1 line
852 B
C++
1 line
852 B
C++
#ifndef __HU_STUFF_H__
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#define __HU_STUFF_H__
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#define HU_FONTSTART '!' // the first font characters
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#define HU_FONTEND '_' // the last font characters
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#define HU_FONTSIZE (HU_FONTEND - HU_FONTSTART + 1) // # of glyphs in font
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#define HU_BROADCAST 5
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#define HU_MSGREFRESH KEY_ENTER
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#define HU_MSGX 0
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#define HU_MSGY 0
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#define HU_MSGWIDTH 64 // in characters
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#define HU_MSGHEIGHT 1 // in lines
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#define HU_MSGTIMEOUT (4*TICRATE)
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#define HU_TITLE (mapnames[(gameepisode-1)*9+gamemap-1])
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#define HU_TITLE2 (mapnames2[gamemap-1])
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#define HU_TITLEHEIGHT 1
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#define HU_TITLEX 0
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#define HU_TITLEY (167 - SHORT(hu_font[0]->height))
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#define HU_INPUTTOGGLE 't'
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#define HU_INPUTX HU_MSGX
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#define HU_INPUTY (HU_MSGY + HU_MSGHEIGHT*(SHORT(hu_font[0]->height) + 1))
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#define HU_INPUTWIDTH 64
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#define HU_INPUTHEIGHT 1
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#endif
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