Commit Graph

6 Commits

Author SHA1 Message Date
Justin Marshall af0a06db66 Implemented loading screen code from prey 2026-05-07 19:54:48 -07:00
Justin Marshall c1defbad40 GPL headers and the Outliner dialog. 2026-05-06 14:07:17 -07:00
Justin Marshall 8d5f678b25 Initial Prey Game integration support. 2026-05-05 15:01:01 -07:00
Justin Marshall 6a21513a54 Added FPS/UnrealEd-style right-mouse camera navigation to the camera view, with configurable movement keys, mouse look, modifier movement, Caps Lock speed scaling, and mouse-wheel zoom.
Added camera-view helper tools from the list, including reticle drawing, quick select during nav mode, teleport-to-looked-at-object, target lock/orbit mode, and entity/material info display.
Added nav-mode texture adjustment controls for position, scale, and rotation, and fixed the existing Alt texture-drag condition so Alt+Shift and Alt+Ctrl can actually trigger scale/rotate behavior.
Added widescreen support.
Changed up the menus and UI for build.
2026-05-04 08:45:25 -07:00
Justin Marshall ef5b5f107d Raytracing backend now supports multiple worlds. 2026-04-22 23:23:49 -07:00
Justin Marshall 6b65fbd7b1 Doom 3 RTX Initial Checkin. 2026-04-22 00:55:07 -07:00