DramaticShape
20f1807edd
Merge pull request #25 from DramaticShape/back-sprite-battles
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add day/night filter to 2d
1.3.0
2026-07-30 22:37:52 -04:00
DramaticShape
4da8e5dc3e
add day/night filter to 2d
2026-07-30 22:36:59 -04:00
DramaticShape
3eb62a5e00
Merge pull request #24 from DramaticShape/back-sprite-battles
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Back sprite battles
2026-07-30 22:05:14 -04:00
DramaticShape
26d1d96d52
hide tilt/gbcfx
2026-07-30 21:57:29 -04:00
DramaticShape
d9a000d7ad
add back sprite option for 3d battles
2026-07-30 21:52:54 -04:00
DramaticShape
f12b564dcd
moved route 1 battle location again, added transparency to bottom battle menu
2026-07-30 21:34:25 -04:00
DramaticShape
d1a1c69c7d
Merge pull request #16 from DramaticShape/android-night-cycle-fix
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iterate version to 1.2.1
1.2.1
2026-07-30 00:11:29 -04:00
DramaticShape
500556c3fc
iterate version to 1.2.1
2026-07-30 00:11:02 -04:00
DramaticShape
e621c28a74
Merge pull request #15 from DramaticShape/android-night-cycle-fix
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android fix for day night cycle issue
2026-07-30 00:09:22 -04:00
DramaticShape
eabc8af716
android fix for day night cycle issue
2026-07-30 00:04:52 -04:00
DramaticShape
785838e6cd
Merge pull request #14 from DramaticShape/3d-battle-mod
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fix issue with fight transition in oak's lab
1.2.0
2026-07-29 23:14:58 -04:00
DramaticShape
14f844ad8e
fix issue with fight transition in oak's lab
2026-07-29 23:13:36 -04:00
DramaticShape
cb325af6cf
Merge pull request #13 from DramaticShape/3d-battle-mod
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3d battle mod
2026-07-29 22:55:21 -04:00
DramaticShape
50f8f6bfe3
Merge branch '3d-battle-mod' of https://github.com/DramaticShape/DramaticShapeVoxelMod into 3d-battle-mod
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# Conflicts:
# README.md
2026-07-29 22:54:22 -04:00
DramaticShape
284172db7b
add clock sync option
2026-07-29 22:50:54 -04:00
DramaticShape
6d27d91411
fix glinting on windows and striping
2026-07-29 22:43:20 -04:00
DramaticShape
e898cedad6
Merge pull request #12 from DramaticShape/3d-battle-mod
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1.2.0 updates
2026-07-29 22:31:17 -04:00
DramaticShape
f2a18b62b2
Merge branch 'master' into 3d-battle-mod
2026-07-29 22:30:51 -04:00
DramaticShape
5ff56eab46
bump version
2026-07-29 22:29:23 -04:00
DramaticShape
99e18f7b5b
set viridian to night time lighting
2026-07-29 22:27:25 -04:00
DramaticShape
9c263f0937
glass masking
2026-07-29 22:23:21 -04:00
DramaticShape
7e3245a9ef
more shadow fixes, fix tree borders
2026-07-29 22:23:08 -04:00
DramaticShape
18857e039a
fixed disconnected shadows
2026-07-29 21:51:42 -04:00
DramaticShape
f841378330
add day night cycle
2026-07-29 21:42:34 -04:00
DramaticShape
6d7a93dbad
remove voxel grid from overworld sprites
2026-07-29 20:09:18 -04:00
DramaticShape
e14953c78a
mitigate diagonal shadow artifacts
2026-07-29 20:06:18 -04:00
DramaticShape
8dc046f72e
add skybox
2026-07-29 19:53:12 -04:00
DramaticShape
c3ba10e17a
added battle transition into overworld
2026-07-29 19:09:48 -04:00
DramaticShape
41a86b5fb2
second pass at indigo plateau
2026-07-29 19:03:11 -04:00
DramaticShape
9a34ba9c77
force 3d battle ui, initial victory road updates
2026-07-29 18:45:00 -04:00
DramaticShape
097bdcd14b
fix poke mart back wall
2026-07-29 18:16:29 -04:00
DramaticShape
e838ff4558
made cash register a sprite
2026-07-29 18:01:47 -04:00
DramaticShape
8e7a80055d
fix couch man
2026-07-29 17:36:03 -04:00
DramaticShape
5ea70a278f
update route one battle location
2026-07-29 16:22:53 -04:00
DramaticShape
60d5362c89
fix couch man
2026-07-29 15:44:52 -04:00
DramaticShape
3c1781f6b1
fix vertical line in battle sprites
2026-07-29 15:35:28 -04:00
DramaticShape
b21fd46ea7
Remove battle staging details from README
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Removed section about battle staging and conditions.
2026-07-28 18:49:07 -04:00
DramaticShape
917fbac38c
Merge pull request #7 from DramaticShape/3d-battle-mod
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fix white screen flash on shake on versions > 1.3.0
1.1.1
2026-07-28 16:16:45 -04:00
DramaticShape
0f303e7975
bump required version to 0.1.32
2026-07-28 16:14:43 -04:00
DramaticShape
d8d1d7e336
fix white screen flash on shake on versions > 1.3.0
2026-07-28 16:10:58 -04:00
DramaticShape
4e6aa30c2c
Merge pull request #6 from DramaticShape/3d-battle-mod
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fixed full screen flashing in battles
2026-07-28 15:22:35 -04:00
DramaticShape
2e0ae37bcd
fixed full screen flashing in battles
2026-07-28 15:22:13 -04:00
DramaticShape
9207712b19
Merge pull request #5 from DramaticShape/3d-battle-mod
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set FULL tilt to 35
2026-07-28 14:01:54 -04:00
DramaticShape
2447046aee
set FULL tilt to 35
2026-07-28 14:00:03 -04:00
DramaticShape
458a1d7bf9
Merge pull request #4 from DramaticShape/3d-battle-mod
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3d battle mod
1.1.0
2026-07-28 13:38:39 -04:00
DramaticShape
5781c28b60
added FULL menu option for voxel mod
2026-07-28 13:37:19 -04:00
DramaticShape
6280cdffe7
Added overworld battles
2026-07-28 13:01:38 -04:00
DramaticShape
acc66b51bb
Merge pull request #3 from DramaticShape/20260726_various_fixes
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20260726 various fixes
2026-07-27 11:19:36 -04:00
DramaticShape
d464751cee
probe comment no longer spells out the ROM cache path
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MK301 greps .lua/.json bodies for the generated-tree paths, so the
comment explaining how to match a template offline read exactly like a
real load path. Nothing here ever opened that tree -- the probe walks
the live map through the engine -- so describe the tables instead and
point at tools/voxel-survey.md, which keeps the literal paths because
the gate exempts .md and .py.
2026-07-27 11:17:31 -04:00
DramaticShape
894a4b4a55
Merge pull request #2 from DramaticShape/20260726_various_fixes
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20260726 various fixes
2026-07-27 11:13:57 -04:00