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tech5/README.md
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2026-08-09 03:42:58 -07:00

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idTech 5 reconstruction effort

https://github.com/jmarshall23/tech5/tree/main/bin <-- This is were you put the data from the Wolfenstein prototype.

https://github.com/jmarshall23/tech5/tree/main/recovered <-- contains the hex rays dumps in individual cpp files/h from a xbox 360 version of Wolfenstein TNO.

https://github.com/jmarshall23/tech5/tree/main/source <-- Source code generated based on the recovered hex rays data.

THIS IS A WORK IN PROGRESS.