10 lines
462 B
Markdown
10 lines
462 B
Markdown
# idTech 5 reconstruction effort
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https://github.com/jmarshall23/tech5/tree/main/bin <-- This is were you put the data from the Wolfenstein prototype.
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https://github.com/jmarshall23/tech5/tree/main/recovered <-- contains the hex rays dumps in individual cpp files/h from a xbox 360 version of Wolfenstein TNO.
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https://github.com/jmarshall23/tech5/tree/main/source <-- Source code generated based on the recovered hex rays data.
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THIS IS A WORK IN PROGRESS.
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