Commit Graph

20 Commits

Author SHA1 Message Date
Justin Marshall 0591e0b5c1 Using idTech 5 fonts for gui and console. 2026-05-28 19:17:27 -07:00
Justin Marshall 05d547a27b Added material assignment in model view, citybuilder, and transalte scale and offset window to model view. 2026-05-28 04:14:22 -07:00
Justin Marshall 4e6d4a281f Added lit particle emissive support. 2026-05-24 14:07:55 -07:00
Justin Marshall b0788b922e Added recast navmesh. 2026-05-22 21:59:30 -07:00
Justin Marshall 06ea7e7297 OpenAL is enabled, EAX fixes and removed DirectSound completely. 2026-05-22 10:57:43 -07:00
Justin Marshall e8ea0567b0 Updated com_showfps to show additional stats. 2026-05-21 22:41:49 -07:00
Justin Marshall 345e6bfc81 Fixed MD5 models.
GI now bounces off textures properly.
2026-05-21 18:58:43 -07:00
Justin Marshall 1f5f0733fe Framegen now works and increase light bounce to 3. 2026-05-21 17:43:28 -07:00
Justin Marshall a89d43628c Numerous performance fixes. 2026-05-21 15:36:02 -07:00
Justin Marshall b6ea2fb5fa Added multiplayer page.
Fixed numerous bugs with the alpha.
2026-05-20 12:44:52 -07:00
Justin Marshall 31a3805769 Bot fixes. 2026-05-20 09:10:15 -07:00
Justin Marshall af56d4bfeb Added bot code. 2026-05-19 18:34:55 -07:00
Justin Marshall b841fcb33b Added typeinfogen with state system 2026-05-18 21:35:07 -07:00
Justin Marshall 76f642286e Added modelviewer.
Added neural network code(turned off by default).
Lots of editor and rendering fixes.
2026-05-17 22:09:25 -07:00
Justin Marshall f6b489b2ff Editor theme and bug fixes. 2026-05-15 10:32:24 -07:00
Justin Marshall 44f2e67078 New editor tabs. 2026-05-14 18:37:41 -07:00
Justin Marshall 16bd1baf35 Fixed depth offset and added brightness controls to the tone mapper(r_brightnesspt). 2026-05-14 09:45:14 -07:00
Justin Marshall 74dbe3d933 Quake 4 related bug fixes. 2026-05-10 01:30:36 -07:00
Justin Marshall d37f87e493 Quake 4 integrated with DoomRTX 2026-05-09 22:10:40 -07:00
Justin Marshall 8c4a087aa9 Filesystem update. 2026-05-09 07:54:14 -07:00