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6927c902a7
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Fix enemy spawning
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 13:56:49 +01:00 |
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99cca5cc10
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Fix wall texture loading and improve loading times
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 13:43:30 +01:00 |
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f282cb277f
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Fixed sprite rendering bug and death animations
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 13:41:54 +01:00 |
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ff051d1f34
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Update enemy sprite IDs
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 13:15:35 +01:00 |
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1575042870
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Unified asset painter and added to package. Fixes and simplifes sprite rendering.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 13:00:04 +01:00 |
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2ff7e04ba4
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Added dartdoc comments for enemy types and sprite frame ranges. Added helper methods to enemy types to check for overlapping frames.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 12:46:27 +01:00 |
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556f89e076
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Added the ability to exclude frames from a frame range. This will help with death animations where the sprites are out of order.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 12:38:45 +01:00 |
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a778e0f1fa
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Added some dartdoc comments and an (untested) sixel rasterizer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 12:37:11 +01:00 |
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552a80ecc8
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Added some dartdocs
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 11:20:04 +01:00 |
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7c0abd200d
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Added ephemeral to gitignore
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 11:19:39 +01:00 |
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f70a94f6b2
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Delete migration script
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 10:55:26 +01:00 |
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0dc75ded62
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Migrate all Dart packages to a single wolf_3d_dart package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 10:55:10 +01:00 |
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eec1f8f495
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Move rasterizer to engine
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-17 10:20:27 +01:00 |
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bd486e4c82
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Fix door opening sound
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 17:42:16 +01:00 |
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bc74f7beee
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Configure vscode
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 17:33:28 +01:00 |
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cd56366366
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Draw better CLI HUD
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 16:59:47 +01:00 |
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400720a56e
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Fix ASCII rasterizer scaling for CLI
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 16:29:08 +01:00 |
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5b417c9182
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Fix aspect ratio of ASCII renderer in the GUI
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 16:21:51 +01:00 |
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8f33e68c04
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Preserve state when switching renderers
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 16:19:56 +01:00 |
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b702c50d30
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Unified game screen and abstracted input
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 16:10:12 +01:00 |
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0963869b0c
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Added ability to swap renderers
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 16:01:58 +01:00 |
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f95c129522
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Fixed GUI timers
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 15:46:19 +01:00 |
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dd9bd5897e
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WIP fixing ASCII renderer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 15:42:48 +01:00 |
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fdfe5d336f
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Fixed ASCII and cli rendering
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 15:26:10 +01:00 |
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9410916b57
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Moved everything to a monorepo and fixed the CLI app rendering
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 15:09:37 +01:00 |
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ede2c3fa31
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Fixed ASCII rasterizer, abstracted out input and audio, and created CLI client (untested)
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 14:47:10 +01:00 |
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6f7885a924
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Massively improved the ASCII renderer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 13:47:38 +01:00 |
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6d74208ff4
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Dramatically improve ASCII renderer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 13:33:48 +01:00 |
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76b639656f
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Update color
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 13:23:42 +01:00 |
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4723b704db
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Fix color palette opacity issue and aspect ratio correction
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 13:23:19 +01:00 |
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f3e9a9d67d
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Added additional linux requirement to readme
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2026-03-16 11:24:37 +01:00 |
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ac53deb11a
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Added linux requirements to readme
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2026-03-16 11:22:54 +01:00 |
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f7ca65ab6e
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Abstracted more functionality into the base rasterizer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 10:42:09 +01:00 |
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4f790d8fb7
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Added a new ASCII renderer
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 01:01:45 +01:00 |
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7cdc7b0a9c
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Fixed HUD display
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:53:48 +01:00 |
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ff00f2b537
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Incremental improvements to HUD
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:44:55 +01:00 |
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222e3c51ee
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Added VGA gallery
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:29:03 +01:00 |
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e9e56eac9a
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Fixed HUD background rendering
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:22:54 +01:00 |
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a73a36e21d
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Moved the weapon and damage flash to the rasterizer.
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:09:23 +01:00 |
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752c143234
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Migrate to a software rasterizer to dramatically improve performance
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-16 00:03:21 +01:00 |
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59fc530a1a
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Added checksum and version checking
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 21:46:33 +01:00 |
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460552378a
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Add some debugging for later
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 21:15:34 +01:00 |
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b0852543b0
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Play (wrong) door sound effect when the door opens or closes
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 21:13:41 +01:00 |
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b3b909a9b6
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Remove unnecessary data class
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 20:25:28 +01:00 |
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192b69f1d1
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Changed audio playback package
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 20:18:12 +01:00 |
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173339af82
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Fixed shareware sprites
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 20:12:59 +01:00 |
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d4183beb3f
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Fixed enemy sprite id mappings
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 20:03:57 +01:00 |
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f12748f631
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Working on fixing enemy ids and spawning
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 19:46:00 +01:00 |
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301218a01b
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Slowly fixing enemies
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 19:36:37 +01:00 |
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0eebf8e4fa
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Mapping enemy ids to difficulties
Signed-off-by: Hans Kokx <hans.d.kokx@gmail.com>
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2026-03-15 19:21:12 +01:00 |
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