mirror of
https://github.com/jmarshall23/DoomRTX.git
synced 2026-08-12 08:11:10 +02:00
Increased sharpness.
This commit is contained in:
@@ -893,7 +893,7 @@ struct GLState
|
||||
bool sceneResolvedThisFrame = false;
|
||||
bool gbufferResolvedThisFrame = false;
|
||||
bool raytracedLightingReadyThisFrame = false;
|
||||
float upscalerSharpness = 0.5f;
|
||||
float upscalerSharpness = 1.0f;
|
||||
|
||||
GLenum depthFunc = GL_LEQUAL;
|
||||
UINT64 nextFenceValue = 1;
|
||||
|
||||
Reference in New Issue
Block a user