462 B
462 B
idTech 5 reconstruction effort
https://github.com/jmarshall23/tech5/tree/main/bin <-- This is were you put the data from the Wolfenstein prototype.
https://github.com/jmarshall23/tech5/tree/main/recovered <-- contains the hex rays dumps in individual cpp files/h from a xbox 360 version of Wolfenstein TNO.
https://github.com/jmarshall23/tech5/tree/main/source <-- Source code generated based on the recovered hex rays data.
THIS IS A WORK IN PROGRESS.