
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if (game_love_in_assets) {
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// If we have a game.love in our assets folder copy it to the cache folder
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// so that we can load it from native LÖVE code
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String destination_file = this.getCacheDir().getPath() + "/game.love";
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if (mustCacheArchive && copyAssetFile("game.love", destination_file))
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gamePath = destination_file;
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else
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gamePath = "game.love";
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} else {
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// If no game.love was found fall back to the game in <external storage>/lovegame
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File ext = Environment.getExternalStorageDirectory();
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if ((new File(ext, "/lovegame/main.lua")).exists()) {
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gamePath = ext.getPath() + "/lovegame/";
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}
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}
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}
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} else {
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// No game specified via the intent data -> check whether we have a game.love in our assets.
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boolean game_love_in_assets = false;
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try {
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List<String> assets = Arrays.asList(getAssets().list(""));
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game_love_in_assets = assets.contains("game.love");
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} catch (Exception e) {
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Log.d("GameActivity", "could not list application assets:" + e.getMessage());
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}
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if (game_love_in_assets) {
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// If we have a game.love in our assets folder copy it to the cache folder
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// so that we can load it from native LÖVE code
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String destination_file = this.getCacheDir().getPath()+"/game.love";
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if (mustCacheArchive && copyAssetFile("game.love", destination_file))
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gamePath = destination_file;
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else
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gamePath = "game.love";
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} else {
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// If no game.love was found fall back to the game in <external storage>/lovegame
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File ext = Environment.getExternalStorageDirectory();
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if ((new File(ext,"/lovegame/main.lua")).exists()) {
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gamePath = ext.getPath() + "/lovegame/";
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}
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}
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}
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Log.d("GameActivity", "new gamePath: " + gamePath);
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Log.d("GameActivity", "new gamePath: " + gamePath);
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}
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@Override
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protected void onDestroy() {
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if (vibrator != null) {
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Log.d("GameActivity", "Cancelling vibration");
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vibrator.cancel();
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}
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super.onDestroy();
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if (vibrator != null) {
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Log.d("GameActivity", "Cancelling vibration");
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vibrator.cancel();
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}
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super.onDestroy();
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}
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@Override
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protected void onPause() {
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if (vibrator != null) {
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Log.d("GameActivity", "Cancelling vibration");
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vibrator.cancel();
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}
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super.onPause();
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if (vibrator != null) {
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Log.d("GameActivity", "Cancelling vibration");
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vibrator.cancel();
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}
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super.onPause();
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}
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@Override
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public void onResume() {
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super.onResume();
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super.onResume();
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if (immersiveActive) {
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getWindow().getDecorView().setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
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}
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if (immersiveActive) {
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getWindow().getDecorView().setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
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}
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}
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public void setImmersiveMode (boolean immersive_mode) {
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if (android.os.Build.VERSION.SDK_INT < 11) {
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// The API getWindow().getDecorView().setSystemUiVisibility() was
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// added in Android 11 (a.k.a. Honeycomb, a.k.a. 3.0.x). If we run
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// on this we do nothing.
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return;
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}
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public void setImmersiveMode(boolean immersive_mode) {
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if (android.os.Build.VERSION.SDK_INT < 11) {
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// The API getWindow().getDecorView().setSystemUiVisibility() was
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// added in Android 11 (a.k.a. Honeycomb, a.k.a. 3.0.x). If we run
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// on this we do nothing.
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return;
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}
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immersiveActive = immersive_mode;
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immersiveActive = immersive_mode;
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final Object lock = new Object();
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final boolean immersive_enabled = immersive_mode;
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synchronized (lock) {
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runOnUiThread (new Runnable() {
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@Override
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public void run() {
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synchronized (lock) {
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if (immersive_enabled) {
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getWindow().getDecorView().setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
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} else {
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getWindow().getDecorView().setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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);
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}
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final Object lock = new Object();
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final boolean immersive_enabled = immersive_mode;
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synchronized (lock) {
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runOnUiThread(new Runnable() {
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@Override
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public void run() {
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synchronized (lock) {
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if (immersive_enabled) {
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getWindow().getDecorView().setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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| View.SYSTEM_UI_FLAG_HIDE_NAVIGATION
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| View.SYSTEM_UI_FLAG_FULLSCREEN
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| View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY);
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} else {
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getWindow().getDecorView().setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE
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| View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN
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);
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}
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lock.notify();
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}
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}
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});
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};
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lock.notify();
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}
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}
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});
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}
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;
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}
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public boolean getImmersiveMode () {
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return immersiveActive;
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public boolean getImmersiveMode() {
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return immersiveActive;
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}
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public static String getGamePath() {
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Log.d ("GameActivity", "called getGamePath(), game path = " + gamePath);
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return gamePath;
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Log.d("GameActivity", "called getGamePath(), game path = " + gamePath);
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return gamePath;
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}
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public static DisplayMetrics getMetrics() {
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return metrics;
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||||
}
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||||
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||||
public static void vibrate (double seconds) {
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||||
if (vibrator != null) {
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||||
vibrator.vibrate((long) (seconds * 1000.));
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||||
}
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||||
public static void vibrate(double seconds) {
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if (vibrator != null) {
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||||
vibrator.vibrate((long) (seconds * 1000.));
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||||
}
|
||||
}
|
||||
|
||||
public static void openURL (String url) {
|
||||
Log.d ("GameActivity", "opening url = " + url);
|
||||
Intent i = new Intent(Intent.ACTION_VIEW);
|
||||
i.setData(Uri.parse(url));
|
||||
i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
|
||||
context.startActivity(i);
|
||||
public static void openURL(String url) {
|
||||
Log.d("GameActivity", "opening url = " + url);
|
||||
Intent i = new Intent(Intent.ACTION_VIEW);
|
||||
i.setData(Uri.parse(url));
|
||||
i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
|
||||
context.startActivity(i);
|
||||
}
|
||||
|
||||
/**
|
||||
* Copies a given file from the assets folder to the destination.
|
||||
*
|
||||
* @return true if successful
|
||||
*/
|
||||
boolean copyAssetFile(String fileName, String destinationFileName)
|
||||
{
|
||||
boolean copyAssetFile(String fileName, String destinationFileName) {
|
||||
boolean success = false;
|
||||
|
||||
// open source and destination streams
|
||||
@@ -268,7 +270,7 @@ public class GameActivity extends SDLActivity {
|
||||
try {
|
||||
destination_stream = new BufferedOutputStream(new FileOutputStream(destinationFileName, false));
|
||||
} catch (IOException e) {
|
||||
Log.d ("GameActivity", "Could not open destination file: " + e.getMessage());
|
||||
Log.d("GameActivity", "Could not open destination file: " + e.getMessage());
|
||||
}
|
||||
|
||||
// perform the copying
|
||||
@@ -295,7 +297,7 @@ public class GameActivity extends SDLActivity {
|
||||
if (destination_stream != null) destination_stream.close();
|
||||
success = true;
|
||||
} catch (IOException e) {
|
||||
Log.d ("GameActivity", "Copying failed: " + e.getMessage());
|
||||
Log.d("GameActivity", "Copying failed: " + e.getMessage());
|
||||
}
|
||||
|
||||
Log.d("GameActivity", "Successfully copied " + fileName
|
||||
@@ -306,7 +308,7 @@ public class GameActivity extends SDLActivity {
|
||||
|
||||
@Keep
|
||||
public boolean hasBackgroundMusic() {
|
||||
AudioManager audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
|
||||
return audioManager.isMusicActive();
|
||||
AudioManager audioManager = (AudioManager) getSystemService(Context.AUDIO_SERVICE);
|
||||
return audioManager.isMusicActive();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user