|
|
c38595b393
|
Guards can spot you
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 19:31:40 +01:00 |
|
|
|
92f6e23b82
|
Change sprite of guards while strafing around them
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 19:27:44 +01:00 |
|
|
|
01d8329969
|
Added difficulty screen
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 19:20:06 +01:00 |
|
|
|
827d858f0f
|
Fixed sprite lookups
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 18:56:43 +01:00 |
|
|
|
bf8d9d7eb1
|
WIP: Mapping sprite IDs (broken)
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 18:06:40 +01:00 |
|
|
|
af17a0aaf7
|
Load sprites
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 17:28:23 +01:00 |
|
|
|
630f027b68
|
Slide doors open
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 17:24:35 +01:00 |
|
|
|
de643b7cdc
|
Fix door rendering issue
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 17:18:01 +01:00 |
|
|
|
0c3ca1c090
|
Fixed color palette and player starting location
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 17:05:15 +01:00 |
|
|
|
464a22e1f3
|
Added colors and textures
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 16:46:20 +01:00 |
|
|
|
8ecc8e2fd4
|
Added WL1 map parsing
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 16:04:14 +01:00 |
|
|
|
8f67d8de44
|
Added a Matrix<T> typedef
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
|
2026-03-13 15:31:04 +01:00 |
|
|
|
ed01f54ce2
|
Added (AI generated) raycaster and tank controls
|
2026-03-13 15:28:29 +01:00 |
|