Justin Marshall
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fc84c3cd6c
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Fixed crash in release build.
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2026-05-02 17:59:15 -07:00 |
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Justin Marshall
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c3497cd444
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Fixed spec in path tracing.
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2026-05-02 14:39:05 -07:00 |
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Justin Marshall
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9568c22c30
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Added a final gather for DXR.
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2026-05-02 12:59:13 -07:00 |
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Justin Marshall
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b4521f8b6c
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Fixed attenuation
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2026-05-02 11:14:30 -07:00 |
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Justin Marshall
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e8c6f824a8
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Fixed and sped up secondary bounce.
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2026-05-02 10:11:02 -07:00 |
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Justin Marshall
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bb0f110570
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Added pathtracing to icebridge.
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2026-05-02 07:26:24 -07:00 |
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Justin Marshall
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d859eb2319
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Sound system is now in another thread.
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2026-04-25 10:07:29 -07:00 |
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Justin Marshall
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9af7c9ecdc
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Fixed a bug were loading a map in radiant wouldn't clear the new cache.
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2026-04-25 09:30:10 -07:00 |
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Justin Marshall
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eacf47618f
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DoomRadiant will now cache instead of rebuild the preview window world.
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2026-04-25 09:04:00 -07:00 |
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Justin Marshall
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0e08018124
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AI helper code can now be called from native.
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2026-04-24 20:59:10 -07:00 |
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Justin Marshall
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58638b64e0
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DXR raytracing now works in the preview window.
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2026-04-24 15:28:26 -07:00 |
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Justin Marshall
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ea83d9eac1
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Fixed numerous bugs with materials that used legacy shaders. Removed mega textures.
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2026-04-24 15:02:00 -07:00 |
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Justin Marshall
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c855e3bd57
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MayaImport switched over to FBX sdk.
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2026-04-24 13:27:11 -07:00 |
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Justin Marshall
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bd14edb616
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Removed idInteraction.
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2026-04-23 23:45:54 -07:00 |
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Justin Marshall
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7427d94865
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Increased sharpness.
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2026-04-23 22:51:10 -07:00 |
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Justin Marshall
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fba147e7f8
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Lots of graphics fixes.
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2026-04-23 22:07:20 -07:00 |
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Justin Marshall
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7877bcb26c
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Added spotlight support.
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2026-04-23 17:05:49 -07:00 |
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Justin Marshall
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ef5b5f107d
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Raytracing backend now supports multiple worlds.
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2026-04-22 23:23:49 -07:00 |
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Justin Marshall
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a678dda40e
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Added 4x MSAA support.
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2026-04-22 18:33:28 -07:00 |
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Justin Marshall
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6b65fbd7b1
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Doom 3 RTX Initial Checkin.
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2026-04-22 00:55:07 -07:00 |
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